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GraphicsModAction changes for resource modifications
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1 changed files with 4 additions and 2 deletions
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@ -17,6 +17,8 @@
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#include "VideoCommon/ConstantManager.h"
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#include "VideoCommon/GraphicsModSystem/Types.h"
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#include "VideoCommon/PixelShaderGen.h"
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#include "VideoCommon/Resources/MaterialResource.h"
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#include "VideoCommon/Resources/MeshResource.h"
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namespace GraphicsModActionData
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{
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@ -25,8 +27,8 @@ struct DrawStarted
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const GraphicsModSystem::DrawDataView& draw_data_view;
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u32 current_components_available;
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bool* skip;
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GraphicsModSystem::MaterialResource** material;
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GraphicsModSystem::MeshResource** mesh;
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VideoCommon::MaterialResource** material;
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VideoCommon::MeshResource** mesh;
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bool* ignore_mesh_transform;
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std::optional<Common::Matrix44>* transform;
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std::optional<GraphicsModSystem::Camera>* camera;
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