diff --git a/Source/Core/Core/Config/GraphicsSettings.cpp b/Source/Core/Core/Config/GraphicsSettings.cpp index 2086f91c06..8a4ede9b7a 100644 --- a/Source/Core/Core/Config/GraphicsSettings.cpp +++ b/Source/Core/Core/Config/GraphicsSettings.cpp @@ -20,7 +20,8 @@ const Info GFX_ADAPTER{{System::GFX, "Hardware", "Adapter"}, 0}; // Graphics.Settings const Info GFX_WIDESCREEN_HACK{{System::GFX, "Settings", "wideScreenHack"}, false}; -const Info GFX_ASPECT_RATIO{{System::GFX, "Settings", "AspectRatio"}, AspectMode::Melee}; +const Info GFX_ASPECT_RATIO{{System::GFX, "Settings", "AspectRatio"}, + AspectMode::Melee}; const Info GFX_SUGGESTED_ASPECT_RATIO{{System::GFX, "Settings", "SuggestedAspectRatio"}, AspectMode::Melee}; const Info GFX_CROP{{System::GFX, "Settings", "Crop"}, false}; @@ -85,7 +86,8 @@ const Info GFX_SHADER_CACHE{{System::GFX, "Settings", "ShaderCache"}, true const Info GFX_WAIT_FOR_SHADERS_BEFORE_STARTING{ {System::GFX, "Settings", "WaitForShadersBeforeStarting"}, false}; const Info GFX_SHADER_COMPILATION_MODE{ - {System::GFX, "Settings", "ShaderCompilationMode"}, ShaderCompilationMode::Synchronous}; + {System::GFX, "Settings", "ShaderCompilationMode"}, + ShaderCompilationMode::AsynchronousUberShaders}; const Info GFX_SHADER_COMPILER_THREADS{{System::GFX, "Settings", "ShaderCompilerThreads"}, 1}; const Info GFX_SHADER_PRECOMPILER_THREADS{ {System::GFX, "Settings", "ShaderPrecompilerThreads"}, -1};