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Remove the global namespace a bit and remove some dead code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7043 8ced0084-cf51-0410-be5f-012b33b47a6e
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67 changed files with 145 additions and 625 deletions
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@ -29,7 +29,6 @@
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#include "VideoConfig.h"
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#include "VertexLoaderManager.h"
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#include "VertexShaderManager.h"
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#include "XFBConvert.h"
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#include "Core.h"
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#include "DebuggerPanel.h"
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@ -174,7 +173,6 @@ void VideoBackend::Initialize()
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InitBackendInfo();
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frameCount = 0;
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InitXFBConvTables();
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g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
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g_Config.GameIniLoad(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strGameIni.c_str());
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