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GLContext: Use host connection
This also removes the need for a sleeping event thread.
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1d827a5223
commit
9c57a98723
18 changed files with 68 additions and 97 deletions
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@ -82,7 +82,7 @@ bool VideoSoftware::Initialize(void* display_handle, void* window_handle)
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{
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InitializeShared();
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SWOGLWindow::Init(window_handle);
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SWOGLWindow::Init(display_handle, window_handle);
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Clipper::Init();
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Rasterizer::Init();
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