Adjusted mastery message

Wes from RetroAchievements requested a minor phrasing change to the mastery message.
This commit is contained in:
LillyJadeKatrin 2025-08-08 17:17:17 -04:00
commit 9d3023f612

View file

@ -1239,7 +1239,7 @@ void AchievementManager::HandleGameCompletedEvent(const rc_client_event_t* clien
return;
}
bool hardcore = rc_client_get_hardcore_enabled(client);
OSD::AddMessage(fmt::format("Congratulations! {} has {} {}", user_info->display_name,
OSD::AddMessage(fmt::format("Congratulations {}! You have {} {}", user_info->display_name,
hardcore ? "mastered" : "completed", game_info->title),
OSD::Duration::VERY_LONG, hardcore ? OSD::Color::YELLOW : OSD::Color::CYAN,
&AchievementManager::GetInstance().GetGameBadge());