Merge pull request #5093 from JosJuice/six-char-game-ids

Use 6-char game IDs for NAND tiles (if they are printable)
This commit is contained in:
Matthew Parlane 2017-03-20 13:38:35 +13:00 committed by GitHub
commit 9da35edd15
4 changed files with 36 additions and 14 deletions

View file

@ -766,8 +766,7 @@ void SConfig::SetRunningGameMetadata(const IOS::ES::TMDReader& tmd)
}
// If not launching a disc game, just read everything from the TMD.
SetRunningGameMetadata(StringFromFormat("%016" PRIX64, tmd_title_id), tmd_title_id,
tmd.GetTitleVersion());
SetRunningGameMetadata(tmd.GetGameID(), tmd_title_id, tmd.GetTitleVersion());
}
void SConfig::SetRunningGameMetadata(const std::string& game_id, u64 title_id, u16 revision)