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Merge pull request #5093 from JosJuice/six-char-game-ids
Use 6-char game IDs for NAND tiles (if they are printable)
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commit
9da35edd15
4 changed files with 36 additions and 14 deletions
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@ -766,8 +766,7 @@ void SConfig::SetRunningGameMetadata(const IOS::ES::TMDReader& tmd)
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}
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// If not launching a disc game, just read everything from the TMD.
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SetRunningGameMetadata(StringFromFormat("%016" PRIX64, tmd_title_id), tmd_title_id,
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tmd.GetTitleVersion());
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SetRunningGameMetadata(tmd.GetGameID(), tmd_title_id, tmd.GetTitleVersion());
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}
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void SConfig::SetRunningGameMetadata(const std::string& game_id, u64 title_id, u16 revision)
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