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PowerPC: Set host CPU rounding mode on init and savestate
Not doing this can cause desyncs when TASing. (I don't know how common such desyncs would be, though. For games that don't change rounding modes, they shouldn't be a problem.)
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9 changed files with 26 additions and 31 deletions
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@ -41,10 +41,6 @@ void SetRoundMode(int mode)
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// We don't need to do anything here since SetSIMDMode is always called after calling this
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}
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void SetPrecisionMode(PrecisionMode mode)
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{
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}
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void SetSIMDMode(int rounding_mode, bool non_ieee_mode)
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{
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// When AH is disabled, FZ controls flush-to-zero for both inputs and outputs. When AH is enabled,
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