Merge branch 'master' into wii-network

Conflicts:
	CMakeLists.txt
	Source/Core/Core/Core.vcxproj
	Source/Core/DolphinWX/Dolphin.vcxproj
	Source/Core/DolphinWX/Dolphin.vcxproj.filters
	Source/Dolphin_2010.sln
	Source/VSProps/Dolphin.Win32.props
	Source/VSProps/Dolphin.x64.props
This commit is contained in:
Matthew Parlane 2013-08-16 19:17:07 +12:00
commit 9de7611ff9
613 changed files with 28216 additions and 20036 deletions

View file

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.dolphinemu.dolphinemu"
android:versionCode="2"
android:versionName="0.2" >
android:versionCode="10"
android:versionName="0.10" >
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="14"/>
@ -25,18 +25,25 @@
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="org.dolphinemu.dolphinemu.GameListView"
android:label="@string/app_name"
android:theme="@android:style/Theme"
android:configChanges="orientation|locale|keyboard|keyboardHidden|navigation|fontScale|uiMode" >
</activity>
<activity
<activity
android:name="org.dolphinemu.dolphinemu.FolderBrowser"
android:label="@string/app_name"
android:theme="@android:style/Theme"
android:configChanges="orientation|locale|keyboard|keyboardHidden|navigation|fontScale|uiMode" >
</activity>
<activity
android:name=".InputConfigFragment"
android:label="@string/app_name"
android:configChanges="orientation|locale|keyboard|keyboardHidden|navigation|fontScale|uiMode" >
</activity>
<activity
android:name=".PrefsFragment" >
</activity>
<activity
android:name=".GameListActivity" >
</activity>
<activity
android:name=".AboutFragment" >
</activity>
</application>
</manifest>

View file

@ -0,0 +1,186 @@
[General]
GCMPathes = 0
LastFilename =
ShowLag = False
RecursiveGCMPaths = False
NANDRoot = //sdcard/dolphin-emu/Wii
WirelessMac =
[Core]
CPUCore = 3
CPUThread = False
GFXBackend = Software Renderer
HLE_BS2 = False
Fastmem = True
DSPThread = False
DSPHLE = True
SkipIdle = True
DefaultGCM =
DVDRoot =
Apploader =
EnableCheats = False
SelectedLanguage = 0
DPL2Decoder = False
Latency = 14
MemcardA =
MemcardB =
SlotA = 1
SlotB = 255
SerialPort1 = 255
BBA_MAC =
SIDevice0 = 6
SIDevice1 = 0
SIDevice2 = 0
SIDevice3 = 0
WiiSDCard = False
WiiKeyboard = False
WiimoteReconnectOnLoad = True
WiimoteContinuousScanning = False
WiimoteEnableSpeaker = True
RunCompareServer = False
RunCompareClient = False
FrameLimit = 0x00000001
UseFPS = False
[Interface]
ConfirmStop = False
UsePanicHandlers = True
OnScreenDisplayMessages = True
HideCursor = False
AutoHideCursor = False
MainWindowPosX = 100
MainWindowPosY = 100
MainWindowWidth = 800
MainWindowHeight = 600
Language = 0
ShowToolbar = True
ShowStatusbar = True
ShowLogWindow = False
ShowLogConfigWindow = False
ShowConsole = False
ThemeName = Boomy
[Hotkeys]
Open = 79
OpenModifier = 2
ChangeDisc = 0
ChangeDiscModifier = 0
RefreshList = 0
RefreshListModifier = 0
PlayPause = 349
PlayPauseModifier = 0
Stop = 27
StopModifier = 0
Reset = 0
ResetModifier = 0
FrameAdvance = 0
FrameAdvanceModifier = 0
StartRecording = 0
StartRecordingModifier = 0
PlayRecording = 0
PlayRecordingModifier = 0
ExportRecording = 0
ExportRecordingModifier = 0
Readonlymode = 0
ReadonlymodeModifier = 0
ToggleFullscreen = 13
ToggleFullscreenModifier = 1
Screenshot = 348
ScreenshotModifier = 0
Exit = 0
ExitModifier = 0
Wiimote1Connect = 344
Wiimote1ConnectModifier = 1
Wiimote2Connect = 345
Wiimote2ConnectModifier = 1
Wiimote3Connect = 346
Wiimote3ConnectModifier = 1
Wiimote4Connect = 347
Wiimote4ConnectModifier = 1
LoadStateSlot1 = 340
LoadStateSlot1Modifier = 0
LoadStateSlot2 = 341
LoadStateSlot2Modifier = 0
LoadStateSlot3 = 342
LoadStateSlot3Modifier = 0
LoadStateSlot4 = 343
LoadStateSlot4Modifier = 0
LoadStateSlot5 = 344
LoadStateSlot5Modifier = 0
LoadStateSlot6 = 345
LoadStateSlot6Modifier = 0
LoadStateSlot7 = 346
LoadStateSlot7Modifier = 0
LoadStateSlot8 = 347
LoadStateSlot8Modifier = 0
SaveStateSlot1 = 340
SaveStateSlot1Modifier = 4
SaveStateSlot2 = 341
SaveStateSlot2Modifier = 4
SaveStateSlot3 = 342
SaveStateSlot3Modifier = 4
SaveStateSlot4 = 343
SaveStateSlot4Modifier = 4
SaveStateSlot5 = 344
SaveStateSlot5Modifier = 4
SaveStateSlot6 = 345
SaveStateSlot6Modifier = 4
SaveStateSlot7 = 346
SaveStateSlot7Modifier = 4
SaveStateSlot8 = 347
SaveStateSlot8Modifier = 4
LoadLastState1 = 0
LoadLastState1Modifier = 0
LoadLastState2 = 0
LoadLastState2Modifier = 0
LoadLastState3 = 0
LoadLastState3Modifier = 0
LoadLastState4 = 0
LoadLastState4Modifier = 0
LoadLastState5 = 0
LoadLastState5Modifier = 0
LoadLastState6 = 0
LoadLastState6Modifier = 0
LoadLastState7 = 0
LoadLastState7Modifier = 0
LoadLastState8 = 0
LoadLastState8Modifier = 0
SaveFirstState = 0
SaveFirstStateModifier = 0
UndoLoadState = 351
UndoLoadStateModifier = 0
UndoSaveState = 351
UndoSaveStateModifier = 4
[Display]
FullscreenResolution = Auto
Fullscreen = False
RenderToMain = False
RenderWindowXPos = -1
RenderWindowYPos = -1
RenderWindowWidth = 640
RenderWindowHeight = 480
RenderWindowAutoSize = False
KeepWindowOnTop = False
ProgressiveScan = False
DisableScreenSaver = True
ForceNTSCJ = False
[GameList]
ListDrives = False
ListWad = True
ListWii = True
ListGC = True
ListJap = True
ListPal = True
ListUsa = True
ListFrance = True
ListItaly = True
ListKorea = True
ListTaiwan = True
ListUnknown = True
ListSort = 3
ListSortSecondary = 0
[Movie]
PauseMovie = False
Author =
[DSP]
EnableJIT = True
DumpAudio = False
Backend = OpenSLES
Volume = 100

View file

@ -1,29 +1,29 @@
[GCPad1]
Device = Android/0/Touchscreen
Buttons/A = Button 0
Buttons/B = Button 1
Buttons/X = C
Buttons/Y = S
Buttons/Z = D
Buttons/Start = Button 2
Main Stick/Up = Up
Main Stick/Down = Down
Main Stick/Left = Left
Main Stick/Right = Right
Buttons/A = `Button 0`
Buttons/B = `Button 1`
Buttons/X = `Button 3`
Buttons/Y = `Button 4`
Buttons/Z = `Button 5`
Buttons/Start = `Button 2`
Main Stick/Up = `Axis 10`
Main Stick/Down = `Axis 11`
Main Stick/Left = `Axis 12`
Main Stick/Right = `Axis 13`
Main Stick/Modifier = Shift_L
Main Stick/Modifier/Range = 50.000000
C-Stick/Up = I
C-Stick/Down = K
C-Stick/Left = J
C-Stick/Right = L
C-Stick/Up = `Axis 14`
C-Stick/Down = `Axis 15`
C-Stick/Left = `Axis 16`
C-Stick/Right = `Axis 17`
C-Stick/Modifier = Control_L
C-Stick/Modifier/Range = 50.000000
Triggers/L = Q
Triggers/R = W
D-Pad/Up = T
D-Pad/Down = G
D-Pad/Left = F
D-Pad/Right = H
Triggers/L = `Axis 18`
Triggers/R = `Axis 19`
D-Pad/Up = `Button 6`
D-Pad/Down = `Button 7`
D-Pad/Left = `Button 8`
D-Pad/Right = `Button 9`
[GCPad2]
[GCPad3]
[GCPad4]

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View file

@ -12,4 +12,3 @@
# Project target.
target=android-17
android.library.reference.1=../../Externals/android-menudrawer/library

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After

Width:  |  Height:  |  Size: 178 B

View file

@ -3,42 +3,27 @@
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="vertical" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content" >
</LinearLayout>
<TextView
android:id="@+id/TextView01"
android:id="@+id/FolderTitle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="5dip"
android:layout_marginTop="5dip"
android:singleLine="true"
android:text="@+id/TextView01"
android:text="Title"
android:textStyle="bold" />
<TextView
android:id="@+id/TextView02"
android:id="@+id/FolderSubTitle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="10dip"
android:text="@+id/TextView02" />
android:text="Subtitle" />
</LinearLayout>
</LinearLayout>
</LinearLayout>

View file

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
</LinearLayout>

View file

@ -0,0 +1,20 @@
<android.support.v4.widget.DrawerLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/drawer_layout"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/content_frame"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<ListView
android:id="@+id/left_drawer"
android:layout_width="240dp"
android:layout_height="match_parent"
android:layout_gravity="start"
android:choiceMode="singleChoice"
android:divider="@android:color/transparent"
android:dividerHeight="0dp"
android:background="#333"/>
</android.support.v4.widget.DrawerLayout>

View file

@ -9,7 +9,7 @@
android:layout_height="wrap_content" >
<ImageView
android:id="@+id/imageView1"
android:id="@+id/GameItemIcon"
android:layout_width="96dp"
android:layout_height="match_parent" />
@ -19,7 +19,7 @@
android:orientation="vertical" >
<TextView
android:id="@+id/TextView01"
android:id="@+id/GameItemTitle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="5dip"
@ -29,7 +29,7 @@
android:textStyle="bold" />
<TextView
android:id="@+id/TextView02"
android:id="@+id/GameItemSubText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="10dip"
@ -40,3 +40,4 @@
</LinearLayout>
</LinearLayout>

View file

@ -0,0 +1,7 @@
<ListView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/gamelist"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:choiceMode="singleChoice"
android:divider="@android:color/transparent"
android:dividerHeight="0dp"/>

View file

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
>
<PreferenceCategory
android:summary="Settings"
android:title="CPU Settings"
android:key="cpuprefcat">
<CheckBoxPreference
android:key="dualcorepref"
android:summary="On/Off"
android:title="Dual Core" />
</PreferenceCategory>
<PreferenceCategory
android:summary="Settings"
android:title="Video Settings"
android:key="videoprefcat">
<ListPreference
android:entries="@array/gpuOptions"
android:entryValues="@array/gpuValues"
android:key="gpupref"
android:summary="Video backend to use"
android:title="Video Backend" />
</PreferenceCategory>
</PreferenceScreen>

View file

@ -15,7 +15,7 @@
android:orientation="vertical" >
<TextView
android:id="@+id/TextView01"
android:id="@+id/SideMenuTitle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="5dip"

View file

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string-array name="gpuOptions">
<item>Software Renderer</item>
<item>OpenGL ES 3</item>
</string-array>
<string-array name="gpuValues">
<item>Software Renderer</item>
<item>OGL</item>
</string-array>
</resources>

View file

@ -2,5 +2,7 @@
<resources>
<string name="app_name">Dolphin Emulator</string>
<string name="drawer_open">Open navigation drawer</string>
<string name="drawer_close">Close navigation drawer</string>
</resources>

View file

@ -0,0 +1,62 @@
package org.dolphinemu.dolphinemu;
import android.app.Activity;
import android.app.Fragment;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ListView;
import java.util.ArrayList;
import java.util.List;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class AboutFragment extends Fragment {
private static Activity m_activity;
private ListView mMainList;
private FolderBrowserAdapter adapter;
private int configPosition = 0;
boolean Configuring = false;
boolean firstEvent = true;
public AboutFragment() {
// Empty constructor required for fragment subclasses
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.gamelist_listview, container, false);
mMainList = (ListView) rootView.findViewById(R.id.gamelist);
List<GameListItem> Input = new ArrayList<GameListItem>();
int a = 0;
Input.add(a++, new GameListItem(m_activity, "Build Revision", NativeLibrary.GetVersionString(), "", true));
Input.add(a++, new GameListItem(m_activity, "Supports OpenGL ES 3", PrefsFragment.SupportsGLES3() ? "Yes" : "No", "", true));
adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, Input);
mMainList.setAdapter(adapter);
return mMainList;
}
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
// This makes sure that the container activity has implemented
// the callback interface. If not, it throws an exception
try {
m_activity = activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString()
+ " must implement OnGameListZeroListener");
}
}
}

View file

@ -1,23 +1,22 @@
package org.dolphinemu.dolphinemu;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import net.simonvt.menudrawer.MenuDrawer;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.os.Bundle;
import android.os.Environment;
import android.preference.PreferenceManager;
import android.util.DisplayMetrics;
import android.util.Log;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.WindowManager;
import java.io.*;
import java.util.List;
public class DolphinEmulator<MainActivity> extends Activity
{
static private NativeGLSurfaceView GLview = null;
@ -25,20 +24,7 @@ public class DolphinEmulator<MainActivity> extends Activity
private float screenWidth;
private float screenHeight;
public static native void onTouchEvent(int Action, float X, float Y);
static
{
try
{
System.loadLibrary("dolphin-emu-nogui");
}
catch (Exception ex)
{
Log.w("me", ex.toString());
}
}
private void CopyAsset(String asset, String output) {
InputStream in = null;
OutputStream out = null;
@ -55,6 +41,7 @@ public class DolphinEmulator<MainActivity> extends Activity
Log.e("tag", "Failed to copy asset file: " + asset, e);
}
}
private void copyFile(InputStream in, OutputStream out) throws IOException {
byte[] buffer = new byte[1024];
int read;
@ -68,21 +55,21 @@ public class DolphinEmulator<MainActivity> extends Activity
{
super.onStop();
if (Running)
NativeGLSurfaceView.StopEmulation();
NativeLibrary.StopEmulation();
}
@Override
public void onPause()
{
super.onPause();
if (Running)
NativeGLSurfaceView.PauseEmulation();
NativeLibrary.PauseEmulation();
}
@Override
public void onResume()
{
super.onResume();
if (Running)
NativeGLSurfaceView.UnPauseEmulation();
NativeLibrary.UnPauseEmulation();
}
/** Called when the activity is first created. */
@ -92,21 +79,26 @@ public class DolphinEmulator<MainActivity> extends Activity
if (savedInstanceState == null)
{
Intent ListIntent = new Intent(this, GameListView.class);
Intent ListIntent = new Intent(this, GameListActivity.class);
startActivityForResult(ListIntent, 1);
// Make the assets directory
String strDir = Environment.getExternalStorageDirectory()+File.separator+"dolphin-emu";
File directory = new File(strDir);
String BaseDir = Environment.getExternalStorageDirectory()+File.separator+"dolphin-emu";
File directory = new File(BaseDir);
directory.mkdirs();
strDir += File.separator+"Config";
directory = new File(strDir);
String ConfigDir = BaseDir + File.separator + "Config";
directory = new File(ConfigDir);
directory.mkdirs();
String GCDir = BaseDir + File.separator + "GC";
directory = new File(GCDir);
directory.mkdirs();
// Copy assets if needed
java.io.File file = new java.io.File(
Environment.getExternalStorageDirectory()+File.separator+"dolphin-emu" + File.separator + "NoBanner.png");
Environment.getExternalStorageDirectory()+File.separator+
"dolphin-emu" + File.separator + "GC" + File.separator + "dsp_coef.bin");
if(!file.exists())
{
CopyAsset("ButtonA.png",
@ -123,7 +115,29 @@ public class DolphinEmulator<MainActivity> extends Activity
"dolphin-emu" + File.separator + "NoBanner.png");
CopyAsset("GCPadNew.ini",
Environment.getExternalStorageDirectory()+File.separator+
"dolphin-emu" + File.separator +"Config"+ File.separator +"GCPadNew.ini");
"dolphin-emu" + File.separator + "Config" + File.separator + "GCPadNew.ini");
CopyAsset("Dolphin.ini",
Environment.getExternalStorageDirectory()+File.separator+
"dolphin-emu" + File.separator + "Config" + File.separator + "Dolphin.ini");
CopyAsset("dsp_coef.bin",
Environment.getExternalStorageDirectory()+File.separator+
"dolphin-emu" + File.separator + "GC" + File.separator + "dsp_coef.bin");
CopyAsset("dsp_rom.bin",
Environment.getExternalStorageDirectory()+File.separator+
"dolphin-emu" + File.separator + "GC" + File.separator + "dsp_rom.bin");
CopyAsset("font_ansi.bin",
Environment.getExternalStorageDirectory()+File.separator+
"dolphin-emu" + File.separator + "GC" + File.separator + "font_ansi.bin");
CopyAsset("font_sjis.bin",
Environment.getExternalStorageDirectory()+File.separator+
"dolphin-emu" + File.separator + "GC" + File.separator + "font_sjis.bin");
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(this);
SharedPreferences.Editor editor = prefs.edit();
editor.putString("cpupref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUCore", "3"));
editor.putBoolean("dualcorepref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True") ? true : false);
editor.putString("gpupref", NativeLibrary.GetConfig("Dolphin.ini", "Core", "GFXBackend ", "Software Renderer"));
editor.commit();
}
}
}
@ -143,8 +157,12 @@ public class DolphinEmulator<MainActivity> extends Activity
String FileName = data.getStringExtra("Select");
GLview = new NativeGLSurfaceView(this);
//this.getWindow().setUiOptions(View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_FULLSCREEN, View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_FULLSCREEN);
GLview.SetDimensions(screenWidth, screenHeight);
this.getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
String backend = NativeLibrary.GetConfig("Dolphin.ini", "Core", "GFXBackend", "Software Renderer");
if (backend.equals("OGL"))
GLview.SetDimensions(screenHeight, screenWidth);
else
GLview.SetDimensions(screenWidth, screenHeight);
GLview.SetFileName(FileName);
setContentView(GLview);
Running = true;
@ -164,14 +182,68 @@ public class DolphinEmulator<MainActivity> extends Activity
float ScreenX = ((X / screenWidth) * 2.0f) - 1.0f;
float ScreenY = ((Y / screenHeight) * -2.0f) + 1.0f;
onTouchEvent(Action, ScreenX, ScreenY);
NativeLibrary.onTouchEvent(Action, ScreenX, ScreenY);
return false;
}
public boolean overrideKeys()
{
// Gets button presses
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
int action = 0;
// Special catch for the back key
// Currently disabled because stopping and starting emulation is broken.
/*
if ( event.getSource() == InputDevice.SOURCE_KEYBOARD
&& event.getKeyCode() == KeyEvent.KEYCODE_BACK
&& event.getAction() == KeyEvent.ACTION_UP
)
{
if (Running)
NativeLibrary.StopEmulation();
Running = false;
Intent ListIntent = new Intent(this, GameListActivity.class);
startActivityForResult(ListIntent, 1);
return true;
}
*/
if (Running)
{
switch (event.getAction()) {
case KeyEvent.ACTION_DOWN:
action = 0;
break;
case KeyEvent.ACTION_UP:
action = 1;
break;
default:
return false;
}
InputDevice input = event.getDevice();
NativeLibrary.onGamePadEvent(InputConfigFragment.getInputDesc(input), event.getKeyCode(), action);
return true;
}
return false;
}
}
@Override
public boolean dispatchGenericMotionEvent(MotionEvent event) {
if (((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0) || !Running) {
return super.dispatchGenericMotionEvent(event);
}
InputDevice input = event.getDevice();
List<InputDevice.MotionRange> motions = input.getMotionRanges();
for (int a = 0; a < motions.size(); ++a)
{
InputDevice.MotionRange range;
range = motions.get(a);
NativeLibrary.onGamePadMoveEvent(InputConfigFragment.getInputDesc(input), range.getAxis(), event.getAxisValue(range.getAxis()));
}
return true;
}
}

View file

@ -1,98 +1,134 @@
package org.dolphinemu.dolphinemu;
import java.io.File;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import net.simonvt.menudrawer.MenuDrawer;
import android.app.Activity;
import android.app.ListActivity;
import android.content.Intent;
import android.app.Fragment;
import android.os.Bundle;
import android.os.Environment;
import android.view.Gravity;
import android.view.LayoutInflater;
import android.view.MenuItem;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemLongClickListener;
import android.widget.BaseAdapter;
import android.widget.LinearLayout;
import android.widget.ListView;
import android.widget.TextView;
import android.widget.Toast;
public class FolderBrowser extends ListActivity {
private GameListAdapter adapter;
import java.io.File;
import java.util.*;
public class FolderBrowser extends Fragment {
private Activity m_activity;
private FolderBrowserAdapter adapter;
private ListView mDrawerList;
private View rootView;
private static File currentDir = null;
private void Fill(File f)
// Populates the FolderView with the given currDir's contents.
private void Fill(File currDir)
{
File[]dirs = f.listFiles();
this.setTitle("Current Dir: " + f.getName());
m_activity.setTitle("Current Dir: " + currDir.getName());
File[] dirs = currDir.listFiles();
List<GameListItem>dir = new ArrayList<GameListItem>();
List<GameListItem>fls = new ArrayList<GameListItem>();
// Supported extensions to filter by
Set<String> validExts = new HashSet<String>(Arrays.asList(".gcm", ".iso", ".wbfs", ".gcz", ".dol", ".elf", ".dff"));
Set<String> archiveExts = new HashSet<String>(Arrays.asList(".zip", ".rar", ".7z"));
// Search for any directories or supported files within the current dir.
try
{
for(File ff: dirs)
for(File entry : dirs)
{
if (ff.getName().charAt(0) != '.')
if(ff.isDirectory())
dir.add(new GameListItem(getApplicationContext(), ff.getName(),"Folder",ff.getAbsolutePath()));
String entryName = entry.getName();
if (entryName.charAt(0) != '.')
{
if(entry.isDirectory())
{
dir.add(new GameListItem(m_activity, entryName,"Folder",entry.getAbsolutePath(), true));
}
else
if (ff.getName().toLowerCase().contains(".gcm") ||
ff.getName().toLowerCase().contains(".iso") ||
ff.getName().toLowerCase().contains(".wbfs") ||
ff.getName().toLowerCase().contains(".gcz") ||
ff.getName().toLowerCase().contains(".dol") ||
ff.getName().toLowerCase().contains(".elf"))
fls.add(new GameListItem(getApplicationContext(), ff.getName(),"File Size: "+ff.length(),ff.getAbsolutePath()));
}
}
catch(Exception e)
{
}
Collections.sort(dir);
Collections.sort(fls);
dir.addAll(fls);
if (!f.getName().equalsIgnoreCase("sdcard"))
dir.add(0, new GameListItem(getApplicationContext(), "..", "Parent Directory", f.getParent()));
adapter = new GameListAdapter(this,R.layout.folderbrowser,dir);
this.setListAdapter(adapter);
}
@Override
protected void onListItemClick(ListView l, View v, int position, long id) {
// TODO Auto-generated method stub
super.onListItemClick(l, v, position, id);
GameListItem o = adapter.getItem(position);
if(o.getData().equalsIgnoreCase("folder")||o.getData().equalsIgnoreCase("parent directory")){
currentDir = new File(o.getPath());
Fill(currentDir);
{
if (validExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.'))))
{
fls.add(new GameListItem(m_activity, entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), true));
}
else if (archiveExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.'))))
{
fls.add(new GameListItem(m_activity, entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), false));
}
}
}
}
}
}
catch(Exception ignored)
{
}
Collections.sort(dir);
Collections.sort(fls);
dir.addAll(fls);
// Check for a parent directory to the one we're currently in.
if (!currDir.getPath().equalsIgnoreCase("/"))
dir.add(0, new GameListItem(m_activity, "..", "Parent Directory", currDir.getParent(), true));
adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, dir);
mDrawerList = (ListView) rootView.findViewById(R.id.gamelist);
mDrawerList.setAdapter(adapter);
mDrawerList.setOnItemClickListener(mMenuItemClickListener);
}
@Override
public void onCreate(Bundle savedInstanceState)
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
if(currentDir == null)
currentDir = new File(Environment.getExternalStorageDirectory().getPath());
rootView = inflater.inflate(R.layout.gamelist_listview, container, false);
Fill(currentDir);
return mDrawerList;
}
private AdapterView.OnItemClickListener mMenuItemClickListener = new AdapterView.OnItemClickListener()
{
public void onItemClick(AdapterView<?> parent, View view, int position, long id)
{
GameListItem o = adapter.getItem(position);
if(o.getData().equalsIgnoreCase("folder") || o.getData().equalsIgnoreCase("parent directory"))
{
currentDir = new File(o.getPath());
Fill(currentDir);
}
else
if (o.isValid())
FolderSelected();
else
Toast.makeText(m_activity, "Can not use compressed file types.", Toast.LENGTH_LONG).show();
}
};
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
// This makes sure that the container activity has implemented
// the callback interface. If not, it throws an exception
try {
m_activity = activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString()
+ " must implement OnGameListZeroListener");
}
}
private void FolderSelected()
{
String Directories = NativeLibrary.GetConfig("Dolphin.ini", "General", "GCMPathes", "0");
int intDirectories = Integer.parseInt(Directories);
Directories = Integer.toString(intDirectories + 1);
NativeLibrary.SetConfig("Dolphin.ini", "General", "GCMPathes", Directories);
NativeLibrary.SetConfig("Dolphin.ini", "General", "GCMPath" + Integer.toString(intDirectories), currentDir.getPath());
((GameListActivity)m_activity).SwitchPage(0);
}
@Override
public void onBackPressed() {
Intent intent = new Intent();
intent.putExtra("Select", currentDir.getPath());
setResult(Activity.RESULT_OK, intent);
this.finish();
super.onBackPressed();
}
}

View file

@ -0,0 +1,58 @@
package org.dolphinemu.dolphinemu;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ArrayAdapter;
import android.widget.TextView;
import java.util.List;
public class FolderBrowserAdapter extends ArrayAdapter<GameListItem>{
private Context c;
private int id;
private List<GameListItem>items;
public FolderBrowserAdapter(Context context, int textViewResourceId,
List<GameListItem> objects) {
super(context, textViewResourceId, objects);
c = context;
id = textViewResourceId;
items = objects;
}
public GameListItem getItem(int i)
{
return items.get(i);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
v = vi.inflate(id, null);
}
final GameListItem o = items.get(position);
if (o != null) {
TextView t1 = (TextView) v.findViewById(R.id.FolderTitle);
TextView t2 = (TextView) v.findViewById(R.id.FolderSubTitle);
if(t1!=null)
{
t1.setText(o.getName());
if (!o.isValid())
t1.setTextColor(0xFFFF0000);
}
if(t2!=null)
t2.setText(o.getData());
}
return v;
}
}

View file

@ -0,0 +1,289 @@
package org.dolphinemu.dolphinemu;
import android.app.Activity;
import android.app.Fragment;
import android.app.FragmentManager;
import android.content.SharedPreferences;
import android.content.res.Configuration;
import android.os.Bundle;
import android.preference.PreferenceManager;
import android.support.v4.app.ActionBarDrawerToggle;
import android.support.v4.widget.DrawerLayout;
import android.view.*;
import android.widget.AdapterView;
import android.widget.ListView;
import android.widget.Toast;
import java.util.ArrayList;
import java.util.List;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class GameListActivity extends Activity
implements GameListFragment.OnGameListZeroListener{
private int mCurFragmentNum = 0;
private Fragment mCurFragment;
enum keyTypes {TYPE_STRING, TYPE_BOOL};
private ActionBarDrawerToggle mDrawerToggle;
private DrawerLayout mDrawerLayout;
private SideMenuAdapter mDrawerAdapter;
private ListView mDrawerList;
private static GameListActivity mMe;
// Called from the game list fragment
public void onZeroFiles()
{
mDrawerLayout.openDrawer(mDrawerList);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.gamelist_activity);
mMe = this;
mDrawerLayout = (DrawerLayout) findViewById(R.id.drawer_layout);
mDrawerList = (ListView) findViewById(R.id.left_drawer);
List<SideMenuItem> dir = new ArrayList<SideMenuItem>();
dir.add(new SideMenuItem("Game List", 0));
dir.add(new SideMenuItem("Browse Folder", 1));
dir.add(new SideMenuItem("Settings", 2));
dir.add(new SideMenuItem("Gamepad Config", 3));
dir.add(new SideMenuItem("About", 4));
mDrawerAdapter = new SideMenuAdapter(this, R.layout.sidemenu, dir);
mDrawerList.setAdapter(mDrawerAdapter);
mDrawerList.setOnItemClickListener(mMenuItemClickListener);
// enable ActionBar app icon to behave as action to toggle nav drawer
getActionBar().setDisplayHomeAsUpEnabled(true);
getActionBar().setHomeButtonEnabled(true);
// ActionBarDrawerToggle ties together the the proper interactions
// between the sliding drawer and the action bar app icon
mDrawerToggle = new ActionBarDrawerToggle(
this, /* host Activity */
mDrawerLayout, /* DrawerLayout object */
R.drawable.ic_drawer, /* nav drawer image to replace 'Up' caret */
R.string.drawer_open, /* "open drawer" description for accessibility */
R.string.drawer_close /* "close drawer" description for accessibility */
) {
public void onDrawerClosed(View view) {
invalidateOptionsMenu(); // creates call to onPrepareOptionsMenu()
}
public void onDrawerOpened(View drawerView) {
invalidateOptionsMenu(); // creates call to onPrepareOptionsMenu()
}
};
mDrawerLayout.setDrawerListener(mDrawerToggle);
recreateFragment();
}
private void recreateFragment()
{
mCurFragment = new GameListFragment();
FragmentManager fragmentManager = getFragmentManager();
fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
}
public void SwitchPage(int toPage)
{
if (mCurFragmentNum == toPage)
return;
switch (mCurFragmentNum)
{
// Folder browser
case 1:
recreateFragment();
break;
// Settings
case 2:
{
String Keys[] = {
"cpupref",
"dualcorepref",
"gpupref",
};
String ConfigKeys[] = {
"Core-CPUCore",
"Core-CPUThread",
"Core-GFXBackend",
};
keyTypes KeysTypes[] = {
keyTypes.TYPE_STRING,
keyTypes.TYPE_BOOL,
keyTypes.TYPE_STRING,
};
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(getApplicationContext());
// Set our preferences here
for (int a = 0; a < Keys.length; ++a)
{
String ConfigValues[] = ConfigKeys[a].split("-");
String Key = ConfigValues[0];
String Value = ConfigValues[1];
switch(KeysTypes[a])
{
case TYPE_STRING:
String strPref = prefs.getString(Keys[a], "");
NativeLibrary.SetConfig("Dolphin.ini", Key, Value, strPref);
break;
case TYPE_BOOL:
boolean boolPref = prefs.getBoolean(Keys[a], true);
NativeLibrary.SetConfig("Dolphin.ini", Key, Value, boolPref ? "True" : "False");
break;
}
}
}
break;
case 3: // Gamepad settings
{
InputConfigAdapter adapter = ((InputConfigFragment)mCurFragment).getAdapter();
for (int a = 0; a < adapter.getCount(); ++a)
{
InputConfigItem o = adapter.getItem(a);
String config = o.getConfig();
String bind = o.getBind();
String ConfigValues[] = config.split("-");
String Key = ConfigValues[0];
String Value = ConfigValues[1];
NativeLibrary.SetConfig("Dolphin.ini", Key, Value, bind);
}
}
break;
case 0: // Game List
case 4: // About
/* Do Nothing */
break;
}
switch(toPage)
{
case 0:
{
mCurFragmentNum = 0;
mCurFragment = new GameListFragment();
FragmentManager fragmentManager = getFragmentManager();
fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
}
break;
case 1:
{
Toast.makeText(mMe, "Loading up the browser", Toast.LENGTH_SHORT).show();
mCurFragmentNum = 1;
mCurFragment = new FolderBrowser();
FragmentManager fragmentManager = getFragmentManager();
fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
}
break;
case 2:
{
Toast.makeText(mMe, "Loading up settings", Toast.LENGTH_SHORT).show();
mCurFragmentNum = 2;
mCurFragment = new PrefsFragment();
FragmentManager fragmentManager = getFragmentManager();
fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
}
break;
case 3:
{
Toast.makeText(mMe, "Loading up gamepad config", Toast.LENGTH_SHORT).show();
mCurFragmentNum = 3;
mCurFragment = new InputConfigFragment();
FragmentManager fragmentManager = getFragmentManager();
fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
}
break;
case 4:
{
Toast.makeText(mMe, "Loading up About", Toast.LENGTH_SHORT).show();
mCurFragmentNum = 4;
mCurFragment = new AboutFragment();
FragmentManager fragmentManager = getFragmentManager();
fragmentManager.beginTransaction().replace(R.id.content_frame, mCurFragment).commit();
}
break;
default:
break;
}
}
private AdapterView.OnItemClickListener mMenuItemClickListener = new AdapterView.OnItemClickListener()
{
public void onItemClick(AdapterView<?> parent, View view, int position, long id)
{
SideMenuItem o = mDrawerAdapter.getItem(position);
mDrawerLayout.closeDrawer(mDrawerList);
SwitchPage(o.getID());
}
};
/**
* When using the ActionBarDrawerToggle, you must call it during
* onPostCreate() and onConfigurationChanged()...
*/
@Override
protected void onPostCreate(Bundle savedInstanceState) {
super.onPostCreate(savedInstanceState);
// Sync the toggle state after onRestoreInstanceState has occurred.
mDrawerToggle.syncState();
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
// Pass any configuration change to the drawer toggls
mDrawerToggle.onConfigurationChanged(newConfig);
}
/* Called whenever we call invalidateOptionsMenu() */
@Override
public boolean onPrepareOptionsMenu(Menu menu) {
return super.onPrepareOptionsMenu(menu);
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// The action bar home/up action should open or close the drawer.
// ActionBarDrawerToggle will take care of this.
if (mDrawerToggle.onOptionsItemSelected(item)) {
return true;
}
return super.onOptionsItemSelected(item);
}
public void onBackPressed()
{
SwitchPage(0);
}
public interface OnGameConfigListener {
public boolean onMotionEvent(MotionEvent event);
public boolean onKeyEvent(KeyEvent event);
}
// Gets move(triggers, joystick) events
@Override
public boolean dispatchGenericMotionEvent(MotionEvent event) {
if (mCurFragmentNum == 3)
if (((OnGameConfigListener)mCurFragment).onMotionEvent(event))
return true;
return super.dispatchGenericMotionEvent(event);
}
// Gets button presses
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
if (mCurFragmentNum == 3)
if (((OnGameConfigListener)mCurFragment).onKeyEvent(event))
return true;
return super.dispatchKeyEvent(event);
}
}

View file

@ -1,7 +1,5 @@
package org.dolphinemu.dolphinemu;
import java.util.List;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
@ -10,48 +8,48 @@ import android.widget.ArrayAdapter;
import android.widget.ImageView;
import android.widget.TextView;
import java.util.List;
public class GameListAdapter extends ArrayAdapter<GameListItem>{
private Context c;
private int id;
private List<GameListItem>items;
public GameListAdapter(Context context, int textViewResourceId,
List<GameListItem> objects) {
super(context, textViewResourceId, objects);
c = context;
id = textViewResourceId;
items = objects;
}
public GameListItem getItem(int i)
{
return items.get(i);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
v = vi.inflate(id, null);
}
final GameListItem o = items.get(position);
if (o != null) {
TextView t1 = (TextView) v.findViewById(R.id.TextView01);
TextView t2 = (TextView) v.findViewById(R.id.TextView02);
ImageView v1 = (ImageView) v.findViewById(R.id.imageView1);
if(t1!=null)
t1.setText(o.getName());
if(t2!=null)
t2.setText(o.getData());
if(v1!=null)
v1.setImageBitmap(o.getImage());
}
return v;
}
private Context c;
private int id;
private List<GameListItem>items;
public GameListAdapter(Context context, int textViewResourceId, List<GameListItem> objects) {
super(context, textViewResourceId, objects);
c = context;
id = textViewResourceId;
items = objects;
}
public GameListItem getItem(int i)
{
return items.get(i);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
v = vi.inflate(id, null);
}
final GameListItem o = items.get(position);
if (o != null) {
TextView t1 = (TextView) v.findViewById(R.id.GameItemTitle);
TextView t2 = (TextView) v.findViewById(R.id.GameItemSubText);
ImageView v1 = (ImageView) v.findViewById(R.id.GameItemIcon);
if(t1!=null)
t1.setText(o.getName());
if(t2!=null)
t2.setText(o.getData());
if(v1!=null)
v1.setImageBitmap(o.getImage());
}
return v;
}
}

View file

@ -0,0 +1,128 @@
package org.dolphinemu.dolphinemu;
import android.app.Activity;
import android.app.Fragment;
import android.content.Intent;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.ListView;
import android.widget.Toast;
import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class GameListFragment extends Fragment
{
private ListView mMainList;
private GameListAdapter mGameAdapter;
private static GameListActivity mMe;
OnGameListZeroListener mCallback;
public interface OnGameListZeroListener {
public void onZeroFiles();
}
public GameListFragment() {
// Empty constructor required for fragment subclasses
}
private void Fill()
{
List<GameListItem> fls = new ArrayList<GameListItem>();
String Directories = NativeLibrary.GetConfig("Dolphin.ini", "General", "GCMPathes", "0");
int intDirectories = Integer.parseInt(Directories);
// Extensions to filter by.
Set<String> exts = new HashSet<String>(Arrays.asList(".gcm", ".iso", ".wbfs", ".gcz", ".dol", ".elf", ".dff"));
for (int a = 0; a < intDirectories; ++a)
{
String BrowseDir = NativeLibrary.GetConfig("Dolphin.ini", "General", "GCMPath" + Integer.toString(a), "");
File currentDir = new File(BrowseDir);
File[]dirs = currentDir.listFiles();
try
{
for(File entry : dirs)
{
String entryName = entry.getName();
if (entryName.charAt(0) != '.')
{
if(!entry.isDirectory())
{
if (exts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.'))))
fls.add(new GameListItem(mMe.getApplicationContext(), entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), true));
}
}
}
}
catch(Exception ignored)
{
}
}
Collections.sort(fls);
mGameAdapter = new GameListAdapter(mMe, R.layout.gamelist_layout, fls);
mMainList.setAdapter(mGameAdapter);
if (fls.size() == 0)
mCallback.onZeroFiles();
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View rootView = inflater.inflate(R.layout.gamelist_listview, container, false);
mMainList = (ListView) rootView.findViewById(R.id.gamelist);
mMainList.setOnItemClickListener(mGameItemClickListener);
Fill();
return mMainList;
}
private AdapterView.OnItemClickListener mGameItemClickListener = new AdapterView.OnItemClickListener()
{
public void onItemClick(AdapterView<?> parent, View view, int position, long id)
{
GameListItem o = mGameAdapter.getItem(position);
if(!(o.getData().equalsIgnoreCase("folder")||o.getData().equalsIgnoreCase("parent directory")))
{
onFileClick(o.getPath());
}
}
};
private void onFileClick(String o)
{
Toast.makeText(mMe, "File Clicked: " + o, Toast.LENGTH_SHORT).show();
Intent intent = new Intent();
intent.putExtra("Select", o);
mMe.setResult(Activity.RESULT_OK, intent);
mMe.finish();
}
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
// This makes sure that the container activity has implemented
// the callback interface. If not, it throws an exception
try {
mCallback = (OnGameListZeroListener) activity;
mMe = (GameListActivity) activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString()
+ " must implement OnGameListZeroListener");
}
}
}

View file

@ -1,42 +1,30 @@
package org.dolphinemu.dolphinemu;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.util.Log;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
public class GameListItem implements Comparable<GameListItem>{
private String name;
private String data;
private String path;
private Bitmap image;
public static native int[] GetBanner(String filename);
public static native String GetTitle(String filename);
static
{
try
{
System.loadLibrary("dolphin-emu-nogui");
}
catch (Exception ex)
{
Log.w("me", ex.toString());
}
}
public GameListItem(Context ctx, String n,String d,String p)
private boolean m_valid;
public GameListItem(Context ctx, String n,String d,String p, boolean valid)
{
name = n;
data = d;
path = p;
m_valid = valid;
File file = new File(path);
if (!file.isDirectory())
if (!file.isDirectory() && !path.equals(""))
{
int[] Banner = GetBanner(path);
int[] Banner = NativeLibrary.GetBanner(path);
if (Banner[0] == 0)
{
try {
@ -50,7 +38,7 @@ public class GameListItem implements Comparable<GameListItem>{
}
else
image = Bitmap.createBitmap(Banner, 96, 32, Bitmap.Config.ARGB_8888);
name = GetTitle(path);
name = NativeLibrary.GetTitle(path);
}
}
@ -72,6 +60,10 @@ public class GameListItem implements Comparable<GameListItem>{
{
return image;
}
public boolean isValid()
{
return m_valid;
}
public int compareTo(GameListItem o)
{

View file

@ -1,181 +0,0 @@
package org.dolphinemu.dolphinemu;
import java.io.File;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import net.simonvt.menudrawer.MenuDrawer;
import android.app.Activity;
import android.app.ListActivity;
import android.content.Intent;
import android.os.Bundle;
import android.os.Environment;
import android.util.DisplayMetrics;
import android.view.Gravity;
import android.view.LayoutInflater;
import android.view.MenuItem;
import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.widget.AdapterView;
import android.widget.BaseAdapter;
import android.widget.ListView;
import android.widget.TextView;
import android.widget.Toast;
public class GameListView extends ListActivity {
private GameListAdapter adapter;
private static File currentDir = null;
private MenuDrawer mDrawer;
private SideMenuAdapter mAdapter;
private ListView mList;
private static GameListView me;
public static native String GetConfig(String Key, String Value, String Default);
public static native void SetConfig(String Key, String Value, String Default);
private void Fill(File f)
{
File[]dirs = f.listFiles();
this.setTitle("Game List");
List<GameListItem>dir = new ArrayList<GameListItem>();
List<GameListItem>fls = new ArrayList<GameListItem>();
try
{
for(File ff: dirs)
{
if (ff.getName().charAt(0) != '.')
if(!ff.isDirectory())
if (ff.getName().toLowerCase().contains(".gcm") ||
ff.getName().toLowerCase().contains(".iso") ||
ff.getName().toLowerCase().contains(".wbfs") ||
ff.getName().toLowerCase().contains(".gcz") ||
ff.getName().toLowerCase().contains(".dol") ||
ff.getName().toLowerCase().contains(".elf"))
fls.add(new GameListItem(getApplicationContext(), ff.getName(),"File Size: "+ff.length(),ff.getAbsolutePath()));
}
}
catch(Exception e)
{
}
Collections.sort(dir);
Collections.sort(fls);
dir.addAll(fls);
adapter = new GameListAdapter(this,R.layout.main,dir);
this.setListAdapter(adapter);
}
@Override
protected void onListItemClick(ListView l, View v, int position, long id) {
// TODO Auto-generated method stub
super.onListItemClick(l, v, position, id);
GameListItem o = adapter.getItem(position);
if(o.getData().equalsIgnoreCase("folder")||o.getData().equalsIgnoreCase("parent directory")){
}
else
{
onFileClick(o.getPath());
}
}
private void onFileClick(String o)
{
Toast.makeText(this, "File Clicked: " + o, Toast.LENGTH_SHORT).show();
Intent intent = new Intent();
intent.putExtra("Select", o);
setResult(Activity.RESULT_OK, intent);
this.finish();
}
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data)
{
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == Activity.RESULT_OK)
{
String FileName = data.getStringExtra("Select");
Toast.makeText(this, "Folder Selected: " + FileName, Toast.LENGTH_SHORT).show();
SetConfig("General", "GCMPathes", "1");
SetConfig("General", "GCMPaths0", FileName);
currentDir = new File(FileName);
Fill(currentDir);
}
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
me = this;
mDrawer = MenuDrawer.attach(this, MenuDrawer.MENU_DRAG_CONTENT);
String BrowseDir = GetConfig("General", "GCMPaths0", "");
if(currentDir == null)
currentDir = new File(BrowseDir);
Fill(currentDir);
List<SideMenuItem>dir = new ArrayList<SideMenuItem>();
dir.add(new SideMenuItem("Browse Folder", 0));
mList = new ListView(this);
mAdapter = new SideMenuAdapter(this,R.layout.sidemenu,dir);
mList.setAdapter(mAdapter);
mList.setOnItemClickListener(mItemClickListener);
mDrawer.setMenuView(mList);
}
private AdapterView.OnItemClickListener mItemClickListener = new AdapterView.OnItemClickListener() {
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
SideMenuItem o = mAdapter.getItem(position);
switch(o.getID())
{
case 0:
Toast.makeText(me, "Loading up the browser", Toast.LENGTH_SHORT).show();
Intent ListIntent = new Intent(me, FolderBrowser.class);
startActivityForResult(ListIntent, 1);
break;
default:
break;
}
mDrawer.closeMenu();
}
};
@Override
public void setContentView(int layoutResID) {
// This override is only needed when using MENU_DRAG_CONTENT.
mDrawer.setContentView(layoutResID);
onContentChanged();
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch (item.getItemId()) {
case android.R.id.home:
mDrawer.toggleMenu();
return true;
}
return super.onOptionsItemSelected(item);
}
@Override
public void onBackPressed() {
final int drawerState = mDrawer.getDrawerState();
if (drawerState == MenuDrawer.STATE_OPEN || drawerState == MenuDrawer.STATE_OPENING) {
mDrawer.closeMenu();
return;
}
super.onBackPressed();
}
}

View file

@ -0,0 +1,56 @@
package org.dolphinemu.dolphinemu;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ArrayAdapter;
import android.widget.TextView;
import java.util.List;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class InputConfigAdapter extends ArrayAdapter<InputConfigItem> {
private Context c;
private int id;
private List<InputConfigItem> items;
public InputConfigAdapter(Context context, int textViewResourceId,
List<InputConfigItem> objects) {
super(context, textViewResourceId, objects);
c = context;
id = textViewResourceId;
items = objects;
}
public InputConfigItem getItem(int i)
{
return items.get(i);
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
if (v == null) {
LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
v = vi.inflate(id, null);
}
final InputConfigItem o = items.get(position);
if (o != null) {
TextView t1 = (TextView) v.findViewById(R.id.FolderTitle);
TextView t2 = (TextView) v.findViewById(R.id.FolderSubTitle);
if(t1!=null)
t1.setText(o.getName());
if(t2!=null)
t2.setText(o.getBind());
}
return v;
}
}

View file

@ -0,0 +1,200 @@
package org.dolphinemu.dolphinemu;
import android.app.Activity;
import android.app.Fragment;
import android.os.Build;
import android.os.Bundle;
import android.util.Log;
import android.view.*;
import android.widget.AdapterView;
import android.widget.ListView;
import android.widget.Toast;
import java.util.ArrayList;
import java.util.List;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class InputConfigFragment extends Fragment
implements GameListActivity.OnGameConfigListener{
private Activity m_activity;
private ListView mDrawerList;
private InputConfigAdapter adapter;
private int configPosition = 0;
boolean Configuring = false;
boolean firstEvent = true;
static public String getInputDesc(InputDevice input)
{
if (input == null)
return "null"; // Happens when the inputdevice is from an unknown source
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN)
return input.getDescriptor();
else
{
List<InputDevice.MotionRange> motions = input.getMotionRanges();
String fakeid = "";
for (InputDevice.MotionRange range : motions)
fakeid += range.getAxis();
return fakeid;
}
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState)
{
List<InputConfigItem> Input = new ArrayList<InputConfigItem>();
int a = 0;
Input.add(a++, new InputConfigItem("Draw on-screen controls", "Android-ScreenControls", "True"));
Input.add(a++, new InputConfigItem("Button A", "Android-InputA"));
Input.add(a++, new InputConfigItem("Button B", "Android-InputB"));
Input.add(a++, new InputConfigItem("Button Start", "Android-InputStart"));
Input.add(a++, new InputConfigItem("Button X", "Android-InputX"));
Input.add(a++, new InputConfigItem("Button Y", "Android-InputY"));
Input.add(a++, new InputConfigItem("Button Z", "Android-InputZ"));
Input.add(a++, new InputConfigItem("D-Pad Up", "Android-DPadUp"));
Input.add(a++, new InputConfigItem("D-Pad Down", "Android-DPadDown"));
Input.add(a++, new InputConfigItem("D-Pad Left", "Android-DPadLeft"));
Input.add(a++, new InputConfigItem("D-Pad Right", "Android-DPadRight"));
Input.add(a++, new InputConfigItem("Main Stick Up", "Android-MainUp"));
Input.add(a++, new InputConfigItem("Main Stick Down", "Android-MainDown"));
Input.add(a++, new InputConfigItem("Main Stick Left", "Android-MainLeft"));
Input.add(a++, new InputConfigItem("Main Stick Right", "Android-MainRight"));
Input.add(a++, new InputConfigItem("C Stick Up", "Android-CStickUp"));
Input.add(a++, new InputConfigItem("C Stick Down", "Android-CStickDown"));
Input.add(a++, new InputConfigItem("C Stick Left", "Android-CStickLeft"));
Input.add(a++, new InputConfigItem("C Stick Right", "Android-CStickRight"));
Input.add(a++, new InputConfigItem("Trigger L", "Android-InputL"));
Input.add(a++, new InputConfigItem("Trigger R", "Android-InputR"));
adapter = new InputConfigAdapter(m_activity, R.layout.folderbrowser, Input);
View rootView = inflater.inflate(R.layout.gamelist_listview, container, false);
mDrawerList = (ListView) rootView.findViewById(R.id.gamelist);
mDrawerList.setAdapter(adapter);
mDrawerList.setOnItemClickListener(mMenuItemClickListener);
return mDrawerList;
}
private AdapterView.OnItemClickListener mMenuItemClickListener = new AdapterView.OnItemClickListener()
{
public void onItemClick(AdapterView<?> parent, View view, int position, long id)
{
InputConfigItem o = adapter.getItem(position);
switch(position)
{
case 0: // On screen controls
String newBind;
if (o.getBind().equals("True"))
{
Toast.makeText(m_activity, "Not Drawing on screen controls", Toast.LENGTH_SHORT).show();
newBind = "False";
}
else
{
Toast.makeText(m_activity, "Drawing on screen controls", Toast.LENGTH_SHORT).show();
newBind = "True";
}
adapter.remove(o);
o.setBind(newBind);
adapter.insert(o, position);
break;
default: // gamepad controls
Toast.makeText(m_activity, "Press button to configure " + o.getName(), Toast.LENGTH_SHORT).show();
configPosition = position;
Configuring = true;
firstEvent = true;
break;
}
}
};
static ArrayList<Float> m_values = new ArrayList<Float>();
void AssignBind(String bind)
{
InputConfigItem o = adapter.getItem(configPosition);
adapter.remove(o);
o.setBind(bind);
adapter.insert(o, configPosition);
}
public InputConfigAdapter getAdapter()
{
return adapter;
}
// Called from GameListActivity
public boolean onMotionEvent(MotionEvent event)
{
if (((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0))
return false;
InputDevice input = event.getDevice();
List<InputDevice.MotionRange> motions = input.getMotionRanges();
if (Configuring)
{
if (firstEvent)
{
m_values.clear();
for (InputDevice.MotionRange range : motions) {
m_values.add(event.getAxisValue(range.getAxis()));
}
firstEvent = false;
}
else
{
for (int a = 0; a < motions.size(); ++a)
{
InputDevice.MotionRange range;
range = motions.get(a);
if (m_values.get(a) > (event.getAxisValue(range.getAxis()) + 0.5f))
{
AssignBind("Device '" + InputConfigFragment.getInputDesc(input) + "'-Axis " + range.getAxis() + "-");
Configuring = false;
}
else if (m_values.get(a) < (event.getAxisValue(range.getAxis()) - 0.5f))
{
AssignBind("Device '" + InputConfigFragment.getInputDesc(input) + "'-Axis " + range.getAxis() + "+");
Configuring = false;
}
}
}
}
return true;
}
public boolean onKeyEvent(KeyEvent event)
{
Log.w("Dolphinemu", "Got Event " + event.getAction());
switch (event.getAction()) {
case KeyEvent.ACTION_DOWN:
case KeyEvent.ACTION_UP:
if (Configuring)
{
InputDevice input = event.getDevice();
AssignBind("Device '" + InputConfigFragment.getInputDesc(input) + "'-Button " + event.getKeyCode());
Configuring = false;
return true;
}
default:
break;
}
return false;
}
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
// This makes sure that the container activity has implemented
// the callback interface. If not, it throws an exception
try {
m_activity = activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString()
+ " must implement OnGameListZeroListener");
}
}
}

View file

@ -0,0 +1,56 @@
package org.dolphinemu.dolphinemu;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class InputConfigItem implements Comparable<InputConfigItem>{
private String m_name;
private String m_Config;
private String m_bind;
private void Init(String n, String c, String d)
{
m_name = n;
m_Config = c;
String ConfigValues[] = m_Config.split("-");
String Key = ConfigValues[0];
String Value = ConfigValues[1];
m_bind = NativeLibrary.GetConfig("Dolphin.ini", Key, Value, d);
}
public InputConfigItem(String n, String c, String d)
{
Init(n, c, d);
}
public InputConfigItem(String n, String c)
{
Init(n, c, "None");
}
public String getName()
{
return m_name;
}
public String getConfig()
{
return m_Config;
}
public String getBind()
{
return m_bind;
}
public void setBind(String b)
{
m_bind = b;
}
public int compareTo(InputConfigItem o)
{
if(this.m_name != null)
return this.m_name.toLowerCase().compareTo(o.getName().toLowerCase());
else
throw new IllegalArgumentException();
}
}

View file

@ -1,9 +1,6 @@
package org.dolphinemu.dolphinemu;
import android.content.Context;
import android.opengl.GLSurfaceView;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
@ -14,23 +11,6 @@ public class NativeGLSurfaceView extends SurfaceView {
static private boolean Created = false;
static private float width;
static private float height;
public static native void main(String File, Surface surf, int width, int height);
public static native void UnPauseEmulation();
public static native void PauseEmulation();
public static native void StopEmulation();
static
{
try
{
System.loadLibrary("dolphin-emu-nogui");
}
catch (Exception ex)
{
Log.w("me", ex.toString());
}
}
public NativeGLSurfaceView(Context context) {
super(context);
@ -40,7 +20,7 @@ public class NativeGLSurfaceView extends SurfaceView {
{
@Override
public void run() {
main(FileName, getHolder().getSurface(), (int)width, (int)height);
NativeLibrary.Run(FileName, getHolder().getSurface(), (int)width, (int)height);
}
};
getHolder().addCallback(new SurfaceHolder.Callback() {

View file

@ -0,0 +1,37 @@
package org.dolphinemu.dolphinemu;
import android.util.Log;
import android.view.Surface;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class NativeLibrary {
public static native void onTouchEvent(int Action, float X, float Y);
public static native void onGamePadEvent(String Device, int Button, int Action);
public static native void onGamePadMoveEvent(String Device, int Axis, float Value);
public static native String GetConfig(String configFile, String Key, String Value, String Default);
public static native void SetConfig(String configFile, String Key, String Value, String Default);
public static native int[] GetBanner(String filename);
public static native String GetTitle(String filename);
public static native String GetVersionString();
public static native void Run(String File, Surface surf, int width, int height);
public static native void UnPauseEmulation();
public static native void PauseEmulation();
public static native void StopEmulation();
static
{
try
{
System.loadLibrary("dolphin-emu-nogui");
}
catch (Exception ex)
{
Log.w("me", ex.toString());
}
}
}

View file

@ -0,0 +1,211 @@
package org.dolphinemu.dolphinemu;
import android.app.Activity;
import android.os.Build;
import android.os.Bundle;
import android.preference.ListPreference;
import android.preference.PreferenceCategory;
import android.preference.PreferenceFragment;
import javax.microedition.khronos.egl.*;
import javax.microedition.khronos.opengles.GL10;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class PrefsFragment extends PreferenceFragment {
private Activity m_activity;
static public class VersionCheck {
EGL10 mEGL;
EGLDisplay mEGLDisplay;
EGLConfig[] mEGLConfigs;
EGLConfig mEGLConfig;
EGLContext mEGLContext;
EGLSurface mEGLSurface;
GL10 mGL;
String mThreadOwner;
public VersionCheck() {
int[] version = new int[2];
int[] attribList = new int[] {
EGL10.EGL_WIDTH, 1,
EGL10.EGL_HEIGHT, 1,
EGL10.EGL_RENDERABLE_TYPE, 4,
EGL10.EGL_NONE
};
// No error checking performed, minimum required code to elucidate logic
mEGL = (EGL10) EGLContext.getEGL();
mEGLDisplay = mEGL.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
mEGL.eglInitialize(mEGLDisplay, version);
mEGLConfig = chooseConfig(); // Choosing a config is a little more complicated
mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT, null);
mEGLSurface = mEGL.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, attribList);
mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext);
mGL = (GL10) mEGLContext.getGL();
// Record thread owner of OpenGL context
mThreadOwner = Thread.currentThread().getName();
}
public String getVersion()
{
return mGL.glGetString(GL10.GL_VERSION);
}
public String getVendor()
{
return mGL.glGetString(GL10.GL_VENDOR);
}
public String getRenderer()
{
return mGL.glGetString(GL10.GL_RENDERER);
}
private EGLConfig chooseConfig() {
int[] attribList = new int[] {
EGL10.EGL_DEPTH_SIZE, 0,
EGL10.EGL_STENCIL_SIZE, 0,
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_ALPHA_SIZE, 8,
EGL10.EGL_NONE
};
// No error checking performed, minimum required code to elucidate logic
// Expand on this logic to be more selective in choosing a configuration
int[] numConfig = new int[1];
mEGL.eglChooseConfig(mEGLDisplay, attribList, null, 0, numConfig);
int configSize = numConfig[0];
mEGLConfigs = new EGLConfig[configSize];
mEGL.eglChooseConfig(mEGLDisplay, attribList, mEGLConfigs, configSize, numConfig);
return mEGLConfigs[0]; // Best match is probably the first configuration
}
}
static public boolean SupportsGLES3()
{
String m_GLVersion;
String m_GLVendor;
String m_GLRenderer;
VersionCheck mbuffer = new VersionCheck();
m_GLVersion = mbuffer.getVersion();
m_GLVendor = mbuffer.getVendor();
m_GLRenderer = mbuffer.getRenderer();
boolean mSupportsGLES3 = false;
if (m_GLVersion.contains("OpenGL ES 3.0")) // 3.0 support
mSupportsGLES3 = true;
if (!mSupportsGLES3 && m_GLVendor.equals("Qualcomm"))
{
if (m_GLRenderer.contains("Adreno (TM) 3"))
{
int mVStart, mVEnd = 0;
float mVersion;
mVStart = m_GLVersion.indexOf("V@") + 2;
for (int a = mVStart; a < m_GLVersion.length(); ++a)
if (m_GLVersion.charAt(a) == ' ')
{
mVEnd = a;
break;
}
mVersion = Float.parseFloat(m_GLVersion.substring(mVStart, mVEnd));
if (mVersion >= 14.0f)
mSupportsGLES3 = true;
}
}
return mSupportsGLES3;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Load the preferences from an XML resource
addPreferencesFromResource(R.layout.prefs);
final ListPreference etp = new ListPreference(m_activity);
CharSequence[] _entries;
CharSequence[] _entryvalues;
if (Build.CPU_ABI.contains("x86"))
{
_entries = new CharSequence[] {
"Interpreter",
"JIT64 Recompiler",
"JITIL Recompiler",
};
_entryvalues = new CharSequence[] {"0", "1", "2"};
}
else if (Build.CPU_ABI.contains("arm"))
{
_entries = new CharSequence[] {
"Interpreter",
"JIT ARM Recompiler",
};
_entryvalues = new CharSequence[] {"0", "3"};
}
else
{
_entries = new CharSequence[] {
"Interpreter",
};
_entryvalues = new CharSequence[] {"0"};
}
etp.setEntries(_entries);
etp.setEntryValues(_entryvalues);
etp.setKey("cpupref");
etp.setTitle("CPU Core");
etp.setSummary("Emulation core to use");
PreferenceCategory mCategory = (PreferenceCategory) findPreference("cpuprefcat");
mCategory.addPreference(etp);
boolean mSupportsGLES3 = SupportsGLES3();
if (!mSupportsGLES3)
{
mCategory = (PreferenceCategory) findPreference("videoprefcat");
ListPreference mPref = (ListPreference) findPreference("gpupref");
mCategory.removePreference(mPref);
final ListPreference videobackend = new ListPreference(m_activity);
_entries = new CharSequence[] {
"Software Renderer",
};
_entryvalues = new CharSequence[] {"Software Renderer"};
videobackend.setKey("gpupref");
videobackend.setTitle("Video Backend");
videobackend.setSummary("Video backend to use");
videobackend.setEntries(_entries);
videobackend.setEntryValues(_entryvalues);
mCategory.addPreference(videobackend);
}
}
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
// This makes sure that the container activity has implemented
// the callback interface. If not, it throws an exception
try {
m_activity = activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString()
+ " must implement OnGameListZeroListener");
}
}
}

View file

@ -1,7 +1,5 @@
package org.dolphinemu.dolphinemu;
import java.util.List;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
@ -9,6 +7,8 @@ import android.view.ViewGroup;
import android.widget.ArrayAdapter;
import android.widget.TextView;
import java.util.List;
public class SideMenuAdapter extends ArrayAdapter<SideMenuItem>{
private Context c;
@ -35,7 +35,7 @@ public class SideMenuAdapter extends ArrayAdapter<SideMenuItem>{
}
final SideMenuItem o = items.get(position);
if (o != null) {
TextView t1 = (TextView) v.findViewById(R.id.TextView01);
TextView t1 = (TextView) v.findViewById(R.id.SideMenuTitle);
if(t1!=null)
t1.setText(o.getName());

View file

@ -1,5 +1,11 @@
package org.dolphinemu.dolphinemu;
/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
public class SideMenuItem implements Comparable<SideMenuItem>{
private String m_name;
private int m_id;

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <functional>

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _ALSA_SOUND_STREAM_H
#define _ALSA_SOUND_STREAM_H

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <CoreServices/CoreServices.h>

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _COREAUDIO_SOUND_STREAM_H
#define _COREAUDIO_SOUND_STREAM_H

View file

@ -28,7 +28,7 @@ bool DSound::CreateBuffer()
// Fill out DSound buffer description.
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS | DSBCAPS_CTRLVOLUME;
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLVOLUME | DSBCAPS_GLOBALFOCUS;
dsbdesc.dwBufferBytes = bufferSize = BUFSIZE;
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&pcmwf;
dsbdesc.guid3DAlgorithm = DS3DALG_DEFAULT;

View file

@ -32,7 +32,7 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
return numSamples;
}
unsigned int numLeft = Common::AtomicLoad(m_numSamples);
unsigned int numLeft = GetNumSamples();
if (m_AIplaying) {
if (numLeft < numSamples)//cannot do much about this
m_AIplaying = false;
@ -43,6 +43,16 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
m_AIplaying = true;
}
// Cache access in non-volatile variable
// This is the only function changing the read value, so it's safe to
// cache it locally although it's written here.
// The writing pointer will be modified outside, but it will only increase,
// so we will just ignore new written data while interpolating.
// Without this cache, the compiler wouldn't be allowed to optimize the
// interpolation loop.
u32 indexR = Common::AtomicLoad(m_indexR);
u32 indexW = Common::AtomicLoad(m_indexW);
if (m_AIplaying) {
numLeft = (numLeft > numSamples) ? numSamples : numLeft;
@ -57,7 +67,7 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
for (unsigned int i = 0; i < numLeft * 2; i += 8)
{
_mm_storeu_si128((__m128i *)&samples[i], _mm_shuffle_epi8(_mm_loadu_si128((__m128i *)&m_buffer[(m_indexR + i) & INDEX_MASK]), sr_mask));
_mm_storeu_si128((__m128i *)&samples[i], _mm_shuffle_epi8(_mm_loadu_si128((__m128i *)&m_buffer[(indexR + i) & INDEX_MASK]), sr_mask));
}
}
else
@ -65,38 +75,38 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
{
for (unsigned int i = 0; i < numLeft * 2; i+=2)
{
samples[i] = Common::swap16(m_buffer[(m_indexR + i + 1) & INDEX_MASK]);
samples[i+1] = Common::swap16(m_buffer[(m_indexR + i) & INDEX_MASK]);
samples[i] = Common::swap16(m_buffer[(indexR + i + 1) & INDEX_MASK]);
samples[i+1] = Common::swap16(m_buffer[(indexR + i) & INDEX_MASK]);
}
}
m_indexR += numLeft * 2;
indexR += numLeft * 2;
}
else //linear interpolation
{
//render numleft sample pairs to samples[]
//advance m_indexR with sample position
//advance indexR with sample position
//remember fractional offset
static u32 frac = 0;
const u32 ratio = (u32)( 65536.0f * (float)AudioInterface::GetAIDSampleRate() / (float)m_sampleRate );
for (u32 i = 0; i < numLeft * 2; i+=2) {
u32 m_indexR2 = m_indexR + 2; //next sample
if ((m_indexR2 & INDEX_MASK) == (m_indexW & INDEX_MASK)) //..if it exists
m_indexR2 = m_indexR;
u32 indexR2 = indexR + 2; //next sample
if ((indexR2 & INDEX_MASK) == (indexW & INDEX_MASK)) //..if it exists
indexR2 = indexR;
s16 l1 = Common::swap16(m_buffer[m_indexR & INDEX_MASK]); //current
s16 l2 = Common::swap16(m_buffer[m_indexR2 & INDEX_MASK]); //next
s16 l1 = Common::swap16(m_buffer[indexR & INDEX_MASK]); //current
s16 l2 = Common::swap16(m_buffer[indexR2 & INDEX_MASK]); //next
int sampleL = ((l1 << 16) + (l2 - l1) * (u16)frac) >> 16;
samples[i+1] = sampleL;
s16 r1 = Common::swap16(m_buffer[(m_indexR + 1) & INDEX_MASK]); //current
s16 r2 = Common::swap16(m_buffer[(m_indexR2 + 1) & INDEX_MASK]); //next
s16 r1 = Common::swap16(m_buffer[(indexR + 1) & INDEX_MASK]); //current
s16 r2 = Common::swap16(m_buffer[(indexR2 + 1) & INDEX_MASK]); //next
int sampleR = ((r1 << 16) + (r2 - r1) * (u16)frac) >> 16;
samples[i] = sampleR;
frac += ratio;
m_indexR += 2 * (u16)(frac >> 16);
indexR += 2 * (u16)(frac >> 16);
frac &= 0xffff;
}
}
@ -109,12 +119,15 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
if (numSamples > numLeft)
{
unsigned short s[2];
s[0] = Common::swap16(m_buffer[(m_indexR - 1) & INDEX_MASK]);
s[1] = Common::swap16(m_buffer[(m_indexR - 2) & INDEX_MASK]);
s[0] = Common::swap16(m_buffer[(indexR - 1) & INDEX_MASK]);
s[1] = Common::swap16(m_buffer[(indexR - 2) & INDEX_MASK]);
for (unsigned int i = numLeft*2; i < numSamples*2; i+=2)
*(u32*)(samples+i) = *(u32*)(s);
// memset(&samples[numLeft * 2], 0, (numSamples - numLeft) * 4);
}
// Flush cached variable
Common::AtomicStore(m_indexR, indexR);
//when logging, also throttle HLE audio
if (m_logAudio) {
@ -135,19 +148,21 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
AudioInterface::Callback_GetStreaming(samples, numSamples, m_sampleRate);
}
Common::AtomicAdd(m_numSamples, -(s32)numLeft);
return numSamples;
}
void CMixer::PushSamples(const short *samples, unsigned int num_samples)
{
// Cache access in non-volatile variable
// indexR isn't allowed to cache in the audio throttling loop as it
// needs to get updates to not deadlock.
u32 indexW = Common::AtomicLoad(m_indexW);
if (m_throttle)
{
// The auto throttle function. This loop will put a ceiling on the CPU MHz.
while (num_samples + Common::AtomicLoad(m_numSamples) > MAX_SAMPLES)
while (num_samples * 2 + ((indexW - Common::AtomicLoad(m_indexR)) & INDEX_MASK) >= MAX_SAMPLES * 2)
{
if (*PowerPC::GetStatePtr() != PowerPC::CPU_RUNNING || soundStream->IsMuted())
break;
@ -160,37 +175,47 @@ void CMixer::PushSamples(const short *samples, unsigned int num_samples)
}
// Check if we have enough free space
if (num_samples + Common::AtomicLoad(m_numSamples) > MAX_SAMPLES)
// indexW == m_indexR results in empty buffer, so indexR must always be smaller than indexW
if (num_samples * 2 + ((indexW - Common::AtomicLoad(m_indexR)) & INDEX_MASK) >= MAX_SAMPLES * 2)
return;
// AyuanX: Actual re-sampling work has been moved to sound thread
// to alleviate the workload on main thread
// and we simply store raw data here to make fast mem copy
int over_bytes = num_samples * 4 - (MAX_SAMPLES * 2 - (m_indexW & INDEX_MASK)) * sizeof(short);
int over_bytes = num_samples * 4 - (MAX_SAMPLES * 2 - (indexW & INDEX_MASK)) * sizeof(short);
if (over_bytes > 0)
{
memcpy(&m_buffer[m_indexW & INDEX_MASK], samples, num_samples * 4 - over_bytes);
memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4 - over_bytes);
memcpy(&m_buffer[0], samples + (num_samples * 4 - over_bytes) / sizeof(short), over_bytes);
}
else
{
memcpy(&m_buffer[m_indexW & INDEX_MASK], samples, num_samples * 4);
memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4);
}
m_indexW += num_samples * 2;
if (AudioInterface::GetAIDSampleRate() == m_sampleRate)
Common::AtomicAdd(m_numSamples, num_samples);
else if ((AudioInterface::GetAIDSampleRate() == 32000) && (m_sampleRate == 48000))
Common::AtomicAdd(m_numSamples, num_samples * 3 / 2);
else
Common::AtomicAdd(m_numSamples, num_samples * 2 / 3);
Common::AtomicAdd(m_indexW, num_samples * 2);
return;
}
unsigned int CMixer::GetNumSamples()
{
return Common::AtomicLoad(m_numSamples);
// Guess how many samples would be available after interpolation.
// As interpolation needs at least on sample from the future to
// linear interpolate between them, one sample less is available.
// We also can't say the current interpolation state (specially
// the frac), so to be sure, subtract one again to be sure not
// to underflow the fifo.
u32 numSamples = ((Common::AtomicLoad(m_indexW) - Common::AtomicLoad(m_indexR)) & INDEX_MASK) / 2;
if (AudioInterface::GetAIDSampleRate() == m_sampleRate)
numSamples = numSamples; // 1:1
else if (m_sampleRate == 48000 && AudioInterface::GetAIDSampleRate() == 32000)
numSamples = numSamples * 3 / 2 - 2; // most common case
else
numSamples = numSamples * m_sampleRate / AudioInterface::GetAIDSampleRate() - 2;
return numSamples;
}

View file

@ -23,7 +23,6 @@ public:
, m_channels(2)
, m_HLEready(false)
, m_logAudio(0)
, m_numSamples(0)
, m_indexW(0)
, m_indexR(0)
, m_AIplaying(true)
@ -97,9 +96,8 @@ protected:
bool m_throttle;
short m_buffer[MAX_SAMPLES * 2];
volatile u32 m_numSamples;
u32 m_indexW;
u32 m_indexR;
volatile u32 m_indexW;
volatile u32 m_indexR;
bool m_AIplaying;
std::mutex m_csMixing;

View file

@ -97,7 +97,7 @@ void OpenALStream::SetVolume(int volume)
fVolume = (float)volume / 100.0f;
if (uiSource)
alSourcef(uiSource, AL_GAIN, fVolume);
alSourcef(uiSource, AL_GAIN, fVolume);
}
void OpenALStream::Update()
@ -124,6 +124,17 @@ void OpenALStream::SoundLoop()
{
Common::SetCurrentThreadName("Audio thread - openal");
bool surround_capable = Core::g_CoreStartupParameter.bDPL2Decoder;
#if defined(__APPLE__)
bool float32_capable = false;
const ALenum AL_FORMAT_STEREO_FLOAT32 = 0;
// OSX does not have the alext AL_FORMAT_51CHN32 yet.
surround_capable = false;
const ALenum AL_FORMAT_51CHN32 = 0;
#else
bool float32_capable = true;
#endif
u32 ulFrequency = m_mixer->GetSampleRate();
numBuffers = Core::g_CoreStartupParameter.iLatency + 2; // OpenAL requires a minimum of two buffers
@ -136,22 +147,20 @@ void OpenALStream::SoundLoop()
alGenSources(1, &uiSource);
// Short Silence
memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * numBuffers);
memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * 4);
memset(sampleBuffer, 0, OAL_MAX_SAMPLES * numBuffers * FRAME_SURROUND_FLOAT);
memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * FRAME_STEREO_SHORT);
for (int i = 0; i < numBuffers; i++)
{
#if !defined(__APPLE__)
if (Core::g_CoreStartupParameter.bDPL2Decoder)
alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency);
if (surround_capable)
alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * FRAME_SURROUND_FLOAT, ulFrequency);
else
#endif
alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * 2 * 2, ulFrequency);
alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * FRAME_STEREO_SHORT, ulFrequency);
}
alSourceQueueBuffers(uiSource, numBuffers, uiBuffers);
alSourcePlay(uiSource);
// Set the default sound volume as saved in the config file.
alSourcef(uiSource, AL_GAIN, fVolume);
alSourcef(uiSource, AL_GAIN, fVolume);
// TODO: Error handling
//ALenum err = alGetError();
@ -170,14 +179,7 @@ void OpenALStream::SoundLoop()
soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28);
soundTouch.setSetting(SETTING_OVERLAP_MS, 12);
bool surround_capable = Core::g_CoreStartupParameter.bDPL2Decoder;
#if defined(__APPLE__)
bool float32_capable = false;
#else
bool float32_capable = true;
#endif
while (!threadData)
while (!threadData)
{
// num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD.
const u32 stereo_16_bit_size = 4;
@ -193,12 +195,9 @@ void OpenALStream::SoundLoop()
numSamples = m_mixer->Mix(realtimeBuffer, numSamples);
// Convert the samples from short to float
float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS];
for (u32 i = 0; i < numSamples; ++i)
{
dest[i * 2 + 0] = (float)realtimeBuffer[i * 2 + 0] / (1 << 16);
dest[i * 2 + 1] = (float)realtimeBuffer[i * 2 + 1] / (1 << 16);
}
float dest[OAL_MAX_SAMPLES * STEREO_CHANNELS];
for (u32 i = 0; i < numSamples * STEREO_CHANNELS; ++i)
dest[i] = (float)realtimeBuffer[i] / (1 << 16);
soundTouch.putSamples(dest, numSamples);
@ -230,101 +229,94 @@ void OpenALStream::SoundLoop()
}
}
unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * OAL_MAX_BUFFERS);
unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * numBuffers);
if (nSamples > minSamples)
if (nSamples <= minSamples)
continue;
// Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer)
if (iBuffersFilled == 0)
{
// Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer)
if (iBuffersFilled == 0)
{
alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp);
ALenum err = alGetError();
if (err != 0)
{
ERROR_LOG(AUDIO, "Error unqueuing buffers: %08x", err);
}
}
#if defined(__APPLE__)
// OSX does not have the alext AL_FORMAT_51CHN32 yet.
surround_capable = false;
#else
if (surround_capable)
{
float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
dpl2decode(sampleBuffer, nSamples, dpl2);
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency);
ALenum err = alGetError();
if (err == AL_INVALID_ENUM)
{
// 5.1 is not supported by the host, fallback to stereo
WARN_LOG(AUDIO, "Unable to set 5.1 surround mode. Updating OpenAL Soft might fix this issue.");
surround_capable = false;
}
else if (err != 0)
{
ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err);
}
}
#endif
if (!surround_capable)
{
#if !defined(__APPLE__)
if (float32_capable)
{
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO_FLOAT32, sampleBuffer, nSamples * 4 * 2, ulFrequency);
ALenum err = alGetError();
if (err == AL_INVALID_ENUM)
{
float32_capable = false;
}
else if (err != 0)
{
ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err);
}
}
#endif
if (!float32_capable)
{
// Convert the samples from float to short
short stereo[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS];
for (u32 i = 0; i < nSamples; ++i)
{
stereo[i * 2 + 0] = (short)((float)sampleBuffer[i * 2 + 0] * (1 << 16));
stereo[i * 2 + 1] = (short)((float)sampleBuffer[i * 2 + 1] * (1 << 16));
}
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, stereo, nSamples * 2 * 2, ulFrequency);
}
}
alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]);
alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp);
ALenum err = alGetError();
if (err != 0)
{
ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err);
ERROR_LOG(AUDIO, "Error unqueuing buffers: %08x", err);
}
iBuffersFilled++;
}
if (iBuffersFilled == numBuffers)
if (surround_capable)
{
float dpl2[OAL_MAX_SAMPLES * OAL_MAX_BUFFERS * SURROUND_CHANNELS];
dpl2decode(sampleBuffer, nSamples, dpl2);
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * FRAME_SURROUND_FLOAT, ulFrequency);
ALenum err = alGetError();
if (err == AL_INVALID_ENUM)
{
alSourcePlay(uiSource);
err = alGetError();
if (err != 0)
// 5.1 is not supported by the host, fallback to stereo
WARN_LOG(AUDIO, "Unable to set 5.1 surround mode. Updating OpenAL Soft might fix this issue.");
surround_capable = false;
}
else if (err != 0)
{
ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err);
}
}
else
{
if (float32_capable)
{
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO_FLOAT32, sampleBuffer, nSamples * FRAME_STEREO_FLOAT, ulFrequency);
ALenum err = alGetError();
if (err == AL_INVALID_ENUM)
{
ERROR_LOG(AUDIO, "Error occurred during playback: %08x", err);
float32_capable = false;
}
else if (err != 0)
{
ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err);
}
}
alGetSourcei(uiSource, AL_SOURCE_STATE, &iState);
if (iState != AL_PLAYING)
else
{
// Buffer underrun occurred, resume playback
alSourcePlay(uiSource);
err = alGetError();
if (err != 0)
{
ERROR_LOG(AUDIO, "Error occurred resuming playback: %08x", err);
}
// Convert the samples from float to short
short stereo[OAL_MAX_SAMPLES * STEREO_CHANNELS * OAL_MAX_BUFFERS];
for (u32 i = 0; i < nSamples * STEREO_CHANNELS; ++i)
stereo[i] = (short)((float)sampleBuffer[i] * (1 << 16));
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, stereo, nSamples * FRAME_STEREO_SHORT, ulFrequency);
}
}
alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]);
ALenum err = alGetError();
if (err != 0)
{
ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err);
}
iBuffersFilled++;
if (iBuffersFilled == numBuffers)
{
alSourcePlay(uiSource);
err = alGetError();
if (err != 0)
{
ERROR_LOG(AUDIO, "Error occurred during playback: %08x", err);
}
}
alGetSourcei(uiSource, AL_SOURCE_STATE, &iState);
if (iState != AL_PLAYING)
{
// Buffer underrun occurred, resume playback
alSourcePlay(uiSource);
err = alGetError();
if (err != 0)
{
ERROR_LOG(AUDIO, "Error occurred resuming playback: %08x", err);
}
}
}

View file

@ -30,11 +30,16 @@
#include <soundtouch/STTypes.h>
// 16 bit Stereo
#define SFX_MAX_SOURCE 1
#define OAL_MAX_BUFFERS 32
#define OAL_MAX_SAMPLES 256
#define SURROUND_CHANNELS 6 // number of channels in surround mode
#define SIZE_FLOAT 4 // size of a float in bytes
#define SFX_MAX_SOURCE 1
#define OAL_MAX_BUFFERS 32
#define OAL_MAX_SAMPLES 256
#define STEREO_CHANNELS 2
#define SURROUND_CHANNELS 6 // number of channels in surround mode
#define SIZE_SHORT 2
#define SIZE_FLOAT 4 // size of a float in bytes
#define FRAME_STEREO_SHORT STEREO_CHANNELS * SIZE_SHORT
#define FRAME_STEREO_FLOAT STEREO_CHANNELS * SIZE_FLOAT
#define FRAME_SURROUND_FLOAT SURROUND_CHANNELS * SIZE_FLOAT
#endif
class OpenALStream: public SoundStream
@ -61,8 +66,8 @@ private:
std::thread thread;
Common::Event soundSyncEvent;
short realtimeBuffer[OAL_MAX_SAMPLES * 2];
soundtouch::SAMPLETYPE sampleBuffer[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
short realtimeBuffer[OAL_MAX_SAMPLES * STEREO_CHANNELS];
soundtouch::SAMPLETYPE sampleBuffer[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
ALuint uiBuffers[OAL_MAX_BUFFERS];
ALuint uiSource;
ALfloat fVolume;

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifdef ANDROID
#include "Common.h"
@ -54,7 +41,8 @@ static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context) {
// Comment from sample code:
// the most likely other result is SL_RESULT_BUFFER_INSUFFICIENT,
// which for this code example would indicate a programming error
assert(SL_RESULT_SUCCESS == result);
_assert_msg_(AUDIO, SL_RESULT_SUCCESS == result, "Couldn't enqueue audio stream.");
curBuffer ^= 1; // Switch buffer
// Render to the fresh buffer

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _OPENSLSTREAM_H_
#define _OPENSLSTREAM_H_

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <functional>

View file

@ -1,19 +1,6 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _PULSE_AUDIO_STREAM_H
#define _PULSE_AUDIO_STREAM_H

View file

@ -8,10 +8,11 @@
enum {BUF_SIZE = 32*1024};
WaveFileWriter::WaveFileWriter()
WaveFileWriter::WaveFileWriter():
skip_silence(false),
audio_size(0),
conv_buffer(NULL)
{
conv_buffer = 0;
skip_silence = false;
}
WaveFileWriter::~WaveFileWriter()
@ -39,6 +40,8 @@ bool WaveFileWriter::Start(const char *filename, unsigned int HLESampleRate)
return false;
}
audio_size = 0;
// -----------------
// Write file header
// -----------------

View file

@ -44,6 +44,56 @@ char *GetCPUString()
}
return cpu_string;
}
unsigned char GetCPUImplementer()
{
const char marker[] = "CPU implementer\t: ";
char *implementer_string = 0;
unsigned char implementer = 0;
char buf[1024];
File::IOFile file(procfile, "r");
auto const fp = file.GetHandle();
if (!fp)
return 0;
while (fgets(buf, sizeof(buf), fp))
{
if (strncmp(buf, marker, sizeof(marker) - 1))
continue;
implementer_string = buf + sizeof(marker) - 1;
implementer_string = strndup(implementer_string, strlen(implementer_string) - 1); // Strip the newline
sscanf(implementer_string, "0x%02hhx", &implementer);
break;
}
return implementer;
}
unsigned short GetCPUPart()
{
const char marker[] = "CPU part\t: ";
char *part_string = 0;
unsigned short part = 0;
char buf[1024];
File::IOFile file(procfile, "r");
auto const fp = file.GetHandle();
if (!fp)
return 0;
while (fgets(buf, sizeof(buf), fp))
{
if (strncmp(buf, marker, sizeof(marker) - 1))
continue;
part_string = buf + sizeof(marker) - 1;
part_string = strndup(part_string, strlen(part_string) - 1); // Strip the newline
sscanf(part_string, "0x%03hx", &part);
break;
}
return part;
}
bool CheckCPUFeature(const char *feature)
{
const char marker[] = "Features\t: ";
@ -123,10 +173,9 @@ void CPUInfo::Detect()
bIDIVa = CheckCPUFeature("idiva");
bIDIVt = CheckCPUFeature("idivt");
// On some buggy kernels(Qualcomm) they show that they support VFPv4 but not IDIVa
// All VFPv4 CPUs will support IDIVa
if (bVFPv4)
bIDIVa = bIDIVt = true;
// Qualcomm Krait supports IDIVA but it doesn't report it. Check for krait.
if (GetCPUImplementer() == 0x51 && GetCPUPart() == 0x6F) // Krait(300) is 0x6F, Scorpion is 0x4D
bIDIVa = bIDIVt = true;
// These two are ARMv8 specific.
bFP = CheckCPUFeature("fp");

View file

@ -86,7 +86,7 @@ bool TryMakeOperand2_AllowNegation(s32 imm, Operand2 &op2, bool *negated)
Operand2 AssumeMakeOperand2(u32 imm) {
Operand2 op2;
bool result = TryMakeOperand2(imm, op2);
_dbg_assert_msg_(JIT, result, "Could not make assumed Operand2.");
_assert_msg_(DYNA_REC, result, "Could not make assumed Operand2.");
return op2;
}
@ -868,7 +868,7 @@ void ARMXEmitter::VADD(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm)
Write32((0xF2 << 24) | ((Vd & 0x10) << 18) | (Size << 20) | ((Vn & 0xF) << 16) \
| ((Vd & 0xF) << 12) | (0x8 << 8) | ((Vn & 0x10) << 3) | (register_quad << 6) \
| ((Vm & 0x10) << 2) | (Vm & 0xF));
| ((Vm & 0x10) << 1) | (Vm & 0xF));
}
void ARMXEmitter::VSUB(IntegerSize Size, ARMReg Vd, ARMReg Vn, ARMReg Vm)

View file

@ -143,7 +143,6 @@ enum HOST_COMM
WM_USER_STOP = 10,
WM_USER_CREATE,
WM_USER_SETCURSOR,
WM_USER_KEYDOWN,
};
// Used for notification on emulation state

View file

@ -86,6 +86,45 @@ inline u64 _rotr64(u64 x, unsigned int shift){
#define unlink _unlink
#define snprintf _snprintf
#define vscprintf _vscprintf
// Locale Cross-Compatibility
#define locale_t _locale_t
#define freelocale _free_locale
#define newlocale(mask, locale, base) _create_locale(mask, locale)
#define LC_GLOBAL_LOCALE ((locale_t)-1)
#define LC_ALL_MASK LC_ALL
#define LC_COLLATE_MASK LC_COLLATE
#define LC_CTYPE_MASK LC_CTYPE
#define LC_MONETARY_MASK LC_MONETARY
#define LC_NUMERIC_MASK LC_NUMERIC
#define LC_TIME_MASK LC_TIME
inline locale_t uselocale(locale_t new_locale)
{
// Retrieve the current per thread locale setting
bool bIsPerThread = (_configthreadlocale(0) == _ENABLE_PER_THREAD_LOCALE);
// Retrieve the current thread-specific locale
locale_t old_locale = bIsPerThread ? _get_current_locale() : LC_GLOBAL_LOCALE;
if(new_locale == LC_GLOBAL_LOCALE)
{
// Restore the global locale
_configthreadlocale(_DISABLE_PER_THREAD_LOCALE);
}
else if(new_locale != NULL)
{
// Configure the thread to set the locale only for this thread
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
// Set all locale categories
for(int i = LC_MIN; i <= LC_MAX; i++)
setlocale(i, new_locale->locinfo->lc_category[i].locale);
}
return old_locale;
}
// 64 bit offsets for windows
#define fseeko _fseeki64
@ -123,17 +162,19 @@ const char* GetLastErrorMsg();
namespace Common
{
inline u8 swap8(u8 _data) {return _data;}
inline u32 swap24(const u8* _data) {return (_data[0] << 16) | (_data[1] << 8) | _data[2];}
#ifdef ANDROID
#undef swap16
#undef swap32
#undef swap64
#endif
#ifdef _WIN32
inline u16 swap16(u16 _data) {return _byteswap_ushort(_data);}
inline u32 swap32(u32 _data) {return _byteswap_ulong (_data);}
inline u64 swap64(u64 _data) {return _byteswap_uint64(_data);}
#elif _M_ARM
#ifdef ANDROID
#undef swap16
#undef swap32
#undef swap64
#endif
inline u16 swap16 (u16 _data) { u32 data = _data; __asm__ ("rev16 %0, %1\n" : "=l" (data) : "l" (data)); return (u16)data;}
inline u32 swap32 (u32 _data) {__asm__ ("rev %0, %1\n" : "=l" (_data) : "l" (_data)); return _data;}
inline u64 swap64(u64 _data) {return ((u64)swap32(_data) << 32) | swap32(_data >> 32);}

View file

@ -27,8 +27,12 @@ const char *scm_rev_str = "Dolphin "
#ifdef _M_X64
#define NP_ARCH "x64"
#else
#ifdef _M_ARM
#define NP_ARCH "ARM"
#else
#define NP_ARCH "x86"
#endif
#endif
#ifdef _WIN32
const char *netplay_dolphin_ver = SCM_DESC_STR " W" NP_ARCH;

View file

@ -9,7 +9,7 @@
#include "../../../Plugins/Plugin_VideoDX9/Src/VideoBackend.h"
#include "../../../Plugins/Plugin_VideoDX11/Src/VideoBackend.h"
#endif
#ifndef USE_GLES
#if !defined(USE_GLES) || USE_GLES3
#include "../../../Plugins/Plugin_VideoOGL/Src/VideoBackend.h"
#endif
#include "../../../Plugins/Plugin_VideoSoftware/Src/VideoBackend.h"
@ -45,7 +45,7 @@ void VideoBackend::PopulateList()
if (IsGteVista())
g_available_video_backends.push_back(backends[0] = new DX11::VideoBackend);
#endif
#ifndef USE_GLES
#if !defined(USE_GLES) || USE_GLES3
g_available_video_backends.push_back(backends[1] = new OGL::VideoBackend);
#endif
g_available_video_backends.push_back(backends[3] = new SW::VideoSoftware);

View file

@ -112,6 +112,7 @@ set(SRCS Src/ActionReplay.cpp
Src/HW/SI.cpp
Src/HW/SI_DeviceAMBaseboard.cpp
Src/HW/SI_Device.cpp
Src/HW/SI_DeviceDanceMat.cpp
Src/HW/SI_DeviceGBA.cpp
Src/HW/SI_DeviceGCController.cpp
Src/HW/SI_DeviceGCSteeringWheel.cpp
@ -219,7 +220,7 @@ endif()
set(LIBS bdisasm inputcommon videosoftware sfml-network)
if(NOT USE_GLES)
if(NOT USE_GLES OR USE_GLES3)
set(LIBS ${LIBS} videoogl)
endif()

View file

@ -115,7 +115,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\miniupnpc\src;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -123,12 +123,11 @@
<Lib>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\miniupnpc\src;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -136,12 +135,11 @@
<Lib>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\miniupnpc\src;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -155,7 +153,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\miniupnpc\src;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -165,12 +163,11 @@
<Lib>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\miniupnpc\src;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -184,7 +181,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
<ClCompile>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\portaudio\include;..\..\..\Externals\zlib;..\..\..\Externals\miniupnpc\src;..\..\..\Externals\polarssl\include;..\..\..\Externals\libusb\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -194,7 +191,6 @@
<Lib>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
@ -302,6 +298,7 @@
<ClCompile Include="Src\HW\SI.cpp" />
<ClCompile Include="Src\HW\SI_Device.cpp" />
<ClCompile Include="Src\HW\SI_DeviceAMBaseboard.cpp" />
<ClCompile Include="Src\HW\SI_DeviceDanceMat.cpp" />
<ClCompile Include="Src\HW\SI_DeviceGBA.cpp" />
<ClCompile Include="Src\HW\SI_DeviceGCController.cpp" />
<ClCompile Include="Src\HW\SI_DeviceGCSteeringWheel.cpp" />
@ -506,6 +503,7 @@
<ClInclude Include="Src\HW\SI.h" />
<ClInclude Include="Src\HW\SI_Device.h" />
<ClInclude Include="Src\HW\SI_DeviceAMBaseboard.h" />
<ClInclude Include="Src\HW\SI_DeviceDanceMat.h" />
<ClInclude Include="Src\HW\SI_DeviceGBA.h" />
<ClInclude Include="Src\HW\SI_DeviceGCController.h" />
<ClInclude Include="Src\HW\SI_DeviceGCSteeringWheel.h" />

View file

@ -289,6 +289,9 @@
<ClCompile Include="Src\HW\SI_DeviceGCSteeringWheel.cpp">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClCompile>
<ClCompile Include="Src\HW\SI_DeviceDanceMat.cpp">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClCompile>
<ClCompile Include="Src\HW\VideoInterface.cpp">
<Filter>HW %28Flipper/Hollywood%29\VI - Video Interface</Filter>
</ClCompile>
@ -820,6 +823,9 @@
<ClInclude Include="Src\HW\SI_DeviceGCSteeringWheel.h">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClInclude>
<ClInclude Include="Src\HW\SI_DeviceDanceMat.h">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClInclude>
<ClInclude Include="Src\HW\SI.h">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClInclude>

View file

@ -34,6 +34,7 @@
#include "Host.h"
#include "VideoBackendBase.h"
#include "Movie.h"
#include "NetPlay.h"
namespace BootManager
{
@ -42,7 +43,7 @@ namespace BootManager
// Apply fire liberally
struct ConfigCache
{
bool valid, bCPUThread, bSkipIdle, bEnableFPRF, bMMU, bDCBZOFF,
bool valid, bCPUThread, bSkipIdle, bEnableFPRF, bMMU, bDCBZOFF, m_EnableJIT,
bVBeamSpeedHack, bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2;
int iTLBHack, iCPUCore;
std::string strBackend;
@ -60,6 +61,7 @@ bool BootCore(const std::string& _rFilename)
StartUp.m_BootType = SCoreStartupParameter::BOOT_ISO;
StartUp.m_strFilename = _rFilename;
SConfig::GetInstance().m_LastFilename = _rFilename;
SConfig::GetInstance().SaveSettings();
StartUp.bRunCompareClient = false;
StartUp.bRunCompareServer = false;
@ -90,6 +92,7 @@ bool BootCore(const std::string& _rFilename)
config_cache.bDSPHLE = StartUp.bDSPHLE;
config_cache.strBackend = StartUp.m_strVideoBackend;
config_cache.bHLE_BS2 = StartUp.bHLE_BS2;
config_cache.m_EnableJIT = SConfig::GetInstance().m_EnableJIT;
// General settings
game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
@ -108,20 +111,6 @@ bool BootCore(const std::string& _rFilename)
game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
{
StartUp.bCPUThread = Movie::IsDualCore();
StartUp.bSkipIdle = Movie::IsSkipIdle();
StartUp.bDSPHLE = Movie::IsDSPHLE();
StartUp.bProgressive = Movie::IsProgressive();
StartUp.bFastDiscSpeed = Movie::IsFastDiscSpeed();
StartUp.iCPUCore = Movie::GetCPUMode();
if (Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave() && !StartUp.bWii)
{
if (File::Exists("Movie.raw"))
File::Delete("Movie.raw");
}
}
// Wii settings
if (StartUp.bWii)
{
@ -130,6 +119,30 @@ bool BootCore(const std::string& _rFilename)
}
}
// movie settings
if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
{
StartUp.bCPUThread = Movie::IsDualCore();
StartUp.bSkipIdle = Movie::IsSkipIdle();
StartUp.bDSPHLE = Movie::IsDSPHLE();
StartUp.bProgressive = Movie::IsProgressive();
StartUp.bFastDiscSpeed = Movie::IsFastDiscSpeed();
StartUp.iCPUCore = Movie::GetCPUMode();
StartUp.bSyncGPU = Movie::IsSyncGPU();
if (Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave() && !StartUp.bWii)
{
if (File::Exists(File::GetUserPath(D_GCUSER_IDX) + "Movie.raw"))
File::Delete(File::GetUserPath(D_GCUSER_IDX) + "Movie.raw");
}
}
if (NetPlay::GetNetPlayPtr())
{
StartUp.bDSPHLE = g_NetPlaySettings.m_DSPHLE;
StartUp.bEnableMemcardSaving = g_NetPlaySettings.m_WriteToMemcard;
SConfig::GetInstance().m_EnableJIT = g_NetPlaySettings.m_DSPEnableJIT;
}
// Run the game
// Init the core
if (!Core::Init())
@ -166,6 +179,7 @@ void Stop()
StartUp.m_strVideoBackend = config_cache.strBackend;
VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
StartUp.bHLE_BS2 = config_cache.bHLE_BS2;
SConfig::GetInstance().m_EnableJIT = config_cache.m_EnableJIT;
}
}

View file

@ -35,11 +35,13 @@ static const struct {
{ "ToggleFullscreen", 70 /* 'F' */, 2 /* wxMOD_CMD */ },
{ "Screenshot", 83 /* 'S' */, 2 /* wxMOD_CMD */ },
{ "Exit", 0, 0 /* wxMOD_NONE */ },
{ "Wiimote1Connect", 49 /* '1' */, 2 /* wxMOD_CMD */ },
{ "Wiimote2Connect", 50 /* '2' */, 2 /* wxMOD_CMD */ },
{ "Wiimote3Connect", 51 /* '3' */, 2 /* wxMOD_CMD */ },
{ "Wiimote4Connect", 52 /* '4' */, 2 /* wxMOD_CMD */ },
{ "BalanceBoardConnect",53 /* '4' */, 2 /* wxMOD_CMD */ },
#else
{ "Open", 79 /* 'O' */, 2 /* wxMOD_CONTROL */},
{ "ChangeDisc", 0, 0 /* wxMOD_NONE */ },
@ -57,11 +59,13 @@ static const struct {
{ "ToggleFullscreen", 13 /* WXK_RETURN */, 1 /* wxMOD_ALT */ },
{ "Screenshot", 348 /* WXK_F9 */, 0 /* wxMOD_NONE */ },
{ "Exit", 0, 0 /* wxMOD_NONE */ },
{ "Wiimote1Connect", 344 /* WXK_F5 */, 1 /* wxMOD_ALT */ },
{ "Wiimote2Connect", 345 /* WXK_F6 */, 1 /* wxMOD_ALT */ },
{ "Wiimote3Connect", 346 /* WXK_F7 */, 1 /* wxMOD_ALT */ },
{ "Wiimote4Connect", 347 /* WXK_F8 */, 1 /* wxMOD_ALT */ },
{ "BalanceBoardConnect",348 /* WXK_F9 */, 1 /* wxMOD_ALT */ },
#endif
{ "LoadStateSlot1", 340 /* WXK_F1 */, 0 /* wxMOD_NONE */ },
@ -81,6 +85,21 @@ static const struct {
{ "SaveStateSlot6", 345 /* WXK_F6 */, 4 /* wxMOD_SHIFT */ },
{ "SaveStateSlot7", 346 /* WXK_F7 */, 4 /* wxMOD_SHIFT */ },
{ "SaveStateSlot8", 347 /* WXK_F8 */, 4 /* wxMOD_SHIFT */ },
{ "LoadLastState1", 0, 0 /* wxMOD_NONE */ },
{ "LoadLastState2", 0, 0 /* wxMOD_NONE */ },
{ "LoadLastState3", 0, 0 /* wxMOD_NONE */ },
{ "LoadLastState4", 0, 0 /* wxMOD_NONE */ },
{ "LoadLastState5", 0, 0 /* wxMOD_NONE */ },
{ "LoadLastState6", 0, 0 /* wxMOD_NONE */ },
{ "LoadLastState7", 0, 0 /* wxMOD_NONE */ },
{ "LoadLastState8", 0, 0 /* wxMOD_NONE */ },
{ "SaveFirstState", 0, 0 /* wxMOD_NONE */ },
{ "UndoLoadState", 351 /* WXK_F12 */, 0 /* wxMOD_NONE */ },
{ "UndoSaveState", 351 /* WXK_F12 */, 4 /* wxMOD_SHIFT */ },
{ "SaveStateFile", 0, 0 /* wxMOD_NONE */ },
{ "LoadStateFile", 0, 0 /* wxMOD_NONE */ },
};
SConfig::SConfig()
@ -231,7 +250,6 @@ void SConfig::SaveSettings()
ini.Set("Core", "WiiSDCard", m_WiiSDCard);
ini.Set("Core", "WiiKeyboard", m_WiiKeyboard);
ini.Set("Core", "WiimoteReconnectOnLoad", m_WiimoteReconnectOnLoad);
ini.Set("Core", "WiimoteContinuousScanning", m_WiimoteContinuousScanning);
ini.Set("Core", "WiimoteEnableSpeaker", m_WiimoteEnableSpeaker);
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
@ -297,7 +315,7 @@ void SConfig::LoadSettings()
{
// Interface
ini.Get("Interface", "ConfirmStop", &m_LocalCoreStartupParameter.bConfirmStop, false);
ini.Get("Interface", "ConfirmStop", &m_LocalCoreStartupParameter.bConfirmStop, true);
ini.Get("Interface", "UsePanicHandlers", &m_LocalCoreStartupParameter.bUsePanicHandlers, true);
ini.Get("Interface", "OnScreenDisplayMessages", &m_LocalCoreStartupParameter.bOnScreenDisplayMessages, true);
ini.Get("Interface", "HideCursor", &m_LocalCoreStartupParameter.bHideCursor, false);
@ -325,7 +343,7 @@ void SConfig::LoadSettings()
// Display
ini.Get("Display", "Fullscreen", &m_LocalCoreStartupParameter.bFullscreen, false);
ini.Get("Display", "FullscreenResolution", &m_LocalCoreStartupParameter.strFullscreenResolution, "640x480");
ini.Get("Display", "FullscreenResolution", &m_LocalCoreStartupParameter.strFullscreenResolution, "Auto");
ini.Get("Display", "RenderToMain", &m_LocalCoreStartupParameter.bRenderToMain, false);
ini.Get("Display", "RenderWindowXPos", &m_LocalCoreStartupParameter.iRenderWindowXPos, -1);
ini.Get("Display", "RenderWindowYPos", &m_LocalCoreStartupParameter.iRenderWindowYPos, -1);
@ -391,13 +409,13 @@ void SConfig::LoadSettings()
ini.Get("Core", "WiiSDCard", &m_WiiSDCard, false);
ini.Get("Core", "WiiKeyboard", &m_WiiKeyboard, false);
ini.Get("Core", "WiimoteReconnectOnLoad", &m_WiimoteReconnectOnLoad, true);
ini.Get("Core", "WiimoteContinuousScanning", &m_WiimoteContinuousScanning, false);
ini.Get("Core", "WiimoteEnableSpeaker", &m_WiimoteEnableSpeaker, true);
ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
ini.Get("Core", "MMU", &m_LocalCoreStartupParameter.bMMU, false);
ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
ini.Get("Core", "BBDumpPort", &m_LocalCoreStartupParameter.iBBDumpPort, -1);
ini.Get("Core", "VBeam", &m_LocalCoreStartupParameter.bVBeamSpeedHack, false);
ini.Get("Core", "SyncGPU", &m_LocalCoreStartupParameter.bSyncGPU, false);
ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);

View file

@ -28,7 +28,6 @@ struct SConfig : NonCopyable
// Wii Devices
bool m_WiiSDCard;
bool m_WiiKeyboard;
bool m_WiimoteReconnectOnLoad;
bool m_WiimoteContinuousScanning;
bool m_WiimoteEnableSpeaker;

View file

@ -59,6 +59,7 @@
#include "State.h"
#include "Movie.h"
#include "PatchEngine.h"
// TODO: ugly, remove
bool g_aspect_wide;
@ -83,7 +84,6 @@ void Stop();
bool g_bStopping = false;
bool g_bHwInit = false;
bool g_bStarted = false;
bool g_bRealWiimote = false;
void *g_pWindowHandle = NULL;
std::string g_stateFileName;
std::thread g_EmuThread;
@ -282,6 +282,8 @@ void Stop() // - Hammertime!
INFO_LOG(CONSOLE, "Stop [Main Thread]\t\t---- Shutdown complete ----");
Movie::Shutdown();
PatchEngine::Shutdown();
g_bStopping = false;
}
@ -404,13 +406,13 @@ void EmuThread()
// Load and Init Wiimotes - only if we are booting in wii mode
if (g_CoreStartupParameter.bWii)
{
Wiimote::Initialize(g_pWindowHandle);
Wiimote::Initialize(g_pWindowHandle, !g_stateFileName.empty());
// Activate wiimotes which don't have source set to "None"
for (unsigned int i = 0; i != MAX_WIIMOTES; ++i)
for (unsigned int i = 0; i != MAX_BBMOTES; ++i)
if (g_wiimote_sources[i])
GetUsbPointer()->AccessWiiMote(i | 0x100)->
Activate(true);
GetUsbPointer()->AccessWiiMote(i | 0x100)->Activate(true);
}
// The hardware is initialized.
@ -523,9 +525,11 @@ void SetState(EState _State)
break;
case CORE_PAUSE:
CCPU::EnableStepping(true); // Break
Wiimote::Pause();
break;
case CORE_RUN:
CCPU::EnableStepping(false);
Wiimote::Resume();
break;
default:
PanicAlertT("Invalid state");
@ -699,7 +703,8 @@ void UpdateTitle()
u32 Speed = DrawnVideo * (100 * 1000) / (VideoInterface::TargetRefreshRate * ElapseTime);
// Settings are shown the same for both extended and summary info
std::string SSettings = StringFromFormat("%s %s", cpu_core_base->GetName(), _CoreParameter.bCPUThread ? "DC" : "SC");
std::string SSettings = StringFromFormat("%s %s | %s | %s", cpu_core_base->GetName(), _CoreParameter.bCPUThread ? "DC" : "SC",
g_video_backend->GetName().c_str(), _CoreParameter.bDSPHLE ? "HLE" : "LLE");
// Use extended or summary information. The summary information does not print the ticks data,
// that's more of a debugging interest, it can always be optional of course if someone is interested.
@ -716,7 +721,7 @@ void UpdateTitle()
float TicksPercentage = (float)diff / (float)(SystemTimers::GetTicksPerSecond() / 1000000) * 100;
std::string SFPS = StringFromFormat("FPS: %u - VPS: %u - SPEED: %u%%", FPS, VPS, Speed);
std::string SFPS = StringFromFormat("FPS: %u - VPS: %u - %u%%", FPS, VPS, Speed);
SFPS += StringFromFormat(" | CPU: %s%i MHz [Real: %i + IdleSkip: %i] / %i MHz (%s%3.0f%%)",
_CoreParameter.bSkipIdle ? "~" : "",
(int)(diff),
@ -729,11 +734,11 @@ void UpdateTitle()
#else // Summary information
std::string SFPS;
if (Movie::IsPlayingInput())
SFPS = StringFromFormat("VI: %u/%u - Frame: %u/%u - FPS: %u - VPS: %u - SPEED: %u%%", (u32)Movie::g_currentFrame, (u32)Movie::g_totalFrames, (u32)Movie::g_currentInputCount, (u32)Movie::g_totalInputCount, FPS, VPS, Speed);
SFPS = StringFromFormat("VI: %u/%u - Frame: %u/%u - FPS: %u - VPS: %u - %u%%", (u32)Movie::g_currentFrame, (u32)Movie::g_totalFrames, (u32)Movie::g_currentInputCount, (u32)Movie::g_totalInputCount, FPS, VPS, Speed);
else if (Movie::IsRecordingInput())
SFPS = StringFromFormat("VI: %u - Frame: %u - FPS: %u - VPS: %u - SPEED: %u%%", (u32)Movie::g_currentFrame, (u32)Movie::g_currentInputCount, FPS, VPS, Speed);
SFPS = StringFromFormat("VI: %u - Frame: %u - FPS: %u - VPS: %u - %u%%", (u32)Movie::g_currentFrame, (u32)Movie::g_currentInputCount, FPS, VPS, Speed);
else
SFPS = StringFromFormat("FPS: %u - VPS: %u - SPEED: %u%%", FPS, VPS, Speed);
SFPS = StringFromFormat("FPS: %u - VPS: %u - %u%%", FPS, VPS, Speed);
#endif
// This is our final "frame counter" string

View file

@ -36,7 +36,7 @@ SCoreStartupParameter::SCoreStartupParameter()
bMergeBlocks(false), bEnableMemcardSaving(true),
bDPL2Decoder(false), iLatency(14),
bRunCompareServer(false), bRunCompareClient(false),
bMMU(false), bDCBZOFF(false), iTLBHack(0), bVBeamSpeedHack(false),
bMMU(false), bDCBZOFF(false), iTLBHack(0), iBBDumpPort(0), bVBeamSpeedHack(false),
bSyncGPU(false), bFastDiscSpeed(false),
SelectedLanguage(0), bWii(false),
bConfirmStop(false), bHideCursor(false),
@ -68,6 +68,7 @@ void SCoreStartupParameter::LoadDefaults()
bMMU = false;
bDCBZOFF = false;
iTLBHack = 0;
iBBDumpPort = -1;
bVBeamSpeedHack = false;
bSyncGPU = false;
bFastDiscSpeed = false;

View file

@ -26,11 +26,13 @@ enum Hotkey
HK_FULLSCREEN,
HK_SCREENSHOT,
HK_EXIT,
HK_WIIMOTE1_CONNECT,
HK_WIIMOTE2_CONNECT,
HK_WIIMOTE3_CONNECT,
HK_WIIMOTE4_CONNECT,
HK_BALANCEBOARD_CONNECT,
HK_LOAD_STATE_SLOT_1,
HK_LOAD_STATE_SLOT_2,
@ -50,6 +52,21 @@ enum Hotkey
HK_SAVE_STATE_SLOT_7,
HK_SAVE_STATE_SLOT_8,
HK_LOAD_LAST_STATE_1,
HK_LOAD_LAST_STATE_2,
HK_LOAD_LAST_STATE_3,
HK_LOAD_LAST_STATE_4,
HK_LOAD_LAST_STATE_5,
HK_LOAD_LAST_STATE_6,
HK_LOAD_LAST_STATE_7,
HK_LOAD_LAST_STATE_8,
HK_SAVE_FIRST_STATE,
HK_UNDO_LOAD_STATE,
HK_UNDO_SAVE_STATE,
HK_SAVE_STATE_FILE,
HK_LOAD_STATE_FILE,
NUM_HOTKEYS,
};
@ -108,6 +125,7 @@ struct SCoreStartupParameter
bool bMMU;
bool bDCBZOFF;
int iTLBHack;
int iBBDumpPort;
bool bVBeamSpeedHack;
bool bSyncGPU;
bool bFastDiscSpeed;

View file

@ -170,7 +170,10 @@ void EventDoState(PointerWrap &p, BaseEvent* ev)
// we can't savestate ev->type directly because events might not get registered in the same order (or at all) every time.
// so, we savestate the event's type's name, and derive ev->type from that when loading.
std::string name = event_types[ev->type].name;
std::string name;
if (p.GetMode() != PointerWrap::MODE_READ)
name = event_types[ev->type].name;
p.Do(name);
if (p.GetMode() == PointerWrap::MODE_READ)
{

View file

@ -137,6 +137,7 @@ bool DSPCore_Init(const char *irom_filename, const char *coef_filename,
{
g_dsp.step_counter = 0;
cyclesLeft = 0;
init_hax = false;
dspjit = NULL;
g_dsp.irom = (u16*)AllocateMemoryPages(DSP_IROM_BYTE_SIZE);

View file

@ -246,14 +246,9 @@ static void gdsp_idma_in(u16 dsp_addr, u32 addr, u32 size)
}
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
g_dsp.iram_crc = DSPHost_CodeLoaded(g_dsp.cpu_ram + (addr & 0x0fffffff), size);
NOTICE_LOG(DSPLLE, "*** Copy new UCode from 0x%08x to 0x%04x (crc: %8x)", addr, dsp_addr, g_dsp.iram_crc);
DSPHost_CodeLoaded((const u8*)g_dsp.iram + dsp_addr, size);
if (dspjit)
dspjit->ClearIRAM();
DSPAnalyzer::Analyze();
NOTICE_LOG(DSPLLE, "*** Copy new UCode from 0x%08x to 0x%04x (crc: %8x)", addr, dsp_addr, g_dsp.iram_crc);
}
static void gdsp_idma_out(u16 dsp_addr, u32 addr, u32 size)

View file

@ -15,7 +15,7 @@ void DSPHost_WriteHostMemory(u8 value, u32 addr);
bool DSPHost_OnThread();
bool DSPHost_Wii();
void DSPHost_InterruptRequest();
u32 DSPHost_CodeLoaded(const u8 *ptr, int size);
void DSPHost_CodeLoaded(const u8 *ptr, int size);
void DSPHost_UpdateDebugger();
#endif

View file

@ -1563,6 +1563,7 @@ void DSPEmitter::lsrn(const UDSPInstruction opc)
FixupBranch noShift = J_CC(CC_Z);
//CL gets automatically masked with 0x3f on IA32/AMD64
//MOVZX(64, 16, RCX, R(RAX));
MOV(64, R(RCX), R(RAX));
//AND(16, R(RCX), Imm16(0x3f));
TEST(16, R(RAX), Imm16(0x40));
FixupBranch shiftLeft = J_CC(CC_Z);

View file

@ -63,6 +63,38 @@ u32 GeckoCode::Code::GetAddress() const
return gcaddress + (use_po ? pointer_address : (base_address & 0xFE000000));
}
// return true if a code exists
bool GeckoCode::Exist(u32 address, u32 data)
{
std::vector<GeckoCode::Code>::const_iterator
codes_iter = codes.begin(),
codes_end = codes.end();
for (; codes_iter != codes_end; ++codes_iter)
{
if (codes_iter->address == address && codes_iter->data == data)
return true;
}
return false;
}
// return true if the code is identical
bool GeckoCode::Compare(GeckoCode compare) const
{
if (codes.size() != compare.codes.size())
return false;
unsigned int exist = 0;
std::vector<GeckoCode::Code>::const_iterator
codes_iter = codes.begin(),
codes_end = codes.end();
for (; codes_iter != codes_end; ++codes_iter)
{
if (compare.Exist(codes_iter->address, codes_iter->data))
exist++;
}
return exist == codes.size();
}
static std::mutex active_codes_lock;
// currently running code

View file

@ -66,6 +66,9 @@ namespace Gecko
std::vector<std::string> notes;
bool enabled;
bool Compare(GeckoCode compare) const;
bool Exist(u32 address, u32 data);
};
void SetActiveCodes(const std::vector<GeckoCode>& gcodes);

View file

@ -20,6 +20,7 @@
#include "PowerPC/SignatureDB.h"
#include "PowerPC/PPCSymbolDB.h"
#include "CommonPaths.h"
#include "TextureCacheBase.h"
namespace HLE_Misc
{
@ -310,6 +311,7 @@ void ExecuteDOL(u8* dolFile, u32 fileSize)
}
PowerPC::ppcState.iCache.Reset();
TextureCache::RequestInvalidateTextureCache();
CWII_IPC_HLE_Device_usb_oh1_57e_305* s_Usb = GetUsbPointer();
size_t size = s_Usb->m_WiiMotes.size();

View file

@ -687,12 +687,29 @@ void UpdateAudioDMA()
void Do_ARAM_DMA()
{
g_dspState.DSPControl.DMAState = 1;
CoreTiming::ScheduleEvent_Threadsafe(0, et_GenerateDSPInterrupt, INT_ARAM | (1<<16));
// Force an early exception check on large transfers. Fixes RE2 audio.
if (g_arDMA.Cnt.count > 2048 && g_arDMA.Cnt.count <= 6144)
if (g_arDMA.Cnt.count == 32)
{
// Beyond Good and Evil (GGEE41) sends count 32
// Lost Kingdoms 2 needs the exception check here in DSP HLE mode
GenerateDSPInterrupt(INT_ARAM);
CoreTiming::ForceExceptionCheck(100);
}
else
{
g_dspState.DSPControl.DMAState = 1;
CoreTiming::ScheduleEvent_Threadsafe(0, et_GenerateDSPInterrupt, INT_ARAM | (1<<16));
// Force an early exception check on large transfers. Fixes RE2 audio.
// NFS:HP2 (<= 6144)
// Viewtiful Joe (<= 6144)
// Sonic Mega Collection (> 2048)
// Paper Mario battles (> 32)
// Mario Super Baseball (> 32)
// Knockout Kings 2003 loading (> 32)
// WWE DOR (> 32)
if (g_arDMA.Cnt.count > 2048 && g_arDMA.Cnt.count <= 6144)
CoreTiming::ForceExceptionCheck(100);
}
// Real hardware DMAs in 32byte chunks, but we can get by with 8byte chunks
if (g_arDMA.Cnt.dir)

View file

@ -66,9 +66,8 @@ void CUCode_AX::LoadResamplingCoefficients()
WARN_LOG(DSPHLE, "Loading polyphase resampling coeffs from %s", filename.c_str());
FILE* fp = fopen(filename.c_str(), "rb");
fread(m_coeffs, 1, 0x1000, fp);
fclose(fp);
File::IOFile fp(filename, "rb");
fp.ReadBytes(m_coeffs, 0x1000);
for (u32 i = 0; i < 0x800; ++i)
m_coeffs[i] = Common::swap16(m_coeffs[i]);
@ -240,7 +239,11 @@ void CUCode_AX::HandleCommandList()
MixAUXBLR(HILO_TO_32(addr), HILO_TO_32(addr2));
break;
case CMD_UNK_11: curr_idx += 2; break;
case CMD_SET_OPPOSITE_LR:
addr_hi = m_cmdlist[curr_idx++];
addr_lo = m_cmdlist[curr_idx++];
SetOppositeLR(HILO_TO_32(addr));
break;
case CMD_UNK_12:
{
@ -590,6 +593,18 @@ void CUCode_AX::MixAUXBLR(u32 ul_addr, u32 dl_addr)
}
}
void CUCode_AX::SetOppositeLR(u32 src_addr)
{
int* ptr = (int*)HLEMemory_Get_Pointer(src_addr);
for (u32 i = 0; i < 5 * 32; ++i)
{
int inp = Common::swap32(*ptr++);
m_samples_left[i] = -inp;
m_samples_right[i] = inp;
m_samples_surround[i] = 0;
}
}
void CUCode_AX::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl,
u32 main_r_dl, u32 auxb_l_dl, u32 auxb_r_dl)
{

View file

@ -147,6 +147,7 @@ protected:
void SetMainLR(u32 src_addr);
void OutputSamples(u32 out_addr, u32 surround_addr);
void MixAUXBLR(u32 ul_addr, u32 dl_addr);
void SetOppositeLR(u32 src_addr);
void SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl,
u32 main_r_dl, u32 auxb_l_dl, u32 auxb_r_dl);
@ -173,7 +174,7 @@ private:
CMD_OUTPUT = 0x0E,
CMD_END = 0x0F,
CMD_MIX_AUXB_LR = 0x10,
CMD_UNK_11 = 0x11,
CMD_SET_OPPOSITE_LR = 0x11,
CMD_UNK_12 = 0x12,
CMD_SEND_AUX_AND_MIX = 0x13,
};

View file

@ -457,8 +457,12 @@ void ProcessVoice(PB_TYPE& pb, const AXBuffers& buffers, u16 count, AXMixControl
}
// Optionally, execute a low pass filter
if (pb.lpf.enabled)
// TODO: LPF code is currently broken, causing Super Monkey Ball sound
// corruption. Disabled until someone figures out what is wrong with it.
if (0 && pb.lpf.enabled)
{
pb.lpf.yn1 = LowPassFilter(samples, count, pb.lpf.yn1, pb.lpf.a0, pb.lpf.b0);
}
// Mix LRS, AUXA and AUXB depending on mixer_control
// TODO: Handle DPL2 on AUXB.

View file

@ -214,7 +214,6 @@ clear_buffer:
template <typename T>
void PrintObject(const T &Obj)
{
char byte[2] = {0};
std::stringstream ss;
u8 *o = (u8 *)&Obj;
@ -223,16 +222,17 @@ void PrintObject(const T &Obj)
CompileTimeAssert<sizeof(ZeldaVoicePB) == 0x180> ensure_zpb_size_correct;
(void)ensure_zpb_size_correct;
ss << std::hex;
for (size_t i = 0; i < sizeof(T); i++)
{
if((i > 0) && ((i & 1) == 0))
ss << " ";
sprintf(byte, "%02X", Common::swap16(o[i]));
ss << byte;
if((i & 1) == 0)
ss << ' ';
ss.width(2);
ss.fill('0');
ss << Common::swap16(o[i]);
}
DEBUG_LOG(DSPHLE, "AFC PB: %s", ss.str().c_str());
DEBUG_LOG(DSPHLE, "AFC PB:%s", ss.str().c_str());
}
void CUCode_Zelda::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)

View file

@ -4,6 +4,8 @@
#include "Common.h"
#include "Hash.h"
#include "DSP/DSPAnalyzer.h"
#include "DSP/DSPCore.h"
#include "DSP/DSPHost.h"
#include "DSPSymbols.h"
#include "DSPLLETools.h"
@ -45,23 +47,23 @@ void DSPHost_InterruptRequest()
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
}
u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
void DSPHost_CodeLoaded(const u8 *ptr, int size)
{
u32 ector_crc = HashEctor(ptr, size);
g_dsp.iram_crc = HashEctor(ptr, size);
#if defined(_DEBUG) || defined(DEBUGFAST)
DumpDSPCode(ptr, size, ector_crc);
DumpDSPCode(ptr, size, g_dsp.iram_crc);
#endif
DSPSymbols::Clear();
// Auto load text file - if none just disassemble.
NOTICE_LOG(DSPLLE, "ector_crc: %08x", ector_crc);
NOTICE_LOG(DSPLLE, "g_dsp.iram_crc: %08x", g_dsp.iram_crc);
DSPSymbols::Clear();
bool success = false;
switch (ector_crc)
switch (g_dsp.iram_crc)
{
case 0x86840740: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_Zelda.txt"); break;
case 0x42f64ac4: success = DSPSymbols::ReadAnnotatedAssembly("../../docs/DSP/DSP_UC_Luigi.txt"); break;
@ -86,7 +88,10 @@ u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
DSPHost_UpdateDebugger();
return ector_crc;
if (dspjit)
dspjit->ClearIRAM();
DSPAnalyzer::Analyze();
}
void DSPHost_UpdateDebugger()

View file

@ -16,6 +16,7 @@
#include "Core.h"
#include "DSPLLEGlobals.h" // Local
#include "DSP/DSPHost.h"
#include "DSP/DSPInterpreter.h"
#include "DSP/DSPHWInterface.h"
#include "DSP/disassemble.h"
@ -67,7 +68,6 @@ void DSPLLE::DoState(PointerWrap &p)
p.Do(g_dsp.reg_stack[i]);
}
p.Do(g_dsp.iram_crc);
p.Do(g_dsp.step_counter);
p.Do(g_dsp.ifx_regs);
p.Do(g_dsp.mbox[0]);
@ -75,8 +75,11 @@ void DSPLLE::DoState(PointerWrap &p)
UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
p.DoArray(g_dsp.iram, DSP_IRAM_SIZE);
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
if (p.GetMode() == PointerWrap::MODE_READ)
DSPHost_CodeLoaded((const u8*)g_dsp.iram, DSP_IRAM_BYTE_SIZE);
p.DoArray(g_dsp.dram, DSP_DRAM_SIZE);
p.Do(cyclesLeft);
p.Do(init_hax);
p.Do(m_cycle_count);
bool prevInitMixer = m_InitMixer;

View file

@ -530,6 +530,9 @@ void UpdateInterrupts()
{
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_DI, false);
}
// Required for Summoner: A Goddess Reborn
CoreTiming::ForceExceptionCheck(50);
}
void GenerateDIInterrupt(DI_InterruptType _DVDInterrupt)

View file

@ -48,7 +48,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
{
m_strFilename = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA : SConfig::GetInstance().m_strMemoryCardB;
if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave())
m_strFilename = "Movie.raw";
m_strFilename = File::GetUserPath(D_GCUSER_IDX) + "Movie.raw";
// we're potentially leaking events here, since there's no UnregisterEvent until emu shutdown, but I guess it's inconsequential
et_this_card = CoreTiming::RegisterEvent((card_index == 0) ? "memcardFlushA" : "memcardFlushB", FlushCallback);

View file

@ -215,7 +215,12 @@ GCMemcard::GCMemcard(const char *filename, bool forceCreation, bool sjis)
}
mcdFile.Close();
initDirBatPointers();
}
void GCMemcard::initDirBatPointers()
{
if (BE16(dir.UpdateCounter) > (BE16(dir_backup.UpdateCounter)))
{
CurrentDir = &dir;
@ -1273,7 +1278,8 @@ bool GCMemcard::Format(bool sjis, u16 SizeMb)
GCMBlock b;
mc_data_blocks.push_back(b);
}
initDirBatPointers();
m_valid = true;
return Save();

View file

@ -171,6 +171,7 @@ private:
u32 ImportGciInternal(FILE* gcih, const char *inputFile, const std::string &outputFile);
static void FormatInternal(GCMC_Header &GCP);
void initDirBatPointers() ;
public:
GCMemcard(const char* fileName, bool forceCreation=false, bool sjis=false);

View file

@ -113,18 +113,18 @@ void HW_Default_Write(const T _Data, const u32 _Address){ ERROR_LOG(MASTER_LOG,
template <class T>
void HW_Default_Read(T _Data, const u32 _Address){ ERROR_LOG(MASTER_LOG, "Illegal HW Read%lu %08x", (unsigned long)sizeof(T)*8, _Address); _dbg_assert_(MEMMAP, 0);}
#define PAGE_SHIFT 10
#define PAGE_SIZE (1 << PAGE_SHIFT)
#define PAGE_MASK (PAGE_SHIFT - 1)
#define HW_PAGE_SHIFT 10
#define HW_PAGE_SIZE (1 << HW_PAGE_SHIFT)
#define HW_PAGE_MASK (HW_PAGE_SHIFT - 1)
template <class T, u8 *P> void HW_Read_Memory(T &_Data, const u32 _Address)
{
_Data = *(T *)&P[_Address & PAGE_MASK];
_Data = *(T *)&P[_Address & HW_PAGE_MASK];
}
template <class T, u8 *P> void HW_Write_Memory(T _Data, const u32 _Address)
{
*(T *)&P[_Address & PAGE_MASK] = _Data;
*(T *)&P[_Address & HW_PAGE_MASK] = _Data;
}
// Create shortcuts to the hardware devices' read and write functions.

View file

@ -136,6 +136,11 @@ u16 Read_U16(const u32 _Address);
u32 Read_U32(const u32 _Address);
u64 Read_U64(const u32 _Address);
// Useful helper functions, used by ARM JIT
float Read_F32(const u32 _Address);
double Read_F64(const u32 _Address);
// used by JIT. Return zero-extended 32bit values
u32 Read_U8_ZX(const u32 _Address);
u32 Read_U16_ZX(const u32 _Address);

View file

@ -407,6 +407,30 @@ u64 Read_U64(const u32 _Address)
return _var;
}
double Read_F64(const u32 _Address)
{
union
{
u64 i;
double d;
} cvt;
cvt.i = Read_U64(_Address);
return cvt.d;
}
float Read_F32(const u32 _Address)
{
union
{
u32 i;
float d;
} cvt;
cvt.i = Read_U32(_Address);
return cvt.d;
}
u32 Read_U8_ZX(const u32 _Address)
{
return (u32)Read_U8(_Address);
@ -602,9 +626,6 @@ union UPTE2
u32 Hex;
};
u32 pagetable_base = 0;
u32 pagetable_hashmask = 0;
void GenerateDSIException(u32 _EffectiveAddress, bool _bWrite)
{
if (_bWrite)
@ -648,8 +669,8 @@ void SDRUpdated()
{
return;
}
pagetable_base = htaborg<<16;
pagetable_hashmask = ((xx<<10)|0x3ff);
PowerPC::ppcState.pagetable_base = htaborg<<16;
PowerPC::ppcState.pagetable_hashmask = ((xx<<10)|0x3ff);
}
@ -660,10 +681,10 @@ void SDRUpdated()
#define TLB_WAYS 2
#define NUM_TLBS 2
#define PAGE_SIZE 4096
#define PAGE_INDEX_SHIFT 12
#define PAGE_INDEX_MASK 0x3f
#define PAGE_TAG_SHIFT 18
#define HW_PAGE_SIZE 4096
#define HW_PAGE_INDEX_SHIFT 12
#define HW_PAGE_INDEX_MASK 0x3f
#define HW_PAGE_TAG_SHIFT 18
#define TLB_FLAG_MOST_RECENT 0x01
#define TLB_FLAG_INVALID 0x02
@ -683,7 +704,7 @@ static tlb_entry tlb[NUM_TLBS][TLB_SIZE/TLB_WAYS][TLB_WAYS];
u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
{
#ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>PAGE_INDEX_SHIFT)&PAGE_INDEX_MASK];
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if(tlbe[0].tag == (vpa & ~0xfff) && !(tlbe[0].flags & TLB_FLAG_INVALID))
{
tlbe[0].flags |= TLB_FLAG_MOST_RECENT;
@ -732,19 +753,19 @@ u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
{
#ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>PAGE_INDEX_SHIFT)&PAGE_INDEX_MASK];
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if((tlbe[0].flags & TLB_FLAG_MOST_RECENT) == 0)
{
tlbe[0].flags = TLB_FLAG_MOST_RECENT;
tlbe[1].flags &= ~TLB_FLAG_MOST_RECENT;
tlbe[0].paddr = PTE2.RPN << PAGE_INDEX_SHIFT;
tlbe[0].paddr = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
tlbe[0].tag = vpa & ~0xfff;
}
else
{
tlbe[1].flags = TLB_FLAG_MOST_RECENT;
tlbe[0].flags &= ~TLB_FLAG_MOST_RECENT;
tlbe[1].paddr = PTE2.RPN << PAGE_INDEX_SHIFT;
tlbe[1].paddr = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
tlbe[1].tag = vpa & ~0xfff;
}
#else
@ -753,7 +774,7 @@ void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
// ITLB cache
PowerPC::ppcState.itlb_last++;
PowerPC::ppcState.itlb_last &= 127;
PowerPC::ppcState.itlb_pa[PowerPC::ppcState.itlb_last] = PTE2.RPN << PAGE_INDEX_SHIFT;
PowerPC::ppcState.itlb_pa[PowerPC::ppcState.itlb_last] = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
PowerPC::ppcState.itlb_va[PowerPC::ppcState.itlb_last] = vpa & ~0xfff;
}
else
@ -761,7 +782,7 @@ void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
// DTLB cache
PowerPC::ppcState.dtlb_last++;
PowerPC::ppcState.dtlb_last &= 127;
PowerPC::ppcState.dtlb_pa[PowerPC::ppcState.dtlb_last] = PTE2.RPN << PAGE_INDEX_SHIFT;
PowerPC::ppcState.dtlb_pa[PowerPC::ppcState.dtlb_last] = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
PowerPC::ppcState.dtlb_va[PowerPC::ppcState.dtlb_last] = vpa & ~0xfff;
}
#endif
@ -770,7 +791,7 @@ void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
void InvalidateTLBEntry(u32 vpa)
{
#ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[0][(vpa>>PAGE_INDEX_SHIFT)&PAGE_INDEX_MASK];
tlb_entry *tlbe = tlb[0][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if(tlbe[0].tag == (vpa & ~0xfff))
{
tlbe[0].flags |= TLB_FLAG_INVALID;
@ -779,7 +800,7 @@ void InvalidateTLBEntry(u32 vpa)
{
tlbe[1].flags |= TLB_FLAG_INVALID;
}
tlb_entry *tlbe_i = tlb[1][(vpa>>PAGE_INDEX_SHIFT)&PAGE_INDEX_MASK];
tlb_entry *tlbe_i = tlb[1][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if(tlbe_i[0].tag == (vpa & ~0xfff))
{
tlbe_i[0].flags |= TLB_FLAG_INVALID;
@ -825,7 +846,7 @@ u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
// hash function no 1 "xor" .360
u32 hash1 = (VSID ^ page_index);
u32 pteg_addr = ((hash1 & pagetable_hashmask) << 6) | pagetable_base;
u32 pteg_addr = ((hash1 & PowerPC::ppcState.pagetable_hashmask) << 6) | PowerPC::ppcState.pagetable_base;
// hash1
for (int i = 0; i < 8; i++)
@ -860,7 +881,7 @@ u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
// hash function no 2 "not" .360
hash1 = ~hash1;
pteg_addr = ((hash1 & pagetable_hashmask) << 6) | pagetable_base;
pteg_addr = ((hash1 & PowerPC::ppcState.pagetable_hashmask) << 6) | PowerPC::ppcState.pagetable_base;
for (int i = 0; i < 8; i++)
{
u32 pte = bswap(*(u32*)&pRAM[pteg_addr]);

View file

@ -7,6 +7,7 @@
#include "../ConfigManager.h"
#include "../CoreTiming.h"
#include "../Movie.h"
#include "../NetPlay.h"
#include "SystemTimers.h"
#include "ProcessorInterface.h"
@ -261,6 +262,8 @@ void Init()
if (Movie::IsRecordingInput() || Movie::IsPlayingInput())
AddDevice(Movie::IsUsingPad(i) ? (Movie::IsUsingBongo(i) ? SIDEVICE_GC_TARUKONGA : SIDEVICE_GC_CONTROLLER) : SIDEVICE_NONE, i);
else if (NetPlay::GetNetPlayPtr())
AddDevice((SIDevices) g_NetPlaySettings.m_Controllers[i], i);
else
AddDevice(SConfig::GetInstance().m_SIDevice[i], i);
}
@ -641,7 +644,7 @@ void RunSIBuffer()
int GetTicksToNextSIPoll()
{
// Poll for input at regular intervals (once per frame) when playing or recording a movie
if (Movie::IsPlayingInput() || Movie::IsRecordingInput())
if (Movie::IsPlayingInput() || Movie::IsRecordingInput() || NetPlay::GetNetPlayPtr())
{
return SystemTimers::GetTicksPerSecond() / VideoInterface::TargetRefreshRate;
}

View file

@ -5,6 +5,7 @@
#include "SI_Device.h"
#include "SI_DeviceGCController.h"
#include "SI_DeviceGCSteeringWheel.h"
#include "SI_DeviceDanceMat.h"
#include "SI_DeviceGBA.h"
#include "SI_DeviceAMBaseboard.h"
@ -64,6 +65,10 @@ ISIDevice* SIDevice_Create(const SIDevices device, const int port_number)
return new CSIDevice_GCController(device, port_number);
break;
case SIDEVICE_DANCEMAT:
return new CSIDevice_DanceMat(device, port_number);
break;
case SIDEVICE_GC_STEERING:
return new CSIDevice_GCSteeringWheel(device, port_number);
break;

View file

@ -34,6 +34,7 @@ enum TSIDevices
SI_GC_CONTROLLER = (SI_TYPE_GC | SI_GC_STANDARD),
SI_GC_KEYBOARD = (SI_TYPE_GC | 0x00200000),
SI_GC_STEERING = SI_TYPE_GC, // (shuffle2)I think the "chainsaw" is the same (Or else it's just standard)
SI_DANCEMAT = (SI_TYPE_GC | SI_GC_STANDARD | 0x00000300),
SI_AM_BASEBOARD = 0x10110800 // gets ORd with dipswitch state
};
@ -49,6 +50,7 @@ enum SIDevices
SIDEVICE_GC_CONTROLLER,
SIDEVICE_GC_KEYBOARD,
SIDEVICE_GC_STEERING,
SIDEVICE_DANCEMAT,
SIDEVICE_GC_TARUKONGA,
SIDEVICE_AM_BASEBOARD
};

View file

@ -0,0 +1,264 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <stdio.h>
#include <stdlib.h>
#include "SI.h"
#include "SI_Device.h"
#include "SI_DeviceDanceMat.h"
#include "EXI_Device.h"
#include "EXI_DeviceMic.h"
#include "GCPad.h"
#include "../Movie.h"
#include "../CoreTiming.h"
#include "SystemTimers.h"
#include "ProcessorInterface.h"
#include "../Core.h"
// --- Dance mat gamecube controller ---
CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber)
: ISIDevice(device, _iDeviceNumber)
, m_TButtonComboStart(0)
, m_TButtonCombo(0)
, m_LastButtonCombo(COMBO_NONE)
{
memset(&m_Origin, 0, sizeof(SOrigin));
m_Origin.uCommand = CMD_ORIGIN;
m_Origin.uOriginStickX = 0x80; // center
m_Origin.uOriginStickY = 0x80;
m_Origin.uSubStickStickX = 0x80;
m_Origin.uSubStickStickY = 0x80;
m_Origin.uTrigger_L = 0x00;
m_Origin.uTrigger_R = 0x00;
// Dunno if we need to do this, game/lib should set it?
m_Mode = 0x03;
}
int CSIDevice_DanceMat::RunBuffer(u8* _pBuffer, int _iLength)
{
// For debug logging only
ISIDevice::RunBuffer(_pBuffer, _iLength);
// Read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
// Handle it
switch (command)
{
case CMD_RESET:
*(u32*)&_pBuffer[0] = SI_DANCEMAT;
break;
case CMD_DIRECT:
{
INFO_LOG(SERIALINTERFACE, "PAD - Direct (Length: %d)", _iLength);
u32 high, low;
GetData(high, low);
for (int i = 0; i < (_iLength - 1) / 2; i++)
{
_pBuffer[0 + i] = (high >> (i * 8)) & 0xff;
_pBuffer[4 + i] = (low >> (i * 8)) & 0xff;
}
}
break;
case CMD_ORIGIN:
{
INFO_LOG(SERIALINTERFACE, "PAD - Get Origin");
u8* pCalibration = reinterpret_cast<u8*>(&m_Origin);
for (int i = 0; i < (int)sizeof(SOrigin); i++)
{
_pBuffer[i ^ 3] = *pCalibration++;
}
}
break;
// Recalibrate (FiRES: i am not 100 percent sure about this)
case CMD_RECALIBRATE:
{
INFO_LOG(SERIALINTERFACE, "PAD - Recalibrate");
u8* pCalibration = reinterpret_cast<u8*>(&m_Origin);
for (int i = 0; i < (int)sizeof(SOrigin); i++)
{
_pBuffer[i ^ 3] = *pCalibration++;
}
}
break;
// DEFAULT
default:
{
ERROR_LOG(SERIALINTERFACE, "Unknown SI command (0x%x)", command);
PanicAlert("SI: Unknown command (0x%x)", command);
}
break;
}
return _iLength;
}
// GetData
// Return true on new data (max 7 Bytes and 6 bits ;)
// [00?SYXBA] [1LRZUDRL] [x] [y] [cx] [cy] [l] [r]
// |\_ ERR_LATCH (error latched - check SISR)
// |_ ERR_STATUS (error on last GetData or SendCmd?)
bool CSIDevice_DanceMat::GetData(u32& _Hi, u32& _Low)
{
SPADStatus PadStatus;
memset(&PadStatus, 0, sizeof(PadStatus));
Pad::GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
Movie::CallInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
u32 netValues[2];
if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues))
{
_Hi = netValues[0]; // first 4 bytes
_Low = netValues[1]; // last 4 bytes
return true;
}
Movie::SetPolledDevice();
if(Movie::IsPlayingInput())
{
Movie::PlayController(&PadStatus, ISIDevice::m_iDeviceNumber);
Movie::InputUpdate();
}
else if(Movie::IsRecordingInput())
{
Movie::RecordInput(&PadStatus, ISIDevice::m_iDeviceNumber);
Movie::InputUpdate();
}
else
{
Movie::CheckPadStatus(&PadStatus, ISIDevice::m_iDeviceNumber);
}
// Map the dpad to the blue arrows, the buttons to the orange arrows
// Z = + button, Start = - button
u16 map = 0;
if (PadStatus.button & PAD_BUTTON_UP)
map |= 0x1000;
if (PadStatus.button & PAD_BUTTON_DOWN)
map |= 0x2;
if (PadStatus.button & PAD_BUTTON_LEFT)
map |= 0x8;
if (PadStatus.button & PAD_BUTTON_RIGHT)
map |= 0x4;
if (PadStatus.button & PAD_BUTTON_Y)
map |= 0x200;
if (PadStatus.button & PAD_BUTTON_A)
map |= 0x10;
if (PadStatus.button & PAD_BUTTON_B)
map |= 0x100;
if (PadStatus.button & PAD_BUTTON_X)
map |= 0x800;
if (PadStatus.button & PAD_TRIGGER_Z)
map |= 0x400;
if (PadStatus.button & PAD_BUTTON_START)
map |= 0x1;
_Hi = (u32)(map << 16) | 0x8080;
// Low bits are packed differently per mode
if (m_Mode == 0 || m_Mode == 5 || m_Mode == 6 || m_Mode == 7)
{
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
_Low |= (u32)((u8)(PadStatus.triggerRight >> 4) << 8); // Top 4 bits
_Low |= (u32)((u8)(PadStatus.triggerLeft >> 4) << 12); // Top 4 bits
_Low |= (u32)((u8)(PadStatus.substickY) << 16); // All 8 bits
_Low |= (u32)((u8)(PadStatus.substickX) << 24); // All 8 bits
}
else if (m_Mode == 1)
{
_Low = (u8)(PadStatus.analogB >> 4); // Top 4 bits
_Low |= (u32)((u8)(PadStatus.analogA >> 4) << 4); // Top 4 bits
_Low |= (u32)((u8)PadStatus.triggerRight << 8); // All 8 bits
_Low |= (u32)((u8)PadStatus.triggerLeft << 16); // All 8 bits
_Low |= (u32)((u8)PadStatus.substickY << 24); // Top 4 bits
_Low |= (u32)((u8)PadStatus.substickX << 28); // Top 4 bits
}
else if (m_Mode == 2)
{
// Identifies the dance mat
_Low = 0x8080ffff;
}
else if (m_Mode == 3)
{
// Analog A/B are always 0
_Low = (u8)PadStatus.triggerRight; // All 8 bits
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
}
else if (m_Mode == 4)
{
_Low = (u8)(PadStatus.analogB); // All 8 bits
_Low |= (u32)((u8)(PadStatus.analogA) << 8); // All 8 bits
// triggerLeft/Right are always 0
_Low |= (u32)((u8)PadStatus.substickY << 16); // All 8 bits
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
}
return true;
}
// SendCommand
void CSIDevice_DanceMat::SendCommand(u32 _Cmd, u8 _Poll)
{
UCommand command(_Cmd);
switch (command.Command)
{
// Costis sent it in some demos :)
case 0x00:
break;
case CMD_WRITE:
{
unsigned int uType = command.Parameter1; // 0 = stop, 1 = rumble, 2 = stop hard
unsigned int uStrength = command.Parameter2;
// get the correct pad number that should rumble locally when using netplay
const u8 numPAD = NetPlay_GetPadNum(ISIDevice::m_iDeviceNumber);
if (numPAD < 4)
Pad::Rumble(numPAD, uType, uStrength);
if (!_Poll)
{
m_Mode = command.Parameter2;
INFO_LOG(SERIALINTERFACE, "PAD %i set to mode %i", ISIDevice::m_iDeviceNumber, m_Mode);
}
}
break;
default:
{
ERROR_LOG(SERIALINTERFACE, "Unknown direct command (0x%x)", _Cmd);
PanicAlert("SI: Unknown direct command");
}
break;
}
}
// Savestate support
void CSIDevice_DanceMat::DoState(PointerWrap& p)
{
p.Do(m_Origin);
p.Do(m_Mode);
p.Do(m_TButtonComboStart);
p.Do(m_TButtonCombo);
p.Do(m_LastButtonCombo);
}

View file

@ -0,0 +1,105 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _SI_DEVICEDANCEMAT_H
#define _SI_DEVICEDANCEMAT_H
#include "SI_Device.h"
#include "GCPadStatus.h"
// standard gamecube controller
class CSIDevice_DanceMat : public ISIDevice
{
private:
// Commands
enum EBufferCommands
{
CMD_RESET = 0x00,
CMD_DIRECT = 0x40,
CMD_ORIGIN = 0x41,
CMD_RECALIBRATE = 0x42,
};
struct SOrigin
{
u8 uCommand;// Maybe should be button bits?
u8 unk_1; // ..and this would be the other half
u8 uOriginStickX;
u8 uOriginStickY;
u8 uSubStickStickX;
u8 uSubStickStickY;
u8 uTrigger_L;
u8 uTrigger_R;
u8 unk_4;
u8 unk_5;
u8 unk_6;
u8 unk_7;
};
enum EDirectCommands
{
CMD_WRITE = 0x40
};
union UCommand
{
u32 Hex;
struct
{
u32 Parameter1 : 8;
u32 Parameter2 : 8;
u32 Command : 8;
u32 : 8;
};
UCommand() {Hex = 0;}
UCommand(u32 _iValue) {Hex = _iValue;}
};
enum EButtonCombo
{
COMBO_NONE = 0,
COMBO_ORIGIN,
COMBO_RESET
};
// struct to compare input against
// Set on connection and (standard pad only) on button combo
SOrigin m_Origin;
// PADAnalogMode
u8 m_Mode;
// Timer to track special button combos:
// y, X, start for 3 seconds updates origin with current status
// Technically, the above is only on standard pad, wavebird does not support it for example
// b, x, start for 3 seconds triggers reset (PI reset button interrupt)
u64 m_TButtonComboStart, m_TButtonCombo;
// Type of button combo from the last/current poll
EButtonCombo m_LastButtonCombo;
public:
// Constructor
CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber);
// Run the SI Buffer
virtual int RunBuffer(u8* _pBuffer, int _iLength);
// Send and Receive pad input from network
static bool NetPlay_GetInput(u8 numPAD, SPADStatus status, u32 *PADStatus);
static u8 NetPlay_GetPadNum(u8 numPAD);
// Return true on new data
virtual bool GetData(u32& _Hi, u32& _Low);
// Send a command directly
virtual void SendCommand(u32 _Cmd, u8 _Poll);
// Savestate support
virtual void DoState(PointerWrap& p);
};
#endif

View file

@ -804,11 +804,9 @@ static void BeginField(FieldType field)
u32 fbWidth = m_HorizontalStepping.FieldSteps * 16;
u32 fbHeight = (m_HorizontalStepping.FbSteps / m_HorizontalStepping.FieldSteps) * m_VerticalTimingRegister.ACV;
// TODO: Are the "Bottom Field" and "Top Field" registers actually more
// like "First Field" and "Second Field" registers? There's an important
// difference because NTSC and PAL have opposite field orders.
u32 xfbAddr = (field == FIELD_LOWER) ? GetXFBAddressBottom() : GetXFBAddressTop();
// NTSC and PAL have opposite field orders.
FieldType order = (m_DisplayControlRegister.FMT == 0) ? FIELD_LOWER : FIELD_UPPER;
u32 xfbAddr = (field == order) ? GetXFBAddressBottom() : GetXFBAddressTop();
static const char* const fieldTypeNames[] = { "Progressive", "Upper", "Lower" };

View file

@ -211,9 +211,9 @@ void Write32(const u32 _Value, const u32 _Address)
default:
_dbg_assert_msg_(WII_IPC, 0, "w32 %08x @ %08x", _Value, _Address);
break;
}
//WII_IPC_HLE_Interface::Update();
}
WII_IPC_HLE_Interface::Update();
CoreTiming::ScheduleEvent_Threadsafe(0, updateInterrupts, 0);
}

View file

@ -32,31 +32,42 @@ void Shutdown()
delete *i;
g_plugin.controllers.clear();
// WiimoteReal is shutdown on app exit
//WiimoteReal::Shutdown();
WiimoteReal::Shutdown();
g_controller_interface.Shutdown();
}
// if plugin isn't initialized, init and load config
void Initialize(void* const hwnd)
void Initialize(void* const hwnd, bool wait)
{
// add 4 wiimotes
for (unsigned int i = 0; i<4; ++i)
for (unsigned int i = WIIMOTE_CHAN_0; i<MAX_BBMOTES; ++i)
g_plugin.controllers.push_back(new WiimoteEmu::Wiimote(i));
g_controller_interface.SetHwnd(hwnd);
g_controller_interface.Initialize();
g_plugin.LoadConfig(false);
WiimoteReal::Initialize();
WiimoteReal::Initialize(wait);
// reload Wiimotes with our settings
if (Movie::IsPlayingInput() || Movie::IsRecordingInput())
Movie::ChangeWiiPads();
}
void Resume()
{
WiimoteReal::Resume();
}
void Pause()
{
WiimoteReal::Pause();
}
// __________________________________________________________________________________________________
// Function: ControlChannel
// Purpose: An L2CAP packet is passed from the Core to the Wiimote,
@ -71,11 +82,8 @@ void Initialize(void* const hwnd)
//
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
{
if (WIIMOTE_SRC_EMU & g_wiimote_sources[_number])
if (WIIMOTE_SRC_HYBRID & g_wiimote_sources[_number])
((WiimoteEmu::Wiimote*)g_plugin.controllers[_number])->ControlChannel(_channelID, _pData, _Size);
if (WIIMOTE_SRC_REAL & g_wiimote_sources[_number])
WiimoteReal::ControlChannel(_number, _channelID, _pData, _Size);
}
// __________________________________________________________________________________________________
@ -92,10 +100,8 @@ void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
//
void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
{
if (WIIMOTE_SRC_EMU & g_wiimote_sources[_number])
if (WIIMOTE_SRC_HYBRID & g_wiimote_sources[_number])
((WiimoteEmu::Wiimote*)g_plugin.controllers[_number])->InterruptChannel(_channelID, _pData, _Size);
else
WiimoteReal::InterruptChannel(_number, _channelID, _pData, _Size);
}
// __________________________________________________________________________________________________
@ -134,7 +140,7 @@ void Update(int _number)
unsigned int GetAttached()
{
unsigned int attached = 0;
for (unsigned int i=0; i<4; ++i)
for (unsigned int i=0; i<MAX_BBMOTES; ++i)
if (g_wiimote_sources[i])
attached |= (1 << i);
return attached;
@ -151,7 +157,7 @@ void DoState(u8 **ptr, PointerWrap::Mode mode)
// TODO:
PointerWrap p(ptr, mode);
for (unsigned int i=0; i<4; ++i)
for (unsigned int i=0; i<MAX_BBMOTES; ++i)
((WiimoteEmu::Wiimote*)g_plugin.controllers[i])->DoState(p);
}

View file

@ -8,7 +8,16 @@
#include "../../InputCommon/Src/InputConfig.h"
#include "ChunkFile.h"
#define MAX_WIIMOTES 4
enum {
WIIMOTE_CHAN_0 = 0,
WIIMOTE_CHAN_1,
WIIMOTE_CHAN_2,
WIIMOTE_CHAN_3,
WIIMOTE_BALANCE_BOARD,
MAX_WIIMOTES = WIIMOTE_BALANCE_BOARD,
MAX_BBMOTES = 5,
};
#define WIIMOTE_INI_NAME "WiimoteNew"
@ -20,13 +29,15 @@ enum
WIIMOTE_SRC_HYBRID = 3, // emu + real
};
extern unsigned int g_wiimote_sources[MAX_WIIMOTES];
extern unsigned int g_wiimote_sources[MAX_BBMOTES];
namespace Wiimote
{
void Shutdown();
void Initialize(void* const hwnd);
void Initialize(void* const hwnd, bool wait = false);
void Resume();
void Pause();
unsigned int GetAttached();
void DoState(u8 **ptr, PointerWrap::Mode mode);
@ -42,8 +53,10 @@ void Update(int _number);
namespace WiimoteReal
{
void Initialize();
void Initialize(bool wait = false);
void Shutdown();
void Resume();
void Pause();
void Refresh();
void LoadSettings();

View file

@ -72,6 +72,7 @@ void Nunchuk::GetState(u8* const data, const bool focus)
m_stick->GetState(&ncdata->jx, &ncdata->jy, 0x80, focus ? 127 : 0);
AccelData accel;
accel_cal* calib = (accel_cal*)&reg[0x20];
// tilt
EmulateTilt(&accel, m_tilt, focus);
@ -81,7 +82,7 @@ void Nunchuk::GetState(u8* const data, const bool focus)
// swing
EmulateSwing(&accel, m_swing);
// shake
EmulateShake(&accel, m_shake, m_shake_step);
EmulateShake(&accel, calib, m_shake, m_shake_step);
// buttons
m_buttons->GetState(&ncdata->bt, nunchuk_button_bitmasks);
}
@ -119,7 +120,6 @@ void Nunchuk::GetState(u8* const data, const bool focus)
}
wm_accel* dt = (wm_accel*)&ncdata->ax;
accel_cal* calib = (accel_cal*)&reg[0x20];
dt->x = u8(trim(accel.x * (calib->one_g.x - calib->zero_g.x) + calib->zero_g.x));
dt->y = u8(trim(accel.y * (calib->one_g.y - calib->zero_g.y) + calib->zero_g.y));
dt->z = u8(trim(accel.z * (calib->one_g.z - calib->zero_g.z) + calib->zero_g.z));

View file

@ -29,15 +29,662 @@
#include "Attachment/Attachment.h"
/* Bit shift conversions */
static u32 swap24(const u8* src)
{
return (src[0] << 16) | (src[1] << 8) | src[2];
}
namespace WiimoteEmu
{
void Spy(Wiimote* wm_, const void* data_, int size_)
{
#if 0
// enable log
bool logCom = true;
bool logData = true;
bool logMP = false;
bool logAudio = false;
std::string Name, TmpData;
static int c;
int size;
u16 SampleValue;
bool AudioData = false;
bool DataReport = false;
static std::queue<u32> dataRep;
static u8 dataReply[3] = {0};
bool emu = wm_;
static Wiimote* wm = 0;
// a container for f.e. the extension encryption key
if (!wm_ && !wm)
wm = new Wiimote(0);
else
wm = wm_;
// ignore emulated Wiimote data
if (emu) return;
const hid_packet* const hidp = (hid_packet*)data_;
const wm_report* const sr = (wm_report*)hidp->data;
// use a non-pointer array because that makes read syntax shorter
u8 data[32] = {};
memcpy(data, data_, size_);
switch(data[1])
{
case WM_RUMBLE:
size = 1;
if (logCom) Name.append("WM_RUMBLE");
break;
case WM_LEDS:
size = sizeof(wm_leds);
if (logCom) Name.append("WM_LEDS");
break;
case WM_REPORT_MODE:
size = sizeof(wm_report_mode);
if (logCom) Name.append("WM_REPORT_MODE");
ERROR_LOG(CONSOLE, "WM_REPORT_MODE: 0x%02x", data[3]);
break;
case WM_IR_PIXEL_CLOCK:
if (logCom) Name.append("WM_IR_PIXEL_CLOCK");
break;
case WM_SPEAKER_ENABLE:
if (logCom) Name.append("WM_SPEAKER_ENABLE");
NOTICE_LOG(CONSOLE, "Speaker on: %d", sr->enable);
break;
case WM_REQUEST_STATUS:
size = sizeof(wm_request_status);
if (logCom) Name.append("WM_REQUEST_STATUS");
NOTICE_LOG(CONSOLE, "WM_REQUEST_STATUS: %s", ArrayToString(data, size+2, 0).c_str());
break;
case WM_WRITE_DATA:
{
if (logCom) Name.append("W 0x16");
size = sizeof(wm_write_data);
wm_write_data* wd = (wm_write_data*)sr->data;
u32 address = Common::swap24(wd->address);
address &= ~0x010000;
switch(data[2] >> 0x01)
{
case WM_SPACE_EEPROM:
if (logCom) Name.append(" REG_EEPROM"); break;
case WM_SPACE_REGS1:
case WM_SPACE_REGS2: {
const u8 region_offset = (u8)address;
void *region_ptr = NULL;
int region_size = 0;
switch(data[3])
{
case 0xa2:
if (logCom)
{
Name.append(" REG_SPEAKER");
if(data[6] == 7)
{
//INFO_LOG(CONSOLE, "Sound configuration:");
if(data[8] == 0x00)
{
//memcpy(&SampleValue, &data[9], 2);
//NOTICE_LOG(CONSOLE, " Data format: 4-bit ADPCM (%i Hz)", 6000000 / SampleValue);
//NOTICE_LOG(CONSOLE, " Volume: %02i%%", (data[11] / 0x40) * 100);
}
else if (data[8] == 0x40)
{
//memcpy(&SampleValue, &data[9], 2);
//NOTICE_LOG(CONSOLE, " Data format: 8-bit PCM (%i Hz)", 12000000 / SampleValue);
//NOTICE_LOG(CONSOLE, " Volume: %02i%%", (data[11] / 0xff) * 100);
}
}
}
break;
case 0xa4:
if (logCom) Name.append(" REG_EXT");
// Update the encryption mode
if (data[5] == 0xf0) {
if (!emu)
wm->m_reg_ext.encryption = wd->data[0];
//NOTICE_LOG(CONSOLE, "Extension encryption: %u", wm->m_reg_ext.encryption);
}
region_ptr = &wm->m_reg_ext;
break;
case 0xa6 :
if (logCom) Name.append(" REG_M+");
// update the encryption mode
if (data[5] == 0xf0) {
if (!emu)
wm->m_reg_motion_plus.activated = wd->data[0];
//NOTICE_LOG(CONSOLE, "Extension enryption: %u", wm->m_reg_ext.encryption);
}
region_ptr = &wm->m_reg_motion_plus;
break;
case 0xb0:
if (logCom) Name.append(" REG_IR"); break;
}
// save register
if (!emu && region_ptr)
memcpy((u8*)region_ptr + region_offset, wd->data, wd->size);
// save key
if (region_offset >= 0x40 && region_offset <= 0x4c) {
if(!emu)
wiimote_gen_key(&wm->m_ext_key, wm->m_reg_ext.encryption_key);
INFO_LOG(CONSOLE, "Writing key: %s", ArrayToString((u8*)&wm->m_ext_key, sizeof(wm->m_ext_key), 0, 30).c_str());
}
if (data[3] == 0xa4 || data[3] == 0xa6) {
//DEBUG_LOG(CONSOLE, "M+: %s", ArrayToString((u8*)&wm->m_reg_motion_plus, sizeof(wm->m_reg_motion_plus), 0, 30).c_str());
//DEBUG_LOG(CONSOLE, "M+: %s", ArrayToString((u8*)&wm->m_reg_motion_plus.ext_identifier, sizeof(wm->m_reg_motion_plus.ext_identifier), 0, 30).c_str());
NOTICE_LOG(CONSOLE, "W[0x%02x 0x%02x|%d]: %s", data[3], region_offset, wd->size, ArrayToString(wd->data, wd->size, 0).c_str());
}
break;
}
}
break;
}
case WM_READ_DATA:
{
if (logCom) Name.append("R");
size = sizeof(wm_read_data);
wm_read_data* rd = (wm_read_data*)sr->data;
u32 address = Common::swap24(rd->address);
u8 addressLO = address & 0xFFFF;
address &= 0xFEFFFF;
u16 size = Common::swap16(rd->size);
u8 *const block = new u8[size];
void *region_ptr = NULL;
dataRep.push(((data[2]>>1)<<16) + ((data[3])<<8) + addressLO);
switch(data[2]>>1)
{
case WM_SPACE_EEPROM:
if (logCom) Name.append(" REG_EEPROM");
if (!emu)
memcpy(block, wm->m_eeprom + address, size);
break;
case WM_SPACE_REGS1:
case WM_SPACE_REGS2:
// ignore second byte for extension area
if (address>>16 == 0xA4) address &= 0xFF00FF;
const u8 region_offset = (u8)address;
switch(data[3])
{
case 0xa2:
if (logCom) Name.append(" REG_SPEAKER");
region_ptr = &wm->m_reg_speaker;
break;
case 0xa4:
if (logCom) Name.append(" REG_EXT");
region_ptr = &wm->m_reg_motion_plus;
break;
case 0xa6:
if (logCom) Name.append(" REG_M+");
region_ptr = &wm->m_reg_motion_plus;
break;
case 0xb0:
if (logCom) Name.append(" REG_IR");
region_ptr = &wm->m_reg_ir;
break;
}
//if (!emu && region_ptr)
//memcpy(block, (u8*)region_ptr + region_offset, size);
//WARN_LOG(CONSOLE, "READING[0x%02x 0x%02x|%d]: %s", data[3], region_offset, size, ArrayToString(block, size, 0, 30).c_str());
break;
}
break;
}
case WM_WRITE_SPEAKER_DATA:
if (logCom) Name.append("WM_SPEAKER_DATA");
size = 21;
break;
case WM_SPEAKER_MUTE:
if (logCom) Name.append("WM_SPEAKER");
size = 1;
NOTICE_LOG(CONSOLE, "Speaker mute: %d", sr->enable);
break;
case WM_IR_LOGIC:
if (logCom) Name.append("WM_IR");
size = 1;
break;
case WM_STATUS_REPORT:
size = sizeof(wm_status_report);
Name = "WM_STATUS_REPORT";
//INFO_LOG(CONSOLE, "WM_STATUS_REPORT: %s", ArrayToString(data, size+2, 0).c_str());
{
wm_status_report* pStatus = (wm_status_report*)(data + 2);
ERROR_LOG(CONSOLE, ""
"Statusreport extension: %i",
//"Speaker enabled: %i"
//"IR camera enabled: %i"
//"LED 1: %i\n"
//"LED 2: %i\n"
//"LED 3: %i\n"
//"LED 4: %i\n"
//"Battery low: %i\n"
//"Battery level: %i",
pStatus->extension
//pStatus->speaker,
//pStatus->ir,
//(pStatus->leds >> 0),
//(pStatus->leds >> 1),
//(pStatus->leds >> 2),
//(pStatus->leds >> 3),
//pStatus->battery_low,
//pStatus->battery
);
}
break;
case WM_READ_DATA_REPLY:
{
size = sizeof(wm_read_data_reply);
Name = "R_REPLY";
u8 data2[32];
memset(data2, 0, sizeof(data2));
memcpy(data2, data, size_);
wm_read_data_reply* const rdr = (wm_read_data_reply*)(data2 + 2);
bool decrypted = false;
if(!dataRep.empty())
{
dataReply[0] = (dataRep.front()>>16)&0x00FF;
dataReply[1] = (dataRep.front()>>8)&0x00FF;
dataReply[2] = dataRep.front()&0x00FF;
dataRep.pop();
}
switch(dataReply[0])
{
case WM_SPACE_EEPROM:
if (logCom)
Name.append(" REG_EEPROM");
// Wiimote calibration
if(data[4] == 0xf0 && data[5] == 0x00 && data[6] == 0x10) {
if(data[6] == 0x10) {
accel_cal* calib = (accel_cal*)&rdr->data[6];
ERROR_LOG(CONSOLE, "Wiimote calibration:");
//SERROR_LOG(CONSOLE, "%s", ArrayToString(rdr->data, rdr->size).c_str());
ERROR_LOG(CONSOLE, "Cal_zero.x: %i", calib->zero_g.x);
ERROR_LOG(CONSOLE, "Cal_zero.y: %i", calib->zero_g.y);
ERROR_LOG(CONSOLE, "Cal_zero.z: %i", calib->zero_g.z);
ERROR_LOG(CONSOLE, "Cal_g.x: %i", calib->one_g.x);
ERROR_LOG(CONSOLE, "Cal_g.y: %i", calib->one_g.y);
ERROR_LOG(CONSOLE, "Cal_g.z: %i", calib->one_g.z);
// save
if (!emu)
memcpy(wm->m_eeprom + 0x16, rdr->data + 6, rdr->size);
}
}
break;
case WM_SPACE_REGS1:
case WM_SPACE_REGS2:
switch(dataReply[1])
{
case 0xa2: if (logCom) Name.append(" REG_SPEAKER"); break;
case 0xa4: if (logCom) Name.append(" REG_EXT"); break;
case 0xa6: if (logCom) Name.append(" REG_M+"); break;
case 0xb0: if (logCom) Name.append(" REG_IR"); break;
}
}
// save key
if (!emu && rdr->address>>8 == 0x40)
{
memcpy(((u8*)&wm->m_reg_ext.encryption_key), rdr->data, rdr->size+1);
wiimote_gen_key(&wm->m_ext_key, wm->m_reg_ext.encryption_key);
NOTICE_LOG(CONSOLE, "Reading key: %s", ArrayToString(((u8*)&wm->m_ext_key), sizeof(wm->m_ext_key), 0, 30).c_str());
}
// select decryption
//if(((!wm->GetMotionPlusActive() && ((u8*)&wm->m_reg_ext)[0xf0] == 0xaa) || (wm->GetMotionPlusActive() && ((u8*)&wm->m_reg_motion_plus)[0xf0] == 0xaa)) && rdr->address>>8 < 0xf0) {
//if(((((u8*)&wm->m_reg_ext)[0xf0] == 0xaa) || ((u8*)&wm->m_reg_motion_plus)[0xf0] == 0xaa) && rdr->address>>8 < 0xf0) {
//if(!wm->GetMotionPlusActive() && ((u8*)&wm->m_reg_ext)[0xf0] == 0xaa && rdr->address>>8 < 0xf0) {
//if(!wm->GetMotionPlusActive() && ((u8*)&wm->m_reg_ext)[0xf0] == 0xaa) {
// SWARN_LOG(CONSOLE, "key %s", ArrayToString(((u8*)&wm->m_ext_key), sizeof(wm->m_ext_key), 0, 30).c_str());
// SWARN_LOG(CONSOLE, "decrypt %s", ArrayToString(rdr->data, rdr->size+1, 0, 30).c_str());
// wiimote_decrypt(&wm->m_ext_key, rdr->data, dataReply[2]&0xffff, rdr->size+1);
// SWARN_LOG(CONSOLE, "decrypt %s", ArrayToString(rdr->data, rdr->size+1, 0, 30).c_str());
// decrypted = true;
//}
// save data
if (!emu && !rdr->error)
{
//if (dataReply[1] == 0xa4 && wm->GetMotionPlusActive())
//memcpy(&((u8*)&wm->m_reg_motion_plus)[rdr->address>>8], rdr->data, rdr->size+1);
//if (dataReply[1] == 0xa4 && !wm->GetMotionPlusActive())
//if (dataReply[1] == 0xa4)
// memcpy(&((u8*)&wm->m_reg_ext)[rdr->address>>8], rdr->data, rdr->size+1);
//if (!wm->GetMotionPlusActive() && wm->GetMotionPlusAttached())
//if (dataReply[1] == 0xa6)
// memcpy(&((u8*)&wm->m_reg_motion_plus)[rdr->address>>8], rdr->data, rdr->size+1);
//INFO_LOG(CONSOLE, "Saving[0x%2x:0x%2x]: %s", dataReply[1], rdr->address>>8, ArrayToString(rdr->data, rdr->size+1).c_str());
}
if (!rdr->error && rdr->address>>8 >= 0xf0 && rdr->address>>8 <= 0xff)
{
//INFO_LOG(CONSOLE, "Extension ID: %s", ArrayToString(rdr->data, rdr->size+1).c_str());
}
// Nunchuck calibration
if(data[4] == 0xf0 && data[5] == 0x00 && (data[6] == 0x20 || data[6] == 0x30))
{
// log
//TmpData = StringFromFormat("Read[%s] (enc): %s", (Emu ? "Emu" : "Real"), ArrayToString(data, size + 2).c_str());
// decrypt
//if(((u8*)&wm->m_reg_ext)[0xf0] == 0xaa) {
// wiimote_decrypt(&wm->m_ext_key, &data[0x07], 0x00, (data[4] >> 0x04) + 1);
//if (wm->m_extension->name == "NUNCHUCK") {
// INFO_LOG(CONSOLE, "\nGame got the Nunchuck calibration:\n");
// INFO_LOG(CONSOLE, "Cal_zero.x: %i\n", data[7 + 0]);
// INFO_LOG(CONSOLE, "Cal_zero.y: %i\n", data[7 + 1]);
// INFO_LOG(CONSOLE, "Cal_zero.z: %i\n", data[7 + 2]);
// INFO_LOG(CONSOLE, "Cal_g.x: %i\n", data[7 + 4]);
// INFO_LOG(CONSOLE, "Cal_g.y: %i\n", data[7 + 5]);
// INFO_LOG(CONSOLE, "Cal_g.z: %i\n", data[7 + 6]);
// INFO_LOG(CONSOLE, "Js.Max.x: %i\n", data[7 + 8]);
// INFO_LOG(CONSOLE, "Js.Min.x: %i\n", data[7 + 9]);
// INFO_LOG(CONSOLE, "Js.Center.x: %i\n", data[7 + 10]);
// INFO_LOG(CONSOLE, "Js.Max.y: %i\n", data[7 + 11]);
// INFO_LOG(CONSOLE, "Js.Min.y: %i\n", data[7 + 12]);
// INFO_LOG(CONSOLE, "JS.Center.y: %i\n\n", data[7 + 13]);
//}
//else // g_Config.bClassicControllerConnected {
// INFO_LOG(CONSOLE, "\nGame got the Classic Controller calibration:\n");
// INFO_LOG(CONSOLE, "Lx.Max: %i\n", data[7 + 0]);
// INFO_LOG(CONSOLE, "Lx.Min: %i\n", data[7 + 1]);
// INFO_LOG(CONSOLE, "Lx.Center: %i\n", data[7 + 2]);
// INFO_LOG(CONSOLE, "Ly.Max: %i\n", data[7 + 3]);
// INFO_LOG(CONSOLE, "Ly.Min: %i\n", data[7 + 4]);
// INFO_LOG(CONSOLE, "Ly.Center: %i\n", data[7 + 5]);
// INFO_LOG(CONSOLE, "Rx.Max.x: %i\n", data[7 + 6]);
// INFO_LOG(CONSOLE, "Rx.Min.x: %i\n", data[7 + 7]);
// INFO_LOG(CONSOLE, "Rx.Center.x: %i\n", data[7 + 8]);
// INFO_LOG(CONSOLE, "Ry.Max.y: %i\n", data[7 + 9]);
// INFO_LOG(CONSOLE, "Ry.Min: %i\n", data[7 + 10]);
// INFO_LOG(CONSOLE, "Ry.Center: %i\n\n", data[7 + 11]);
// INFO_LOG(CONSOLE, "Lt.Neutral: %i\n", data[7 + 12]);
// INFO_LOG(CONSOLE, "Rt.Neutral %i\n\n", data[7 + 13]);
//}
// save values
if (!emu)
{
// Save to registry
if(data[7 + 0] != 0xff)
{
//memcpy((u8*)&wm->m_reg_ext.calibration, &data[7], 0x10);
//memcpy((u8*)&wm->m_reg_ext.unknown3, &data[7], 0x10);
}
// Save the default values that should work with Wireless Nunchucks
else
{
//WiimoteEmu::SetDefaultExtensionRegistry();
}
//WiimoteEmu::UpdateEeprom();
}
// third party Nunchuck
else if(data[7] == 0xff)
{
//memcpy(wm->m_reg_ext + 0x20, WiimoteEmu::wireless_nunchuck_calibration, sizeof(WiimoteEmu::wireless_nunchuck_calibration));
//memcpy(wm->m_reg_ext + 0x30, WiimoteEmu::wireless_nunchuck_calibration, sizeof(WiimoteEmu::wireless_nunchuck_calibration));
}
// print encrypted data
//INFO_LOG(CONSOLE, "WM_READ_DATA_REPLY: Extension calibration: %s", TmpData.c_str());
}
if (dataReply[1] == 0xa4 || dataReply[1] == 0xa6)
{
if(rdr->error == 7 || rdr->error == 8)
{
WARN_LOG(CONSOLE, "R%s[0x%02x 0x%02x]: e-%d", decrypted?"*":"", dataReply[1], rdr->address>>8, rdr->error);
}
else
{
WARN_LOG(CONSOLE, "R%s[0x%02x 0x%02x|%d]: %s", decrypted?"*":"", dataReply[1], rdr->address>>8, rdr->size+1, ArrayToString(rdr->data, rdr->size+1, 0).c_str());
}
}
break;
}
case WM_ACK_DATA:
size = sizeof(wm_acknowledge);
Name = "WM_ACK_DATA";
//INFO_LOG(CONSOLE, "ACK 0x%02x", data[4]);
break;
case WM_REPORT_CORE:
size = sizeof(wm_report_core);
DataReport = true;
break;
case WM_REPORT_CORE_ACCEL:
size = sizeof(wm_report_core_accel);
DataReport = true;
break;
case WM_REPORT_CORE_EXT8:
size = sizeof(wm_report_core_accel_ir12);
DataReport = true;
break;
case WM_REPORT_CORE_ACCEL_IR12:
size = sizeof(wm_report_core_accel_ir12);
DataReport = true;
break;
case WM_REPORT_CORE_EXT19:
size = sizeof(wm_report_core_accel_ext16);
DataReport = true;
break;
case WM_REPORT_CORE_ACCEL_EXT16:
size = sizeof(wm_report_core_accel_ext16);
DataReport = true;
break;
case WM_REPORT_CORE_IR10_EXT9:
size = sizeof(wm_report_core_accel_ir10_ext6);
DataReport = true;
break;
case WM_REPORT_CORE_ACCEL_IR10_EXT6:
size = sizeof(wm_report_core_accel_ir10_ext6);
DataReport = true;
break;
default:
size = 15;
NOTICE_LOG(CONSOLE, "Debugging[%s]: Unknown channel 0x%02x", (emu ? "E" : "R"), data[1]);
break;
}
//if (DataReport && wm->GetMotionPlusActive())
//{
// if (data[1] == WM_REPORT_CORE_ACCEL_IR10_EXT6)
// static bool extension = false;
// if (extension != (bool)(data[17+4]&1))
// ERROR_LOG(CONSOLE, "Datareport extension %d", data[17+4]&1);
// extension = data[17+4]&1;
//}
if (!DataReport && logCom && size <= 30)
{
ERROR_LOG_S(CONSOLE, "Com[%s] %s: %s", (emu ? "E" : "R"), Name.c_str(), ArrayToString(data, size + 2, 0).c_str());
}
if (logAudio && AudioData)
{
//DEBUG_LOG(CONSOLE, "%s: %s\n", Name.c_str(), ArrayToString(data, std::min(10,size), 0, 30).c_str());
}
if (DataReport && (logData || logMP))
{
// decrypt extension data
//if (data[1] == 0x37 && !wm->GetMotionPlusActive())
//if (data[1] == 0x37)
// wiimote_decrypt(&wm->m_ext_key, &data[17], 0x00, 0x06);
//if (data[1] == 0x35)
// wiimote_decrypt(&wm->m_ext_key, &data[7], 0x00, 0x06);
//if (data[1] == 0x35 || data[1] == 0x37)
//{
// if (!g_DebugMP && mp->is_mp_data) return;
// if (!g_DebugData && !mp->is_mp_data) return;
//}
std::string SCore = "", SAcc = "", SIR = "", SExt = "", SExtID = "";
wm_core* core = (wm_core*)sr->data;
accel_cal* calib = (accel_cal*)&wm->m_eeprom[0x16];
wm_accel* accel = (wm_accel*)&data[4];
//SCore = StringFromFormat(
// "%d %d %d %d ",
// core->xL,
// core->yL,
// core->zL,
// core->unknown);
SAcc = StringFromFormat(
//"%3d %3d %3d"
//" | %3d %3d %3d"
//" | %3d %3d %3d"
"| %5.2f %5.2f %5.2f"
//, calib->zero_g.x, calib->zero_g.y, calib->zero_g.z
//, (calib->zero_g.x<<2) + calib->zero_g.xL, (calib->zero_g.y<<2) + calib->zero_g.yL, (calib->zero_g.z<<2) + calib->zero_g.zL
//, calib->one_g.x, calib->one_g.y, calib->one_g.z
//, (calib->one_g.x<<2) + calib->one_g.xL, (calib->one_g.y<<2) + calib->one_g.yL, (calib->one_g.z<<2) + calib->one_g.zL
//, accel->x, accel->y, accel->z
//, (accel->x<<2) + core->xL, (accel->y<<2) + core->yL, (accel->z<<2) + core->zL
, (accel->x - calib->zero_g.x) / float(calib->one_g.x-calib->zero_g.x), (accel->y - calib->zero_g.y) / float(calib->one_g.y-calib->zero_g.y), (accel->z - calib->zero_g.z) / float(calib->one_g.z-calib->zero_g.z));
NOTICE_LOG(CONSOLE, "%d", size);
if (data[1] == WM_REPORT_CORE_ACCEL_IR12)
{
wm_ir_extended *ir = (wm_ir_extended*)&data[7];
SIR = StringFromFormat(
"%4u %4u | %u"
, ir->x | ir->xhi << 8
, ir->y | ir->yhi << 8
, ir->size);
}
if (data[1] == WM_REPORT_CORE_ACCEL_EXT16)
{
wm_extension *nc = (wm_extension*)&data[7];
SExt = StringFromFormat(
"%02x %02x | %02x %02x %02x | %02x"
, nc->jx, nc->jy
, nc->ax, nc->ay, nc->az
, nc->bt);
}
if (data[1] == WM_REPORT_CORE_ACCEL_IR10_EXT6)
{
wm_ir_basic *ir = (wm_ir_basic*)&data[7];
SIR = StringFromFormat(
"%4u %4u %4u %4u"
, ir->x1 | ir->x1hi << 8
, ir->y1 | ir->y1hi << 8
, ir->x2 | ir->x2hi << 8
, ir->y2 | ir->y1hi << 8);
/*
wm_motionplus *mp = (wm_motionplus*)&data[17];
wm_nc_mp *nc_mp = (wm_nc_mp *)&data[17];
if (mp->is_mp_data)
{
SExt = StringFromFormat(""
//"%02x %02x %02x %02x %02x %02x"
//"| %04x %04x %04x
" %5.2f %5.2f %5.2f"
" %s%s%s"
//, mp->roll1, mp->roll2
//, mp->pitch1, mp->pitch2
//, mp->yaw1, mp->yaw2
//, mp->pitch2<<8 | mp->pitch1
//, mp->roll2<<8 | mp->roll1
//, mp->yaw2<<8 | mp->yaw1
//, mp->pitch2<<8 | mp->pitch1
//, mp->roll2<<8 | mp->roll1
//, mp->yaw2<<8 | mp->yaw1
, float((mp->pitch2<<8 | mp->pitch1) - 0x1f7f) / float(0x1fff)
, float((mp->roll2<<8 | mp->roll1) - 0x1f7f) / float(0x1fff)
, float((mp->yaw2<<8 | mp->yaw1) - 0x1f7f) / float(0x1fff)
, mp->pitch_slow?"*":" ", mp->roll_slow?"*":" ", mp->yaw_slow?"*":" ");
}
else
{
SExt = StringFromFormat(
"%02x %02x | %02x %02x | %02x %02x %02x | %02x %02x %02x",
nc_mp->bz, nc_mp->bc,
nc_mp->jx, nc_mp->jy,
nc_mp->ax+nc_mp->axL, nc_mp->ay+nc_mp->ayL, (nc_mp->az<<1)+nc_mp->azL);
}
SExtID = StringFromFormat(
"[%s|%d|%d]"
, mp->is_mp_data ? "+" : "e"
, mp->is_mp_data ? mp->extension_connected : nc_mp->extension_connected
, wm->m_extension->active_extension);
*/
//DEBUG_LOG_S(CONSOLE, "M+ %d Extension %d %d %s", mp->is_mp_data, mp->is_mp_data ?
// mp->extension_connected : ((wm_nc_mp*)&data[17])->extension_connected, wm->m_extension->active_extension,
// ArrayToString(((u8*)&wm->m_reg_motion_plus.ext_identifier), sizeof(wm->m_reg_motion_plus.ext_identifier), 0).c_str());
}
// select log data
WARN_LOG_S(CONSOLE, "Data"
"[%s]"
" | id %s"
" | %s"
" | c %s"
" | a %s"
" | ir %s"
" | ext %s"
//" | %s"
//" | %s"
//" | %s"
, (emu ? "E" : "R")
, SExtID.c_str()
, ArrayToString(data, 2, 0).c_str()
, SCore.c_str()
, SAcc.c_str()
, SIR.c_str()
, SExt.c_str()
//, ArrayToString(&data[4], 3, 0).c_str()
//, (accel->x - 0x7f) / float(0xff), (accel->y - 0x7f) / float(0xff), (accel->z - 0x7f) / float(0xff)
//, ArrayToString(&data[17], 6, 0).c_str(),
);
}
#endif
}
void Wiimote::ReportMode(const wm_report_mode* const dr)
{
//INFO_LOG(WIIMOTE, "Set data report mode");
@ -64,7 +711,7 @@ void Wiimote::ReportMode(const wm_report_mode* const dr)
an Input Report back to the Wii. Input and Output is from the Wii's
perspective, Output means data to the Wiimote (from the Wii), Input means
data from the Wiimote.
The call browser:
1. Wiimote_InterruptChannel > InterruptChannel > HidOutputReport
@ -113,7 +760,8 @@ void Wiimote::HidOutputReport(const wm_report* const sr, const bool send_ack)
break;
case WM_REQUEST_STATUS : // 0x15
RequestStatus((wm_request_status*)sr->data);
if (WIIMOTE_SRC_EMU & g_wiimote_sources[m_index])
RequestStatus((wm_request_status*)sr->data);
return; // sends its own ack
break;
@ -122,7 +770,8 @@ void Wiimote::HidOutputReport(const wm_report* const sr, const bool send_ack)
break;
case WM_READ_DATA : // 0x17
ReadData((wm_read_data*)sr->data);
if (WIIMOTE_SRC_EMU & g_wiimote_sources[m_index])
ReadData((wm_read_data*)sr->data);
return; // sends its own ack
break;
@ -164,7 +813,7 @@ void Wiimote::HidOutputReport(const wm_report* const sr, const bool send_ack)
}
// send ack
if (send_ack)
if (send_ack && WIIMOTE_SRC_EMU & g_wiimote_sources[m_index])
SendAck(sr->wm);
}
@ -231,7 +880,7 @@ void Wiimote::RequestStatus(const wm_request_status* const rs)
*(wm_status_report*)(data + 2) = m_status;
// hybrid wiimote stuff
if (WIIMOTE_SRC_HYBRID == g_wiimote_sources[m_index] && (m_extension->switch_extension <= 0))
if (WIIMOTE_SRC_REAL & g_wiimote_sources[m_index] && (m_extension->switch_extension <= 0))
{
using namespace WiimoteReal;
@ -253,7 +902,7 @@ void Wiimote::RequestStatus(const wm_request_status* const rs)
/* Write data to Wiimote and Extensions registers. */
void Wiimote::WriteData(const wm_write_data* const wd)
{
u32 address = swap24(wd->address);
u32 address = Common::swap24(wd->address);
// ignore the 0x010000 bit
address &= ~0x010000;
@ -290,7 +939,7 @@ void Wiimote::WriteData(const wm_write_data* const wd)
}
}
break;
case WM_SPACE_REGS1 :
case WM_SPACE_REGS2 :
{
@ -354,7 +1003,7 @@ void Wiimote::WriteData(const wm_write_data* const wd)
if (&m_reg_ext == region_ptr)
{
// Run the key generation on all writes in the key area, it doesn't matter
// Run the key generation on all writes in the key area, it doesn't matter
// that we send it parts of a key, only the last full key will have an effect
if (address >= 0xa40040 && address <= 0xa4004c)
wiimote_gen_key(&m_ext_key, m_reg_ext.encryption_key);
@ -381,9 +1030,9 @@ void Wiimote::WriteData(const wm_write_data* const wd)
}
/* Read data from Wiimote and Extensions registers. */
void Wiimote::ReadData(const wm_read_data* const rd)
void Wiimote::ReadData(const wm_read_data* const rd)
{
u32 address = swap24(rd->address);
u32 address = Common::swap24(rd->address);
u16 size = Common::swap16(rd->size);
// ignore the 0x010000 bit
@ -391,10 +1040,10 @@ void Wiimote::ReadData(const wm_read_data* const rd)
// hybrid wiimote stuff
// relay the read data request to real-wiimote
if (WIIMOTE_SRC_HYBRID == g_wiimote_sources[m_index] && ((0xA4 != (address >> 16)) || (m_extension->switch_extension <= 0)))
if (WIIMOTE_SRC_REAL & g_wiimote_sources[m_index] && ((0xA4 != (address >> 16)) || (m_extension->switch_extension <= 0)))
{
WiimoteReal::InterruptChannel(m_index, m_reporting_channel, ((u8*)rd) - 2, sizeof(wm_read_data) + 2); // hacky
// don't want emu-wiimote to send reply
return;
}
@ -408,9 +1057,9 @@ void Wiimote::ReadData(const wm_read_data* const rd)
{
//PanicAlert("ReadData: reading from EEPROM: address: 0x%x size: 0x%x", address, size);
// Read from EEPROM
if (address + size >= WIIMOTE_EEPROM_FREE_SIZE)
if (address + size >= WIIMOTE_EEPROM_FREE_SIZE)
{
if (address + size > WIIMOTE_EEPROM_SIZE)
if (address + size > WIIMOTE_EEPROM_SIZE)
{
PanicAlert("ReadData: address + size out of bounds");
delete [] block;
@ -503,7 +1152,7 @@ void Wiimote::ReadData(const wm_read_data* const rd)
}
// want the requested address, not the above modified one
rr.address = swap24(rd->address);
rr.address = Common::swap24(rd->address);
rr.size = size;
//rr.channel = _channelID;
rr.position = 0;
@ -643,6 +1292,21 @@ void Wiimote::DoState(PointerWrap& p)
}
}
p.DoMarker("Wiimote");
if (p.GetMode() == PointerWrap::MODE_READ)
RealState();
}
// load real Wiimote state
void Wiimote::RealState()
{
using namespace WiimoteReal;
if (g_wiimotes[m_index])
{
g_wiimotes[m_index]->SetChannel(m_reporting_channel);
g_wiimotes[m_index]->EnableDataReporting(m_reporting_mode);
}
}
}

View file

@ -86,6 +86,7 @@ const ReportFeatures reporting_mode_features[] =
};
void EmulateShake(AccelData* const accel
, accel_cal* const calib
, ControllerEmu::Buttons* const buttons_group
, u8* const shake_step )
{
@ -94,7 +95,7 @@ void EmulateShake(AccelData* const accel
auto const shake_step_max = 15;
// peak G-force
auto const shake_intensity = 3.f;
double shake_intensity;
// shake is a bitfield of X,Y,Z shake button states
static const unsigned int btns[] = { 0x01, 0x02, 0x04 };
@ -105,6 +106,9 @@ void EmulateShake(AccelData* const accel
{
if (shake & (1 << i))
{
double zero = double((&(calib->zero_g.x))[i]);
double one = double((&(calib->one_g.x))[i]);
shake_intensity = max(zero / (one - zero), (255.f - zero) / (one - zero));
(&(accel->x))[i] = std::sin(TAU * shake_step[i] / shake_step_max) * shake_intensity;
shake_step[i] = (shake_step[i] + 1) % shake_step_max;
}
@ -406,6 +410,7 @@ void Wiimote::GetAccelData(u8* const data, u8* const buttons)
const bool has_focus = HAS_FOCUS;
const bool is_sideways = m_options->settings[1]->value != 0;
const bool is_upright = m_options->settings[2]->value != 0;
accel_cal* calib = (accel_cal*)&m_eeprom[0x16];
// ----TILT----
EmulateTilt(&m_accel, m_tilt, has_focus, is_sideways, is_upright);
@ -415,11 +420,10 @@ void Wiimote::GetAccelData(u8* const data, u8* const buttons)
if (has_focus)
{
EmulateSwing(&m_accel, m_swing, is_sideways, is_upright);
EmulateShake(&m_accel, m_shake, m_shake_step);
EmulateShake(&m_accel, calib, m_shake, m_shake_step);
UDPTLayer::GetAcceleration(m_udp, &m_accel);
}
wm_accel* dt = (wm_accel*)data;
accel_cal* calib = (accel_cal*)&m_eeprom[0x16];
double cx,cy,cz;
cx=trim(m_accel.x*(calib->one_g.x-calib->zero_g.x)+calib->zero_g.x);
cy=trim(m_accel.y*(calib->one_g.y-calib->zero_g.y)+calib->zero_g.y);
@ -777,7 +781,10 @@ void Wiimote::Update()
// send data report
if (rptf_size)
{
WiimoteEmu::Spy(this, data, rptf_size);
Core::Callback_WiimoteInterruptChannel(m_index, m_reporting_channel, data, rptf_size);
}
}
void Wiimote::ControlChannel(const u16 _channelID, const void* _pData, u32 _Size)
@ -849,13 +856,15 @@ void Wiimote::InterruptChannel(const u16 _channelID, const void* _pData, u32 _Si
{
const wm_report* const sr = (wm_report*)hidp->data;
if (WIIMOTE_SRC_HYBRID == g_wiimote_sources[m_index])
if (WIIMOTE_SRC_REAL & g_wiimote_sources[m_index])
{
switch (sr->wm)
{
// these two types are handled in RequestStatus() & ReadData()
case WM_REQUEST_STATUS :
case WM_READ_DATA :
if (WIIMOTE_SRC_REAL == g_wiimote_sources[m_index])
WiimoteReal::InterruptChannel(m_index, _channelID, _pData, _Size);
break;
default :

View file

@ -24,6 +24,11 @@
#define WIIMOTE_REG_EXT_SIZE 0x100
#define WIIMOTE_REG_IR_SIZE 0x34
namespace WiimoteReal
{
class Wiimote;
}
namespace WiimoteEmu
{
@ -45,6 +50,7 @@ struct ADPCMState
extern const ReportFeatures reporting_mode_features[];
void EmulateShake(AccelData* const accel_data
, accel_cal* const calib
, ControllerEmu::Buttons* const buttons_group
, u8* const shake_step);
@ -65,6 +71,8 @@ inline double trim(double a)
class Wiimote : public ControllerEmu
{
friend class WiimoteReal::Wiimote;
friend void Spy(Wiimote* wm_, const void* data_, int size_);
public:
enum
@ -91,6 +99,7 @@ public:
void ControlChannel(const u16 _channelID, const void* _pData, u32 _Size);
void DoState(PointerWrap& p);
void RealState();
void LoadDefaults(const ControllerInterface& ciface);
@ -234,6 +243,8 @@ private:
} m_reg_speaker;
};
void Spy(Wiimote* wm_, const void* data_, int size_);
}
#endif

View file

@ -32,9 +32,10 @@ WiimoteScanner::~WiimoteScanner()
void WiimoteScanner::Update()
{}
std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
void WiimoteScanner::FindWiimotes(std::vector<Wiimote*> & found_wiimotes, Wiimote* & found_board)
{
return std::vector<Wiimote*>();
found_wiimotes.clear();
found_board = NULL;
}
bool WiimoteScanner::IsReady() const

View file

@ -63,23 +63,22 @@ WiimoteScanner::~WiimoteScanner()
void WiimoteScanner::Update()
{}
std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
void WiimoteScanner::FindWiimotes(std::vector<Wiimote*> & found_wiimotes, Wiimote* & found_board)
{
std::vector<Wiimote*> found_wiimotes;
// supposedly 1.28 seconds
int const wait_len = 1;
int const max_infos = 255;
inquiry_info scan_infos[max_infos] = {};
auto* scan_infos_ptr = scan_infos;
found_board = NULL;
// Scan for bluetooth devices
int const found_devices = hci_inquiry(device_id, wait_len, max_infos, NULL, &scan_infos_ptr, IREQ_CACHE_FLUSH);
if (found_devices < 0)
{
ERROR_LOG(WIIMOTE, "Error searching for bluetooth devices.");
return found_wiimotes;
return;
}
DEBUG_LOG(WIIMOTE, "Found %i bluetooth device(s).", found_devices);
@ -91,7 +90,7 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
// BT names are a maximum of 248 bytes apparently
char name[255] = {};
if (hci_read_remote_name(device_sock, &scan_infos[i].bdaddr, sizeof(name), name, 0) < 0)
if (hci_read_remote_name(device_sock, &scan_infos[i].bdaddr, sizeof(name), name, 1000) < 0)
{
ERROR_LOG(WIIMOTE, "name request failed");
continue;
@ -119,14 +118,20 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
auto* const wm = new Wiimote;
wm->bdaddr = scan_infos[i].bdaddr;
found_wiimotes.push_back(wm);
NOTICE_LOG(WIIMOTE, "Found wiimote (%s).", bdaddr_str);
if(IsBalanceBoardName(name))
{
found_board = wm;
NOTICE_LOG(WIIMOTE, "Found balance board (%s).", bdaddr_str);
}
else
{
found_wiimotes.push_back(wm);
NOTICE_LOG(WIIMOTE, "Found wiimote (%s).", bdaddr_str);
}
}
}
}
return found_wiimotes;
}
// Connect to a wiimote with a known address.

View file

@ -87,8 +87,8 @@ inline void init_lib()
hid_lib = LoadLibrary(_T("hid.dll"));
if (!hid_lib)
{
PanicAlertT("Failed to load hid.dll");
exit(EXIT_FAILURE);
PanicAlertT("Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin might crash unexpectedly!");
return;
}
HidD_GetHidGuid = (PHidD_GetHidGuid)GetProcAddress(hid_lib, "HidD_GetHidGuid");
@ -98,15 +98,15 @@ inline void init_lib()
if (!HidD_GetHidGuid || !HidD_GetAttributes ||
!HidD_SetOutputReport || !HidD_GetProductString)
{
PanicAlertT("Failed to load hid.dll");
exit(EXIT_FAILURE);
PanicAlertT("Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin might crash unexpectedly!");
return;
}
bthprops_lib = LoadLibrary(_T("bthprops.cpl"));
if (!bthprops_lib)
{
PanicAlertT("Failed to load bthprops.cpl");
exit(EXIT_FAILURE);
PanicAlertT("Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin might crash unexpectedly!");
return;
}
Bth_BluetoothFindDeviceClose = (PBth_BluetoothFindDeviceClose)GetProcAddress(bthprops_lib, "BluetoothFindDeviceClose");
@ -128,8 +128,8 @@ inline void init_lib()
!Bth_BluetoothSetServiceState || !Bth_BluetoothAuthenticateDevice ||
!Bth_BluetoothEnumerateInstalledServices)
{
PanicAlertT("Failed to load bthprops.cpl");
exit(EXIT_FAILURE);
PanicAlertT("Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin might crash unexpectedly!");
return;
}
initialized = true;
@ -138,6 +138,10 @@ inline void init_lib()
namespace WiimoteReal
{
int _IOWrite(HANDLE &dev_handle, OVERLAPPED &hid_overlap_write, enum win_bt_stack_t &stack, const u8* buf, int len);
int _IORead(HANDLE &dev_handle, OVERLAPPED &hid_overlap_read, u8* buf, int index);
template <typename T>
void ProcessWiimotes(bool new_scan, T& callback);
@ -183,7 +187,7 @@ void WiimoteScanner::Update()
// Does not replace already found wiimotes even if they are disconnected.
// wm is an array of max_wiimotes wiimotes
// Returns the total number of found and connected wiimotes.
std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
void WiimoteScanner::FindWiimotes(std::vector<Wiimote*> & found_wiimotes, Wiimote* & found_board)
{
ProcessWiimotes(true, [](HANDLE hRadio, const BLUETOOTH_RADIO_INFO& rinfo, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
{
@ -198,8 +202,6 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
// Get all hid devices connected
HDEVINFO const device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
std::vector<Wiimote*> wiimotes;
SP_DEVICE_INTERFACE_DATA device_data;
device_data.cbSize = sizeof(device_data);
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
@ -214,10 +216,24 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
// Query the data for this device
if (SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
{
{
auto const wm = new Wiimote;
wm->devicepath = detail_data->DevicePath;
wiimotes.push_back(wm);
bool real_wiimote = false, is_bb = false;
CheckDeviceType(wm->devicepath, real_wiimote, is_bb);
if (is_bb)
{
found_board = wm;
}
else if (real_wiimote)
{
found_wiimotes.push_back(wm);
}
else
{
delete wm;
}
}
free(detail_data);
@ -229,7 +245,196 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
//if (!wiimotes.empty())
// SLEEP(2000);
return wiimotes;
}
int CheckDeviceType_Write(HANDLE &dev_handle, const u8* buf, int size, int attempts)
{
OVERLAPPED hid_overlap_write = OVERLAPPED();
hid_overlap_write.hEvent = CreateEvent(NULL, true, false, NULL);
enum win_bt_stack_t stack = MSBT_STACK_UNKNOWN;
DWORD written = 0;
for (; attempts>0; --attempts)
{
if (_IOWrite(dev_handle, hid_overlap_write, stack, buf, size))
{
auto const wait_result = WaitForSingleObject(hid_overlap_write.hEvent, WIIMOTE_DEFAULT_TIMEOUT);
if (WAIT_TIMEOUT == wait_result)
{
WARN_LOG(WIIMOTE, "CheckDeviceType_Write: A timeout occurred on writing to Wiimote.");
CancelIo(dev_handle);
continue;
}
else if (WAIT_FAILED == wait_result)
{
WARN_LOG(WIIMOTE, "CheckDeviceType_Write: A wait error occurred on writing to Wiimote.");
CancelIo(dev_handle);
continue;
}
if (GetOverlappedResult(dev_handle, &hid_overlap_write, &written, TRUE))
{
break;
}
}
}
CloseHandle(hid_overlap_write.hEvent);
return written;
}
int CheckDeviceType_Read(HANDLE &dev_handle, u8* buf, int attempts)
{
OVERLAPPED hid_overlap_read = OVERLAPPED();
hid_overlap_read.hEvent = CreateEvent(NULL, true, false, NULL);
int read = 0;
for (; attempts>0; --attempts)
{
read = _IORead(dev_handle, hid_overlap_read, buf, 1);
if (read > 0)
break;
}
CloseHandle(hid_overlap_read.hEvent);
return read;
}
// A convoluted way of checking if a device is a Wii Balance Board and if it is a connectable Wiimote.
// Because nothing on Windows should be easy.
// (We can't seem to easily identify the bluetooth device an HID device belongs to...)
void WiimoteScanner::CheckDeviceType(std::basic_string<TCHAR> &devicepath, bool &real_wiimote, bool &is_bb)
{
real_wiimote = false;
is_bb = false;
#ifdef SHARE_WRITE_WIIMOTES
std::lock_guard<std::mutex> lk(g_connected_wiimotes_lock);
if (g_connected_wiimotes.count(devicepath) != 0)
return;
#endif
HANDLE dev_handle = CreateFile(devicepath.c_str(),
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED,
NULL);
if (dev_handle == INVALID_HANDLE_VALUE)
return;
// enable to only check for official nintendo wiimotes/bb's
bool check_vidpid = false;
HIDD_ATTRIBUTES attrib;
attrib.Size = sizeof(attrib);
if (!check_vidpid ||
(HidD_GetAttributes(dev_handle, &attrib) &&
(attrib.VendorID == 0x057e) &&
(attrib.ProductID == 0x0306)))
{
int rc = 0;
// max_cycles insures we are never stuck here due to bad coding...
int max_cycles = 20;
u8 buf[MAX_PAYLOAD] = {0};
u8 const req_status_report[] = {WM_SET_REPORT | WM_BT_OUTPUT, WM_REQUEST_STATUS, 0};
// The new way to initialize the extension is by writing 0x55 to 0x(4)A400F0, then writing 0x00 to 0x(4)A400FB
// 52 16 04 A4 00 F0 01 55
// 52 16 04 A4 00 FB 01 00
u8 const disable_enc_pt1_report[MAX_PAYLOAD] = {WM_SET_REPORT | WM_BT_OUTPUT, WM_WRITE_DATA, 0x04, 0xa4, 0x00, 0xf0, 0x01, 0x55};
u8 const disable_enc_pt2_report[MAX_PAYLOAD] = {WM_SET_REPORT | WM_BT_OUTPUT, WM_WRITE_DATA, 0x04, 0xa4, 0x00, 0xfb, 0x01, 0x00};
rc = CheckDeviceType_Write(dev_handle,
disable_enc_pt1_report,
sizeof(disable_enc_pt1_report),
1);
rc = CheckDeviceType_Write(dev_handle,
disable_enc_pt2_report,
sizeof(disable_enc_pt2_report),
1);
rc = CheckDeviceType_Write(dev_handle,
req_status_report,
sizeof(req_status_report),
1);
while (rc > 0 && --max_cycles > 0)
{
if ((rc = CheckDeviceType_Read(dev_handle, buf, 1)) <= 0)
{
// DEBUG_LOG(WIIMOTE, "CheckDeviceType: Read failed...");
break;
}
switch (buf[1])
{
case WM_STATUS_REPORT:
{
real_wiimote = true;
// DEBUG_LOG(WIIMOTE, "CheckDeviceType: Got Status Report");
wm_status_report * wsr = (wm_status_report*)&buf[2];
if (wsr->extension)
{
// Wiimote with extension, we ask it what kind.
u8 read_ext[MAX_PAYLOAD] = {0};
read_ext[0] = WM_SET_REPORT | WM_BT_OUTPUT;
read_ext[1] = WM_READ_DATA;
// Extension type register.
*(u32*)&read_ext[2] = Common::swap32(0x4a400fa);
// Size.
*(u16*)&read_ext[6] = Common::swap16(6);
rc = CheckDeviceType_Write(dev_handle, read_ext, 8, 1);
}
else
{
// Normal Wiimote, exit while and be happy.
rc = -1;
}
break;
}
case WM_ACK_DATA:
{
real_wiimote = true;
//wm_acknowledge * wm = (wm_acknowledge*)&buf[2];
//DEBUG_LOG(WIIMOTE, "CheckDeviceType: Got Ack Error: %X ReportID: %X", wm->errorID, wm->reportID);
break;
}
case WM_READ_DATA_REPLY:
{
// DEBUG_LOG(WIIMOTE, "CheckDeviceType: Got Data Reply");
wm_read_data_reply * wrdr
= (wm_read_data_reply*)&buf[2];
// Check if it has returned what we asked.
if (Common::swap16(wrdr->address) == 0x00fa)
{
real_wiimote = true;
// 0x020420A40000ULL means balance board.
u64 ext_type = (*(u64*)&wrdr->data[0]);
// DEBUG_LOG(WIIMOTE,
// "CheckDeviceType: GOT EXT TYPE %llX",
// ext_type);
is_bb = (ext_type == 0x020420A40000ULL);
}
else
{
ERROR_LOG(WIIMOTE,
"CheckDeviceType: GOT UNREQUESTED ADDRESS %X",
Common::swap16(wrdr->address));
}
// force end
rc = -1;
break;
}
default:
{
// We let read try again incase there is another packet waiting.
// DEBUG_LOG(WIIMOTE, "CheckDeviceType: GOT UNKNOWN REPLY: %X", buf[1]);
break;
}
}
}
}
CloseHandle(dev_handle);
}
bool WiimoteScanner::IsReady() const
@ -355,7 +560,7 @@ bool Wiimote::IsConnected() const
// positive = read packet
// negative = didn't read packet
// zero = error
int Wiimote::IORead(u8* buf)
int _IORead(HANDLE &dev_handle, OVERLAPPED &hid_overlap_read, u8* buf, int index)
{
// Add data report indicator byte (here, 0xa1)
buf[0] = 0xa1;
@ -405,79 +610,97 @@ int Wiimote::IORead(u8* buf)
}
}
WiimoteEmu::Spy(NULL, buf, bytes + 1);
return bytes + 1;
}
// positive = read packet
// negative = didn't read packet
// zero = error
int Wiimote::IORead(u8* buf)
{
return _IORead(dev_handle, hid_overlap_read, buf, index);
}
int _IOWrite(HANDLE &dev_handle, OVERLAPPED &hid_overlap_write, enum win_bt_stack_t &stack, const u8* buf, int len)
{
WiimoteEmu::Spy(NULL, buf, len);
switch (stack)
{
case MSBT_STACK_UNKNOWN:
{
// Try to auto-detect the stack type
stack = MSBT_STACK_BLUESOLEIL;
if (_IOWrite(dev_handle, hid_overlap_write, stack, buf, len))
return 1;
stack = MSBT_STACK_MS;
if (_IOWrite(dev_handle, hid_overlap_write, stack, buf, len))
return 1;
stack = MSBT_STACK_UNKNOWN;
break;
}
case MSBT_STACK_MS:
{
auto result = HidD_SetOutputReport(dev_handle, const_cast<u8*>(buf) + 1, len - 1);
//FlushFileBuffers(dev_handle);
if (!result)
{
auto err = GetLastError();
if (err == 121)
{
// Semaphore timeout
NOTICE_LOG(WIIMOTE, "WiimoteIOWrite[MSBT_STACK_MS]: Unable to send data to the Wiimote");
}
else
{
WARN_LOG(WIIMOTE, "IOWrite[MSBT_STACK_MS]: ERROR: %08x", err);
}
}
return result;
break;
}
case MSBT_STACK_BLUESOLEIL:
{
u8 big_buf[MAX_PAYLOAD];
if (len < MAX_PAYLOAD)
{
std::copy(buf, buf + len, big_buf);
std::fill(big_buf + len, big_buf + MAX_PAYLOAD, 0);
buf = big_buf;
}
ResetEvent(hid_overlap_write.hEvent);
DWORD bytes = 0;
if (WriteFile(dev_handle, buf + 1, MAX_PAYLOAD - 1, &bytes, &hid_overlap_write))
{
// WriteFile always returns true with bluesoleil.
return 1;
}
else
{
auto const err = GetLastError();
if (ERROR_IO_PENDING == err)
{
CancelIo(dev_handle);
}
}
break;
}
}
return 0;
}
int Wiimote::IOWrite(const u8* buf, int len)
{
switch (stack)
{
case MSBT_STACK_UNKNOWN:
{
// Try to auto-detect the stack type
stack = MSBT_STACK_BLUESOLEIL;
if (IOWrite(buf, len))
return 1;
stack = MSBT_STACK_MS;
if (IOWrite(buf, len))
return 1;
stack = MSBT_STACK_UNKNOWN;
break;
}
case MSBT_STACK_MS:
{
auto result = HidD_SetOutputReport(dev_handle, const_cast<u8*>(buf) + 1, len - 1);
//FlushFileBuffers(dev_handle);
if (!result)
{
auto err = GetLastError();
if (err == 121)
{
// Semaphore timeout
NOTICE_LOG(WIIMOTE, "WiimoteIOWrite[MSBT_STACK_MS]: Unable to send data to the Wiimote");
}
else
{
WARN_LOG(WIIMOTE, "IOWrite[MSBT_STACK_MS]: ERROR: %08x", err);
}
}
return result;
break;
}
case MSBT_STACK_BLUESOLEIL:
{
u8 big_buf[MAX_PAYLOAD];
if (len < MAX_PAYLOAD)
{
std::copy(buf, buf + len, big_buf);
std::fill(big_buf + len, big_buf + MAX_PAYLOAD, 0);
buf = big_buf;
}
ResetEvent(hid_overlap_write.hEvent);
DWORD bytes = 0;
if (WriteFile(dev_handle, buf + 1, MAX_PAYLOAD - 1, &bytes, &hid_overlap_write))
{
// WriteFile always returns true with bluesoleil.
return 1;
}
else
{
auto const err = GetLastError();
if (ERROR_IO_PENDING == err)
{
CancelIo(dev_handle);
}
}
break;
}
}
return 0;
return _IOWrite(dev_handle, hid_overlap_write, stack, buf, len);
}
// invokes callback for each found wiimote bluetooth device
@ -498,7 +721,7 @@ void ProcessWiimotes(bool new_scan, T& callback)
BLUETOOTH_FIND_RADIO_PARAMS radioParam;
radioParam.dwSize = sizeof(radioParam);
HANDLE hRadio;
// TODO: save radio(s) in the WiimoteScanner constructor?

View file

@ -116,22 +116,21 @@ WiimoteScanner::~WiimoteScanner()
void WiimoteScanner::Update()
{}
std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
void WiimoteScanner::FindWiimotes(std::vector<Wiimote*> & found_wiimotes, Wiimote* & found_board)
{
// TODO: find the device in the constructor and save it for later
std::vector<Wiimote*> wiimotes;
IOBluetoothHostController *bth;
IOBluetoothDeviceInquiry *bti;
SearchBT *sbt;
NSEnumerator *en;
found_board = NULL;
bth = [[IOBluetoothHostController alloc] init];
if ([bth addressAsString] == nil)
{
WARN_LOG(WIIMOTE, "No bluetooth host controller");
[bth release];
return wiimotes;
return;
}
sbt = [[SearchBT alloc] init];
@ -162,14 +161,20 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
Wiimote *wm = new Wiimote();
wm->btd = dev;
wiimotes.push_back(wm);
if(IsBalanceBoardName([[dev name] UTF8String]))
{
found_board = wm;
}
else
{
found_wiimotes.push_back(wm);
}
}
[bth release];
[bti release];
[sbt release];
return wiimotes;
}
bool WiimoteScanner::IsReady() const

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