GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5757 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak 2010-06-21 03:12:16 +00:00
commit 9e3b653688
30 changed files with 1232 additions and 1163 deletions

View file

@ -126,7 +126,7 @@ void GCPad::SetOutput( const bool on )
void GCPad::LoadDefaults()
{
#define set_control(group, num, str) (group)->controls[num]->control_ref->control_qualifier.name = (str)
#define set_control(group, num, str) (group)->controls[num]->control_ref->expression = (str)
// nvm, do the device part elsewhere
//#ifdef _WIN32