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GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5757 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -126,7 +126,7 @@ void GCPad::SetOutput( const bool on )
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void GCPad::LoadDefaults()
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{
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#define set_control(group, num, str) (group)->controls[num]->control_ref->control_qualifier.name = (str)
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#define set_control(group, num, str) (group)->controls[num]->control_ref->expression = (str)
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// nvm, do the device part elsewhere
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//#ifdef _WIN32
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