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Externals: Add libLZMA.
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231
Externals/liblzma/rangecoder/range_encoder.h
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231
Externals/liblzma/rangecoder/range_encoder.h
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file range_encoder.h
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/// \brief Range Encoder
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///
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// Authors: Igor Pavlov
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// Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef LZMA_RANGE_ENCODER_H
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#define LZMA_RANGE_ENCODER_H
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#include "range_common.h"
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#include "price.h"
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/// Maximum number of symbols that can be put pending into lzma_range_encoder
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/// structure between calls to lzma_rc_encode(). For LZMA, 52+5 is enough
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/// (match with big distance and length followed by range encoder flush).
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#define RC_SYMBOLS_MAX 58
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typedef struct {
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uint64_t low;
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uint64_t cache_size;
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uint32_t range;
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uint8_t cache;
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/// Number of symbols in the tables
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size_t count;
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/// rc_encode()'s position in the tables
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size_t pos;
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/// Symbols to encode
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enum {
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RC_BIT_0,
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RC_BIT_1,
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RC_DIRECT_0,
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RC_DIRECT_1,
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RC_FLUSH,
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} symbols[RC_SYMBOLS_MAX];
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/// Probabilities associated with RC_BIT_0 or RC_BIT_1
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probability *probs[RC_SYMBOLS_MAX];
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} lzma_range_encoder;
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static inline void
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rc_reset(lzma_range_encoder *rc)
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{
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rc->low = 0;
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rc->cache_size = 1;
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rc->range = UINT32_MAX;
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rc->cache = 0;
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rc->count = 0;
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rc->pos = 0;
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}
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static inline void
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rc_bit(lzma_range_encoder *rc, probability *prob, uint32_t bit)
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{
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rc->symbols[rc->count] = bit;
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rc->probs[rc->count] = prob;
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++rc->count;
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}
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static inline void
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rc_bittree(lzma_range_encoder *rc, probability *probs,
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uint32_t bit_count, uint32_t symbol)
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{
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uint32_t model_index = 1;
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do {
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const uint32_t bit = (symbol >> --bit_count) & 1;
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rc_bit(rc, &probs[model_index], bit);
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model_index = (model_index << 1) + bit;
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} while (bit_count != 0);
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}
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static inline void
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rc_bittree_reverse(lzma_range_encoder *rc, probability *probs,
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uint32_t bit_count, uint32_t symbol)
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{
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uint32_t model_index = 1;
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do {
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const uint32_t bit = symbol & 1;
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symbol >>= 1;
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rc_bit(rc, &probs[model_index], bit);
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model_index = (model_index << 1) + bit;
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} while (--bit_count != 0);
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}
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static inline void
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rc_direct(lzma_range_encoder *rc,
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uint32_t value, uint32_t bit_count)
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{
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do {
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rc->symbols[rc->count++]
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= RC_DIRECT_0 + ((value >> --bit_count) & 1);
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} while (bit_count != 0);
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}
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static inline void
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rc_flush(lzma_range_encoder *rc)
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{
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for (size_t i = 0; i < 5; ++i)
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rc->symbols[rc->count++] = RC_FLUSH;
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}
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static inline bool
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rc_shift_low(lzma_range_encoder *rc,
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uint8_t *out, size_t *out_pos, size_t out_size)
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{
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if ((uint32_t)(rc->low) < (uint32_t)(0xFF000000)
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|| (uint32_t)(rc->low >> 32) != 0) {
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do {
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if (*out_pos == out_size)
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return true;
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out[*out_pos] = rc->cache + (uint8_t)(rc->low >> 32);
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++*out_pos;
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rc->cache = 0xFF;
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} while (--rc->cache_size != 0);
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rc->cache = (rc->low >> 24) & 0xFF;
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}
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++rc->cache_size;
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rc->low = (rc->low & 0x00FFFFFF) << RC_SHIFT_BITS;
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return false;
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}
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static inline bool
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rc_encode(lzma_range_encoder *rc,
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uint8_t *out, size_t *out_pos, size_t out_size)
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{
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assert(rc->count <= RC_SYMBOLS_MAX);
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while (rc->pos < rc->count) {
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// Normalize
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if (rc->range < RC_TOP_VALUE) {
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if (rc_shift_low(rc, out, out_pos, out_size))
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return true;
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rc->range <<= RC_SHIFT_BITS;
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}
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// Encode a bit
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switch (rc->symbols[rc->pos]) {
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case RC_BIT_0: {
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probability prob = *rc->probs[rc->pos];
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rc->range = (rc->range >> RC_BIT_MODEL_TOTAL_BITS)
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* prob;
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prob += (RC_BIT_MODEL_TOTAL - prob) >> RC_MOVE_BITS;
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*rc->probs[rc->pos] = prob;
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break;
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}
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case RC_BIT_1: {
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probability prob = *rc->probs[rc->pos];
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const uint32_t bound = prob * (rc->range
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>> RC_BIT_MODEL_TOTAL_BITS);
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rc->low += bound;
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rc->range -= bound;
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prob -= prob >> RC_MOVE_BITS;
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*rc->probs[rc->pos] = prob;
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break;
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}
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case RC_DIRECT_0:
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rc->range >>= 1;
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break;
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case RC_DIRECT_1:
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rc->range >>= 1;
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rc->low += rc->range;
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break;
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case RC_FLUSH:
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// Prevent further normalizations.
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rc->range = UINT32_MAX;
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// Flush the last five bytes (see rc_flush()).
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do {
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if (rc_shift_low(rc, out, out_pos, out_size))
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return true;
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} while (++rc->pos < rc->count);
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// Reset the range encoder so we are ready to continue
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// encoding if we weren't finishing the stream.
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rc_reset(rc);
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return false;
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default:
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assert(0);
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break;
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}
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++rc->pos;
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}
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rc->count = 0;
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rc->pos = 0;
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return false;
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}
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static inline uint64_t
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rc_pending(const lzma_range_encoder *rc)
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{
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return rc->cache_size + 5 - 1;
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}
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#endif
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