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Externals: Add libLZMA.
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156 changed files with 35414 additions and 0 deletions
521
Externals/liblzma/tuklib/mythread.h
vendored
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521
Externals/liblzma/tuklib/mythread.h
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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file mythread.h
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/// \brief Some threading related helper macros and functions
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//
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// Author: Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef MYTHREAD_H
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#define MYTHREAD_H
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#include "sysdefs.h"
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// If any type of threading is enabled, #define MYTHREAD_ENABLED.
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#if defined(MYTHREAD_POSIX) || defined(MYTHREAD_WIN95) \
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|| defined(MYTHREAD_VISTA)
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# define MYTHREAD_ENABLED 1
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#endif
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#ifdef MYTHREAD_ENABLED
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////////////////////////////////////////
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// Shared between all threading types //
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////////////////////////////////////////
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// Locks a mutex for a duration of a block.
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//
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// Perform mythread_mutex_lock(&mutex) in the beginning of a block
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// and mythread_mutex_unlock(&mutex) at the end of the block. "break"
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// may be used to unlock the mutex and jump out of the block.
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// mythread_sync blocks may be nested.
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//
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// Example:
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//
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// mythread_sync(mutex) {
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// foo();
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// if (some_error)
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// break; // Skips bar()
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// bar();
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// }
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//
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// At least GCC optimizes the loops completely away so it doesn't slow
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// things down at all compared to plain mythread_mutex_lock(&mutex)
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// and mythread_mutex_unlock(&mutex) calls.
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//
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#define mythread_sync(mutex) mythread_sync_helper1(mutex, __LINE__)
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#define mythread_sync_helper1(mutex, line) mythread_sync_helper2(mutex, line)
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#define mythread_sync_helper2(mutex, line) \
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for (unsigned int mythread_i_ ## line = 0; \
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mythread_i_ ## line \
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? (mythread_mutex_unlock(&(mutex)), 0) \
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: (mythread_mutex_lock(&(mutex)), 1); \
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mythread_i_ ## line = 1) \
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for (unsigned int mythread_j_ ## line = 0; \
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!mythread_j_ ## line; \
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mythread_j_ ## line = 1)
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#endif
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#if !defined(MYTHREAD_ENABLED)
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//////////////////
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// No threading //
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//////////////////
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// Calls the given function once. This isn't thread safe.
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#define mythread_once(func) \
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do { \
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static bool once_ = false; \
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if (!once_) { \
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func(); \
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once_ = true; \
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} \
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} while (0)
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#if !(defined(_WIN32) && !defined(__CYGWIN__))
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// Use sigprocmask() to set the signal mask in single-threaded programs.
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#include <signal.h>
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static inline void
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mythread_sigmask(int how, const sigset_t *restrict set,
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sigset_t *restrict oset)
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{
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int ret = sigprocmask(how, set, oset);
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assert(ret == 0);
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(void)ret;
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}
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#endif
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#elif defined(MYTHREAD_POSIX)
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////////////////////
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// Using pthreads //
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////////////////////
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#include <sys/time.h>
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#include <pthread.h>
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#include <signal.h>
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#include <time.h>
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#include <errno.h>
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#define MYTHREAD_RET_TYPE void *
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#define MYTHREAD_RET_VALUE NULL
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typedef pthread_t mythread;
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typedef pthread_mutex_t mythread_mutex;
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typedef struct {
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pthread_cond_t cond;
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#ifdef HAVE_CLOCK_GETTIME
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// Clock ID (CLOCK_REALTIME or CLOCK_MONOTONIC) associated with
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// the condition variable.
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clockid_t clk_id;
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#endif
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} mythread_cond;
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typedef struct timespec mythread_condtime;
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// Calls the given function once in a thread-safe way.
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#define mythread_once(func) \
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do { \
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static pthread_once_t once_ = PTHREAD_ONCE_INIT; \
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pthread_once(&once_, &func); \
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} while (0)
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// Use pthread_sigmask() to set the signal mask in multi-threaded programs.
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// Do nothing on OpenVMS since it lacks pthread_sigmask().
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static inline void
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mythread_sigmask(int how, const sigset_t *restrict set,
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sigset_t *restrict oset)
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{
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#ifdef __VMS
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(void)how;
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(void)set;
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(void)oset;
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#else
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int ret = pthread_sigmask(how, set, oset);
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assert(ret == 0);
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(void)ret;
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#endif
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}
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// Creates a new thread with all signals blocked. Returns zero on success
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// and non-zero on error.
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static inline int
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mythread_create(mythread *thread, void *(*func)(void *arg), void *arg)
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{
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sigset_t old;
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sigset_t all;
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sigfillset(&all);
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mythread_sigmask(SIG_SETMASK, &all, &old);
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const int ret = pthread_create(thread, NULL, func, arg);
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mythread_sigmask(SIG_SETMASK, &old, NULL);
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return ret;
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}
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// Joins a thread. Returns zero on success and non-zero on error.
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static inline int
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mythread_join(mythread thread)
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{
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return pthread_join(thread, NULL);
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}
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// Initiatlizes a mutex. Returns zero on success and non-zero on error.
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static inline int
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mythread_mutex_init(mythread_mutex *mutex)
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{
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return pthread_mutex_init(mutex, NULL);
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}
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static inline void
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mythread_mutex_destroy(mythread_mutex *mutex)
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{
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int ret = pthread_mutex_destroy(mutex);
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assert(ret == 0);
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(void)ret;
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}
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static inline void
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mythread_mutex_lock(mythread_mutex *mutex)
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{
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int ret = pthread_mutex_lock(mutex);
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assert(ret == 0);
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(void)ret;
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}
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static inline void
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mythread_mutex_unlock(mythread_mutex *mutex)
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{
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int ret = pthread_mutex_unlock(mutex);
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assert(ret == 0);
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(void)ret;
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}
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// Initializes a condition variable.
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//
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// Using CLOCK_MONOTONIC instead of the default CLOCK_REALTIME makes the
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// timeout in pthread_cond_timedwait() work correctly also if system time
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// is suddenly changed. Unfortunately CLOCK_MONOTONIC isn't available
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// everywhere while the default CLOCK_REALTIME is, so the default is
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// used if CLOCK_MONOTONIC isn't available.
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//
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// If clock_gettime() isn't available at all, gettimeofday() will be used.
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static inline int
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mythread_cond_init(mythread_cond *mycond)
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{
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#ifdef HAVE_CLOCK_GETTIME
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// NOTE: HAVE_DECL_CLOCK_MONOTONIC is always defined to 0 or 1.
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# if defined(HAVE_PTHREAD_CONDATTR_SETCLOCK) && HAVE_DECL_CLOCK_MONOTONIC
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struct timespec ts;
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pthread_condattr_t condattr;
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// POSIX doesn't seem to *require* that pthread_condattr_setclock()
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// will fail if given an unsupported clock ID. Test that
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// CLOCK_MONOTONIC really is supported using clock_gettime().
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if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0
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&& pthread_condattr_init(&condattr) == 0) {
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int ret = pthread_condattr_setclock(
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&condattr, CLOCK_MONOTONIC);
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if (ret == 0)
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ret = pthread_cond_init(&mycond->cond, &condattr);
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pthread_condattr_destroy(&condattr);
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if (ret == 0) {
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mycond->clk_id = CLOCK_MONOTONIC;
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return 0;
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}
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}
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// If anything above fails, fall back to the default CLOCK_REALTIME.
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// POSIX requires that all implementations of clock_gettime() must
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// support at least CLOCK_REALTIME.
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# endif
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mycond->clk_id = CLOCK_REALTIME;
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#endif
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return pthread_cond_init(&mycond->cond, NULL);
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}
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static inline void
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mythread_cond_destroy(mythread_cond *cond)
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{
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int ret = pthread_cond_destroy(&cond->cond);
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assert(ret == 0);
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(void)ret;
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}
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static inline void
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mythread_cond_signal(mythread_cond *cond)
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{
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int ret = pthread_cond_signal(&cond->cond);
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assert(ret == 0);
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(void)ret;
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}
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static inline void
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mythread_cond_wait(mythread_cond *cond, mythread_mutex *mutex)
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{
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int ret = pthread_cond_wait(&cond->cond, mutex);
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assert(ret == 0);
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(void)ret;
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}
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// Waits on a condition or until a timeout expires. If the timeout expires,
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// non-zero is returned, otherwise zero is returned.
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static inline int
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mythread_cond_timedwait(mythread_cond *cond, mythread_mutex *mutex,
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const mythread_condtime *condtime)
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{
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int ret = pthread_cond_timedwait(&cond->cond, mutex, condtime);
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assert(ret == 0 || ret == ETIMEDOUT);
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return ret;
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}
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// Sets condtime to the absolute time that is timeout_ms milliseconds
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// in the future. The type of the clock to use is taken from cond.
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static inline void
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mythread_condtime_set(mythread_condtime *condtime, const mythread_cond *cond,
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uint32_t timeout_ms)
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{
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condtime->tv_sec = timeout_ms / 1000;
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condtime->tv_nsec = (timeout_ms % 1000) * 1000000;
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#ifdef HAVE_CLOCK_GETTIME
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struct timespec now;
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int ret = clock_gettime(cond->clk_id, &now);
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assert(ret == 0);
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(void)ret;
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condtime->tv_sec += now.tv_sec;
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condtime->tv_nsec += now.tv_nsec;
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#else
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(void)cond;
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struct timeval now;
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gettimeofday(&now, NULL);
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condtime->tv_sec += now.tv_sec;
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condtime->tv_nsec += now.tv_usec * 1000L;
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#endif
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// tv_nsec must stay in the range [0, 999_999_999].
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if (condtime->tv_nsec >= 1000000000L) {
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condtime->tv_nsec -= 1000000000L;
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++condtime->tv_sec;
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}
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}
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#elif defined(MYTHREAD_WIN95) || defined(MYTHREAD_VISTA)
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/////////////////////
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// Windows threads //
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/////////////////////
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#define WIN32_LEAN_AND_MEAN
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#ifdef MYTHREAD_VISTA
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# undef _WIN32_WINNT
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# define _WIN32_WINNT 0x0600
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#endif
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#include <windows.h>
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#include <process.h>
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#define MYTHREAD_RET_TYPE unsigned int __stdcall
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#define MYTHREAD_RET_VALUE 0
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typedef HANDLE mythread;
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typedef CRITICAL_SECTION mythread_mutex;
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#ifdef MYTHREAD_WIN95
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typedef HANDLE mythread_cond;
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#else
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typedef CONDITION_VARIABLE mythread_cond;
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#endif
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typedef struct {
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// Tick count (milliseconds) in the beginning of the timeout.
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// NOTE: This is 32 bits so it wraps around after 49.7 days.
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// Multi-day timeouts may not work as expected.
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DWORD start;
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// Length of the timeout in milliseconds. The timeout expires
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// when the current tick count minus "start" is equal or greater
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// than "timeout".
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DWORD timeout;
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} mythread_condtime;
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// mythread_once() is only available with Vista threads.
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#ifdef MYTHREAD_VISTA
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#define mythread_once(func) \
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do { \
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static INIT_ONCE once_ = INIT_ONCE_STATIC_INIT; \
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BOOL pending_; \
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if (!InitOnceBeginInitialize(&once_, 0, &pending_, NULL)) \
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abort(); \
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if (pending_) \
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func(); \
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if (!InitOnceComplete(&once, 0, NULL)) \
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abort(); \
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} while (0)
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#endif
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// mythread_sigmask() isn't available on Windows. Even a dummy version would
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// make no sense because the other POSIX signal functions are missing anyway.
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static inline int
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mythread_create(mythread *thread,
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unsigned int (__stdcall *func)(void *arg), void *arg)
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{
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uintptr_t ret = _beginthreadex(NULL, 0, func, arg, 0, NULL);
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if (ret == 0)
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return -1;
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*thread = (HANDLE)ret;
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return 0;
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}
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static inline int
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mythread_join(mythread thread)
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{
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int ret = 0;
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if (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0)
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ret = -1;
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if (!CloseHandle(thread))
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ret = -1;
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return ret;
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}
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static inline int
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mythread_mutex_init(mythread_mutex *mutex)
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{
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InitializeCriticalSection(mutex);
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return 0;
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}
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static inline void
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mythread_mutex_destroy(mythread_mutex *mutex)
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{
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DeleteCriticalSection(mutex);
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}
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static inline void
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mythread_mutex_lock(mythread_mutex *mutex)
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{
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EnterCriticalSection(mutex);
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}
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static inline void
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mythread_mutex_unlock(mythread_mutex *mutex)
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{
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LeaveCriticalSection(mutex);
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}
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static inline int
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mythread_cond_init(mythread_cond *cond)
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{
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#ifdef MYTHREAD_WIN95
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*cond = CreateEvent(NULL, FALSE, FALSE, NULL);
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return *cond == NULL ? -1 : 0;
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#else
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InitializeConditionVariable(cond);
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return 0;
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#endif
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}
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static inline void
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mythread_cond_destroy(mythread_cond *cond)
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{
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#ifdef MYTHREAD_WIN95
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CloseHandle(*cond);
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#else
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(void)cond;
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#endif
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}
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static inline void
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mythread_cond_signal(mythread_cond *cond)
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{
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#ifdef MYTHREAD_WIN95
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SetEvent(*cond);
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#else
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WakeConditionVariable(cond);
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#endif
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}
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static inline void
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mythread_cond_wait(mythread_cond *cond, mythread_mutex *mutex)
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{
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#ifdef MYTHREAD_WIN95
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LeaveCriticalSection(mutex);
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WaitForSingleObject(*cond, INFINITE);
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EnterCriticalSection(mutex);
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#else
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BOOL ret = SleepConditionVariableCS(cond, mutex, INFINITE);
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assert(ret);
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(void)ret;
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#endif
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}
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static inline int
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mythread_cond_timedwait(mythread_cond *cond, mythread_mutex *mutex,
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const mythread_condtime *condtime)
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{
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#ifdef MYTHREAD_WIN95
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LeaveCriticalSection(mutex);
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#endif
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DWORD elapsed = GetTickCount() - condtime->start;
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DWORD timeout = elapsed >= condtime->timeout
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? 0 : condtime->timeout - elapsed;
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#ifdef MYTHREAD_WIN95
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DWORD ret = WaitForSingleObject(*cond, timeout);
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assert(ret == WAIT_OBJECT_0 || ret == WAIT_TIMEOUT);
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EnterCriticalSection(mutex);
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return ret == WAIT_TIMEOUT;
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#else
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BOOL ret = SleepConditionVariableCS(cond, mutex, timeout);
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assert(ret || GetLastError() == ERROR_TIMEOUT);
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return !ret;
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#endif
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}
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static inline void
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mythread_condtime_set(mythread_condtime *condtime, const mythread_cond *cond,
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uint32_t timeout)
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{
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(void)cond;
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condtime->start = GetTickCount();
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condtime->timeout = timeout;
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}
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#endif
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#endif
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