LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-11-07 20:01:39 +00:00
parent ebaad032eb
commit a0129e51a3
18 changed files with 255 additions and 185 deletions

View file

@ -81,7 +81,14 @@ void AOSound::Update()
{
soundSyncEvent.Set();
}
void AOSound::Clear()
{
memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
Update();
}
void AOSound::Stop()
{
soundCriticalSection.Enter();