mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-04-20 03:24:59 +00:00
Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples.
This commit is contained in:
parent
9365187f89
commit
a031351eb2
1 changed files with 1 additions and 1 deletions
2
Externals/soundtouch/STTypes.h
vendored
2
Externals/soundtouch/STTypes.h
vendored
|
@ -80,7 +80,7 @@ namespace soundtouch
|
|||
#undef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
#undef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
|
||||
#if (defined(__SOFTFP__))
|
||||
#if (defined(ANDROID) && defined(__SOFTFP__))
|
||||
// For Android compilation: Force use of Integer samples in case that
|
||||
// compilation uses soft-floating point emulation - soft-fp is way too slow
|
||||
#undef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
|
|
Loading…
Add table
Reference in a new issue