TMEM: Handle savestate and init

This commit is contained in:
Scott Mansell 2021-10-10 15:49:59 +13:00
commit a33cf27885
5 changed files with 27 additions and 4 deletions

View file

@ -47,6 +47,7 @@
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/TMEM.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexManagerBase.h"
@ -322,6 +323,7 @@ void VideoBackendBase::InitializeShared()
VertexShaderManager::Init();
GeometryShaderManager::Init();
PixelShaderManager::Init();
TMEM::Init();
g_Config.VerifyValidity();
UpdateActiveConfig();