Remove Renderer::xScale and Renderer::yScale.

This commit is contained in:
NeoBrainX 2012-09-29 00:19:28 +02:00
parent 78031c2d54
commit a38bb488d2
9 changed files with 56 additions and 70 deletions

View file

@ -181,15 +181,12 @@ XFBSourceBase* FramebufferManager::CreateXFBSource(unsigned int target_width, un
void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc)
{
const float scaleX = Renderer::GetXFBScaleX();
const float scaleY = Renderer::GetXFBScaleY();
TargetRectangle targetSource;
targetSource.top = (int)(sourceRc.top *scaleY);
targetSource.bottom = (int)(sourceRc.bottom *scaleY);
targetSource.left = (int)(sourceRc.left *scaleX);
targetSource.right = (int)(sourceRc.right * scaleX);
targetSource.top = ScaleToVirtualXfbHeight(sourceRc.top, Renderer::GetBackbufferHeight());
targetSource.bottom = ScaleToVirtualXfbHeight(sourceRc.bottom, Renderer::GetBackbufferHeight());
targetSource.left = ScaleToVirtualXfbWidth(sourceRc.left, Renderer::GetBackbufferWidth());
targetSource.right = ScaleToVirtualXfbWidth(sourceRc.right, Renderer::GetBackbufferWidth());
*width = targetSource.right - targetSource.left;
*height = targetSource.bottom - targetSource.top;