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NetPlay: Remove 'reduce polling rate' option
With the SI poll line count fixed, pretty much all games are polling twice per frame anyways, making this option superfluous. Since it's a bit of a gross hack and makes DTMs incompatible with console, let's just bin it.
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755601c64a
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a3d8a8be06
13 changed files with 2 additions and 32 deletions
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@ -102,7 +102,6 @@ const ConfigInfo<std::string> MAIN_PERF_MAP_DIR{{System::Main, "Core", "PerfMapD
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const ConfigInfo<bool> MAIN_CUSTOM_RTC_ENABLE{{System::Main, "Core", "EnableCustomRTC"}, false};
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// Default to seconds between 1.1.1970 and 1.1.2000
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const ConfigInfo<u32> MAIN_CUSTOM_RTC_VALUE{{System::Main, "Core", "CustomRTCValue"}, 946684800};
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const ConfigInfo<bool> MAIN_REDUCE_POLLING_RATE{{System::Main, "Core", "ReducePollingRate"}, false};
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const ConfigInfo<bool> MAIN_AUTO_DISC_CHANGE{{System::Main, "Core", "AutoDiscChange"}, false};
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// Main.Display
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@ -76,7 +76,6 @@ extern const ConfigInfo<std::string> MAIN_GPU_DETERMINISM_MODE;
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extern const ConfigInfo<std::string> MAIN_PERF_MAP_DIR;
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extern const ConfigInfo<bool> MAIN_CUSTOM_RTC_ENABLE;
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extern const ConfigInfo<u32> MAIN_CUSTOM_RTC_VALUE;
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extern const ConfigInfo<bool> MAIN_REDUCE_POLLING_RATE;
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extern const ConfigInfo<bool> MAIN_AUTO_DISC_CHANGE;
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// Main.DSP
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@ -56,8 +56,6 @@ const ConfigInfo<bool> NETPLAY_LOAD_WII_SAVE{{System::Main, "NetPlay", "LoadWiiS
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const ConfigInfo<bool> NETPLAY_SYNC_SAVES{{System::Main, "NetPlay", "SyncSaves"}, true};
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const ConfigInfo<bool> NETPLAY_SYNC_CODES{{System::Main, "NetPlay", "SyncCodes"}, true};
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const ConfigInfo<bool> NETPLAY_RECORD_INPUTS{{System::Main, "NetPlay", "RecordInputs"}, false};
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const ConfigInfo<bool> NETPLAY_REDUCE_POLLING_RATE{{System::Main, "NetPlay", "ReducePollingRate"},
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false};
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const ConfigInfo<bool> NETPLAY_STRICT_SETTINGS_SYNC{{System::Main, "NetPlay", "StrictSettingsSync"},
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false};
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const ConfigInfo<std::string> NETPLAY_NETWORK_MODE{{System::Main, "NetPlay", "NetworkMode"},
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@ -47,7 +47,6 @@ extern const ConfigInfo<bool> NETPLAY_LOAD_WII_SAVE;
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extern const ConfigInfo<bool> NETPLAY_SYNC_SAVES;
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extern const ConfigInfo<bool> NETPLAY_SYNC_CODES;
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extern const ConfigInfo<bool> NETPLAY_RECORD_INPUTS;
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extern const ConfigInfo<bool> NETPLAY_REDUCE_POLLING_RATE;
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extern const ConfigInfo<bool> NETPLAY_STRICT_SETTINGS_SYNC;
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extern const ConfigInfo<std::string> NETPLAY_NETWORK_MODE;
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extern const ConfigInfo<bool> NETPLAY_SYNC_ALL_WII_SAVES;
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