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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir add eol-style native to 120 or so files git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
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94 changed files with 24089 additions and 24089 deletions
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@ -1,42 +1,42 @@
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Config.h" // Local
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#include "Globals.h"
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#include "DSPHandler.h"
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#include "HLEMixer.h"
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void HLEMixer::MixUCode(short *samples, int numSamples) {
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// if this was called directly from the HLE, and not by timeout
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if (g_Config.m_EnableHLEAudio && IsHLEReady()) {
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IUCode* pUCode = CDSPHandler::GetInstance().GetUCode();
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if (pUCode != NULL)
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pUCode->MixAdd(samples, numSamples);
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}
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}
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void HLEMixer::Premix(short *samples, int numSamples) {
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// first get the DTK Music
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// if (g_Config.m_EnableDTKMusic) {
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// g_dspInitialize.pGetAudioStreaming(samples, numSamples);
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// }
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MixUCode(samples, numSamples);
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}
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Config.h" // Local
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#include "Globals.h"
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#include "DSPHandler.h"
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#include "HLEMixer.h"
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void HLEMixer::MixUCode(short *samples, int numSamples) {
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// if this was called directly from the HLE, and not by timeout
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if (g_Config.m_EnableHLEAudio && IsHLEReady()) {
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IUCode* pUCode = CDSPHandler::GetInstance().GetUCode();
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if (pUCode != NULL)
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pUCode->MixAdd(samples, numSamples);
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}
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}
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void HLEMixer::Premix(short *samples, int numSamples) {
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// first get the DTK Music
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// if (g_Config.m_EnableDTKMusic) {
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// g_dspInitialize.pGetAudioStreaming(samples, numSamples);
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// }
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MixUCode(samples, numSamples);
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}
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