Remove D3D12

This commit is contained in:
Helios747 2016-11-04 23:57:33 -05:00 committed by Anthony
commit a465c483f3
53 changed files with 7 additions and 12500 deletions

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@ -44,7 +44,8 @@ static VertexLoaderMap s_vertex_loader_map;
u8* cached_arraybases[12];
// Used in D3D12 backend, to populate input layouts used by cached-to-disk PSOs.
// Used in the Vulkan backend
NativeVertexFormatMap* GetNativeVertexFormatMap()
{
return &s_native_vertex_map;