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More conversion from char * to std::string.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7266 8ced0084-cf51-0410-be5f-012b33b47a6e
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37 changed files with 338 additions and 444 deletions
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@ -325,7 +325,7 @@ void PixelShaderCache::Init()
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Clear();
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX).c_str()))
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX)))
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File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX).c_str());
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SETSTAT(stats.numPixelShadersCreated, 0);
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@ -163,7 +163,7 @@ void VertexShaderCache::Init()
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for (k = 0;k < 64;k++) vs_constant_offset_table[C_POSTTRANSFORMMATRICES+k] = 696+4*k;
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for (k = 0;k < 4;k++) vs_constant_offset_table[C_DEPTHPARAMS+k] = 952+4*k;
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX).c_str()))
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if (!File::Exists(File::GetUserPath(D_SHADERCACHE_IDX)))
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File::CreateDir(File::GetUserPath(D_SHADERCACHE_IDX).c_str());
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SETSTAT(stats.numVertexShadersCreated, 0);
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