Added Gui elements in Netplay Setup Diag so a person can choose a traversal server

Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
This commit is contained in:
Ziek 2015-02-14 19:51:08 -08:00
commit a629555e6b
9 changed files with 116 additions and 51 deletions

View file

@ -21,7 +21,7 @@ class NetPlayServer : public TraversalClientClient
public:
void ThreadFunc();
NetPlayServer(const u16 port, bool traversal);
NetPlayServer(const u16 port, bool traversal, std::string centralServer, u16 centralPort);
~NetPlayServer();
bool ChangeGame(const std::string& game);