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NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5425 8ced0084-cf51-0410-be5f-012b33b47a6e
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16 changed files with 1544 additions and 2497 deletions
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@ -187,8 +187,7 @@ void CFrame::CreateMenu()
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toolsMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
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#if defined(HAVE_SFML) && HAVE_SFML
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// Disabled for now, netplay doesn't quite work currently
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// toolsMenu->Append(IDM_NETPLAY, _T("Start &NetPlay"));
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toolsMenu->Append(IDM_NETPLAY, _T("Start &NetPlay"));
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#endif
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if (DiscIO::CNANDContentManager::Access().GetNANDLoader(std::string (File::GetUserPath(D_WIIMENU_IDX))).IsValid())
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@ -1000,7 +999,7 @@ void CFrame::StatusBarMessage(const char * Text, ...)
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void CFrame::OnNetPlay(wxCommandEvent& WXUNUSED (event))
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{
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#if defined(HAVE_SFML) && HAVE_SFML
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new NetPlay(this, m_GameListCtrl->GetGamePaths(), m_GameListCtrl->GetGameNames());
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new NetPlaySetupDiag(this, m_GameListCtrl);
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#endif
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}
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