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pull in project-slippi/Ishiiruka/pull/246/commits/cd2cf4fb44ae11bb96a99c56abbd2eaa8723f231
fix stage selection on first match bug
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2 changed files with 0 additions and 8 deletions
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@ -2339,12 +2339,6 @@ void CEXISlippi::setMatchSelections(u8* payload)
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s.rngOffset = generator() % 0xFFFF;
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if (matchmaking->LocalPlayerIndex() == 1 && firstMatch)
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{
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firstMatch = false;
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s.stageId = getRandomStage(onlineMode);
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}
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// Merge these selections
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localSelections.Merge(s);
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@ -2542,7 +2536,6 @@ void CEXISlippi::handleConnectionCleanup()
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// Reset play session
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is_play_session_active = false;
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firstMatch = true;
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#ifdef LOCAL_TESTING
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isLocalConnected = false;
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@ -224,7 +224,6 @@ private:
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u32 frameSeqIdx = 0;
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bool isEnetInitialized = false;
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bool firstMatch = true;
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std::default_random_engine generator;
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