Core: Make use of C++17 deduction guides with locks

C++17 allows omitting the mutex type, which makes for both less reading
and more flexibility (e.g. The mutex type can change and all occurrences
don't need to be updated).
This commit is contained in:
Lioncash 2020-12-29 16:01:12 -05:00
commit a8b0661fb0
23 changed files with 98 additions and 98 deletions

View file

@ -169,7 +169,7 @@ std::string GetInputDisplay()
std::string input_display;
{
std::lock_guard<std::mutex> guard(s_input_display_lock);
std::lock_guard guard(s_input_display_lock);
for (int i = 0; i < 8; ++i)
{
if ((s_controllers & (1 << i)) != 0)
@ -634,7 +634,7 @@ static void SetInputDisplayString(ControllerState padState, int controllerID)
display_str += " DISCONNECTED";
}
std::lock_guard<std::mutex> guard(s_input_display_lock);
std::lock_guard guard(s_input_display_lock);
s_InputDisplay[controllerID] = std::move(display_str);
}
@ -765,7 +765,7 @@ static void SetWiiInputDisplayString(int remoteID, const DataReportBuilder& rpt,
display_str += Analog2DToString(right_stick.x, right_stick.y, " R-ANA", 31);
}
std::lock_guard<std::mutex> guard(s_input_display_lock);
std::lock_guard guard(s_input_display_lock);
s_InputDisplay[controllerID] = std::move(display_str);
}