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https://github.com/dolphin-emu/dolphin.git
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Removed some temp logging, minor other stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@154 8ced0084-cf51-0410-be5f-012b33b47a6e
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parent
9626b3bc42
commit
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6 changed files with 12 additions and 6 deletions
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@ -211,7 +211,7 @@ bool PixelShaderMngr::CompilePixelShader(FRAGMENTSHADER& ps, const char* pstrpro
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}
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cgDestroyProgram(tempprog);
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printf("Compiled pixel shader %i\n", ps.glprogid);
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// printf("Compiled pixel shader %i\n", ps.glprogid);
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#ifdef _DEBUG
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ps.strprog = pstrprogram;
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@ -99,7 +99,7 @@ class PixelShaderMngr
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PSCacheEntry() : frameCount(0) {}
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~PSCacheEntry() {}
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void Destroy() {
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printf("Destroying ps %i\n", shader.glprogid);
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// printf("Destroying ps %i\n", shader.glprogid);
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glDeleteProgramsARB(1, &shader.glprogid);
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shader.glprogid = 0;
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}
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@ -183,7 +183,7 @@ bool VertexShaderMngr::CompileVertexShader(VERTEXSHADER& vs, const char* pstrpro
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}
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cgDestroyProgram(tempprog);
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printf("Compiled vertex shader %i\n", vs.glprogid);
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// printf("Compiled vertex shader %i\n", vs.glprogid);
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#ifdef _DEBUG
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vs.strprog = pstrprogram;
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@ -41,7 +41,7 @@ class VertexShaderMngr
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int frameCount;
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VSCacheEntry() : frameCount(0) {}
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void Destroy() {
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printf("Destroying vs %i\n", shader.glprogid);
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// printf("Destroying vs %i\n", shader.glprogid);
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glDeleteProgramsARB(1, &shader.glprogid);
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shader.glprogid = 0;
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}
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