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synced 2025-05-19 01:22:40 +00:00
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
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57 changed files with 4438 additions and 104 deletions
237
Source/Plugins/Plugin_DSP_HLE/Src/main.cpp
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237
Source/Plugins/Plugin_DSP_HLE/Src/main.cpp
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "Globals.h"
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#include "resource.h"
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#ifdef _WIN32
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#include "PCHW/DSoundStream.h"
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#include "AboutDlg.h"
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#include "ConfigDlg.h"
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#else
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#include "PCHW/AOSoundStream.h"
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#endif
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#include "PCHW/Mixer.h"
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#include "DSPHandler.h"
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#include "Config.h"
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DSPInitialize g_dspInitialize;
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u8* g_pMemory;
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#ifdef _WIN32
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HINSTANCE g_hInstance = NULL;
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BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
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DWORD dwReason, // reason called
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LPVOID lpvReserved) // reserved
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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break;
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case DLL_PROCESS_DETACH:
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break;
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default:
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break;
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}
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g_hInstance = hinstDLL;
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return(TRUE);
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}
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#endif
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void GetDllInfo(PLUGIN_INFO* _PluginInfo)
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{
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_PluginInfo->Version = 0x0100;
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_PluginInfo->Type = PLUGIN_TYPE_DSP;
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#ifndef _DEBUG
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sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin");
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#else
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sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin Debug");
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#endif
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}
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void DllAbout(HWND _hParent)
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{
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#ifdef _WIN32
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CAboutDlg aboutDlg;
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aboutDlg.DoModal(_hParent);
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#endif
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}
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void DllConfig(HWND _hParent)
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{
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#ifdef _WIN32
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CConfigDlg configDlg;
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configDlg.DoModal(_hParent);
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#endif
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}
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void DSP_Initialize(DSPInitialize _dspInitialize)
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{
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g_Config.LoadDefaults();
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g_Config.Load();
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g_dspInitialize = _dspInitialize;
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g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
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CDSPHandler::CreateInstance();
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#ifdef _WIN32
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DSound::DSound_StartSound((HWND)g_dspInitialize.hWnd, 48000, Mixer);
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#else
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AOSound::AOSound_StartSound(48000, Mixer);
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#endif
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}
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void DSP_Shutdown()
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{
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// delete the UCodes
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#ifdef _WIN32
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DSound::DSound_StopSound();
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#else
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AOSound::AOSound_StopSound();
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#endif
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CDSPHandler::Destroy();
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}
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struct DSPState
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{
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u32 CPUMailbox;
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bool CPUMailbox_Written[2];
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u32 DSPMailbox;
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bool DSPMailbox_Read[2];
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DSPState()
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{
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CPUMailbox = 0x00000000;
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CPUMailbox_Written[0] = false;
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CPUMailbox_Written[1] = false;
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DSPMailbox = 0x00000000;
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DSPMailbox_Read[0] = true;
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DSPMailbox_Read[1] = true;
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}
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};
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DSPState g_dspState;
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unsigned short DSP_ReadMailboxHigh(bool _CPUMailbox)
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{
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if (_CPUMailbox)
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{
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return((g_dspState.CPUMailbox >> 16) & 0xFFFF);
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}
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else
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{
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return(CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxHigh());
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}
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}
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unsigned short DSP_ReadMailboxLow(bool _CPUMailbox)
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{
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if (_CPUMailbox)
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{
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return(g_dspState.CPUMailbox & 0xFFFF);
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}
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else
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{
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return(CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxLow());
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}
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}
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void Update_DSP_WriteRegister()
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{
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// check if the whole message is complete and if we can send it
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if (g_dspState.CPUMailbox_Written[0] && g_dspState.CPUMailbox_Written[1])
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{
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CDSPHandler::GetInstance().SendMailToDSP(g_dspState.CPUMailbox);
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g_dspState.CPUMailbox_Written[0] = g_dspState.CPUMailbox_Written[1] = false;
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g_dspState.CPUMailbox = 0; // Mail sent so clear it to show that it is progressed
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}
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}
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void DSP_WriteMailboxHigh(bool _CPUMailbox, unsigned short _Value)
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{
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if (_CPUMailbox)
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{
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g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF) | (_Value << 16);
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g_dspState.CPUMailbox_Written[0] = true;
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Update_DSP_WriteRegister();
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}
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else
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{
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PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
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}
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}
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void DSP_WriteMailboxLow(bool _CPUMailbox, unsigned short _Value)
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{
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if (_CPUMailbox)
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{
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g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF0000) | _Value;
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g_dspState.CPUMailbox_Written[1] = true;
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Update_DSP_WriteRegister();
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}
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else
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{
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PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
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}
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}
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unsigned short DSP_WriteControlRegister(unsigned short _Value)
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{
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return CDSPHandler::GetInstance().WriteControlRegister(_Value);
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}
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unsigned short DSP_ReadControlRegister()
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{
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return CDSPHandler::GetInstance().ReadControlRegister();
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}
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void DSP_Update(int cycles)
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{
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CDSPHandler::GetInstance().Update();
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}
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void DSP_SendAIBuffer(unsigned int address, int sample_rate)
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{
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short samples[16] = {0}; // interleaved stereo
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if (address) {
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for (int i = 0; i < 16; i++) {
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samples[i] = Memory_Read_U16(address + i * 2);
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}
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}
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Mixer_PushSamples(samples, 32 / 4, sample_rate);
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static int counter = 0;
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counter++;
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#ifdef _WIN32
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if ((counter & 255) == 0)
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DSound::DSound_UpdateSound();
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#endif
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}
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