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Fix Auto-Adjust Window Size option making the window too large
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4 changed files with 6 additions and 13 deletions
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@ -1430,8 +1430,6 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region
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}
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#endif
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// Update the render window position and the backbuffer size
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SetWindowSize(xfb_texture->GetConfig().width, xfb_texture->GetConfig().height);
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GLInterface->Update();
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// Was the size changed since the last frame?
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