Merge pull request #13831 from JoshuaVandaele/dualcore-conf

Config: Change default value for Dual Core from enabled to disabled
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JMC47 2025-08-05 13:45:15 -04:00 committed by GitHub
commit ab990018f2
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2 changed files with 8 additions and 2 deletions

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@ -47,7 +47,13 @@ const Info<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
const Info<int> MAIN_MAX_FALLBACK{{System::Main, "Core", "MaxFallback"}, 100};
const Info<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
const Info<bool> MAIN_CORRECT_TIME_DRIFT{{System::Main, "Core", "CorrectTimeDrift"}, false};
const Info<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, true};
#if defined(ANDROID)
// Currently enabled by default on Android because the performance boost is really needed.
constexpr bool DEFAULT_CPU_THREAD = true;
#else
constexpr bool DEFAULT_CPU_THREAD = false;
#endif
const Info<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, DEFAULT_CPU_THREAD};
const Info<bool> MAIN_SYNC_ON_SKIP_IDLE{{System::Main, "Core", "SyncOnSkipIdle"}, true};
const Info<std::string> MAIN_DEFAULT_ISO{{System::Main, "Core", "DefaultISO"}, ""};
const Info<bool> MAIN_ENABLE_CHEATS{{System::Main, "Core", "EnableCheats"}, false};

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@ -371,7 +371,7 @@ void GeneralPane::AddDescriptions()
"burden by spreading Dolphin's heaviest load across two cores, which usually "
"improves performance. However, it can result in glitches and crashes."
"<br><br>This setting cannot be changed while emulation is active."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
static constexpr char TR_CHEATS_DESCRIPTION[] = QT_TR_NOOP(
"Enables the use of AR and Gecko cheat codes which can be used to modify games' behavior. "
"These codes can be configured with the Cheats Manager in the Tools menu."