Replace MathUtil::Clamp with std::clamp

This commit is contained in:
Léo Lam 2017-12-26 00:38:44 +01:00
parent 6f84984b7b
commit ab9ece9bca
31 changed files with 101 additions and 109 deletions

View file

@ -77,7 +77,7 @@ static void Draw(s32 x, s32 y, s32 xi, s32 yi)
float dx = vertexOffsetX + (float)(x - vertex0X);
float dy = vertexOffsetY + (float)(y - vertex0Y);
s32 z = (s32)MathUtil::Clamp<float>(ZSlope.GetValue(dx, dy), 0.0f, 16777215.0f);
s32 z = (s32)std::clamp<float>(ZSlope.GetValue(dx, dy), 0.0f, 16777215.0f);
if (bpmem.UseEarlyDepthTest() && g_ActiveConfig.bZComploc)
{