Pass strings by const reference where possible

This commit is contained in:
Lioncash 2015-05-28 20:28:48 -04:00
parent 6ff3fcee59
commit ac26f8e79f
21 changed files with 32 additions and 32 deletions

View file

@ -293,7 +293,7 @@ void PostProcessingShaderConfiguration::ReloadShader()
m_current_shader = "";
}
void PostProcessingShaderConfiguration::SetOptionf(std::string option, int index, float value)
void PostProcessingShaderConfiguration::SetOptionf(const std::string& option, int index, float value)
{
auto it = m_options.find(option);
@ -302,7 +302,7 @@ void PostProcessingShaderConfiguration::SetOptionf(std::string option, int index
m_any_options_dirty = true;
}
void PostProcessingShaderConfiguration::SetOptioni(std::string option, int index, s32 value)
void PostProcessingShaderConfiguration::SetOptioni(const std::string& option, int index, s32 value)
{
auto it = m_options.find(option);
@ -311,7 +311,7 @@ void PostProcessingShaderConfiguration::SetOptioni(std::string option, int index
m_any_options_dirty = true;
}
void PostProcessingShaderConfiguration::SetOptionb(std::string option, bool value)
void PostProcessingShaderConfiguration::SetOptionb(const std::string& option, bool value)
{
auto it = m_options.find(option);