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VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC
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5 changed files with 22 additions and 8 deletions
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@ -199,7 +199,7 @@ private:
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// MARK: State
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u16 m_dirty_textures;
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u8 m_dirty_samplers;
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u16 m_dirty_samplers;
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static_assert(sizeof(m_dirty_textures) * 8 >= MAX_TEXTURES, "Make this bigger");
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static_assert(sizeof(m_dirty_samplers) * 8 >= MAX_SAMPLERS, "Make this bigger");
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union Flags
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