Merge pull request #1096 from RachelBryk/save-slots

Add hotkeys to select save state slots
This commit is contained in:
skidau 2014-09-20 15:45:02 +10:00
commit ae17d91992
7 changed files with 143 additions and 1 deletions

View file

@ -185,16 +185,19 @@ wxMenuBar* CFrame::CreateMenu()
emulationMenu->AppendSeparator();
wxMenu *saveMenu = new wxMenu;
wxMenu *loadMenu = new wxMenu;
wxMenu *slotSelectMenu = new wxMenu;
emulationMenu->Append(IDM_LOADSTATE, _("&Load State"), loadMenu);
emulationMenu->Append(IDM_SAVESTATE, _("Sa&ve State"), saveMenu);
emulationMenu->Append(IDM_SELECTSLOT, _("Select State slot"), slotSelectMenu);
saveMenu->Append(IDM_SAVESTATEFILE, GetMenuLabel(HK_SAVE_STATE_FILE));
saveMenu->Append(IDM_SAVESELECTEDSLOT, GetMenuLabel(HK_SAVE_STATE_SLOT_SELECTED));
saveMenu->Append(IDM_SAVEFIRSTSTATE, GetMenuLabel(HK_SAVE_FIRST_STATE));
loadMenu->Append(IDM_UNDOSAVESTATE, GetMenuLabel(HK_UNDO_SAVE_STATE));
saveMenu->AppendSeparator();
loadMenu->Append(IDM_LOADSTATEFILE, GetMenuLabel(HK_LOAD_STATE_FILE));
loadMenu->Append(IDM_LOADSELECTEDSLOT, GetMenuLabel(HK_LOAD_STATE_SLOT_SELECTED));
loadMenu->Append(IDM_UNDOLOADSTATE, GetMenuLabel(HK_UNDO_LOAD_STATE));
loadMenu->AppendSeparator();
@ -202,6 +205,7 @@ wxMenuBar* CFrame::CreateMenu()
{
loadMenu->Append(IDM_LOADSLOT1 + i - 1, GetMenuLabel(HK_LOAD_STATE_SLOT_1 + i - 1));
saveMenu->Append(IDM_SAVESLOT1 + i - 1, GetMenuLabel(HK_SAVE_STATE_SLOT_1 + i - 1));
slotSelectMenu->Append(IDM_SELECTSLOT1 + i - 1, GetMenuLabel(HK_SELECT_STATE_SLOT_1 + i -1));
}
loadMenu->AppendSeparator();
@ -477,6 +481,28 @@ wxString CFrame::GetMenuLabel(int Id)
case HK_UNDO_LOAD_STATE: Label = _("Undo Load State"); break;
case HK_UNDO_SAVE_STATE: Label = _("Undo Save State"); break;
case HK_SAVE_STATE_SLOT_SELECTED:
Label = _("Save state to selected slot");
break;
case HK_LOAD_STATE_SLOT_SELECTED:
Label = _("load state from selected slot");
break;
case HK_SELECT_STATE_SLOT_1:
case HK_SELECT_STATE_SLOT_2:
case HK_SELECT_STATE_SLOT_3:
case HK_SELECT_STATE_SLOT_4:
case HK_SELECT_STATE_SLOT_5:
case HK_SELECT_STATE_SLOT_6:
case HK_SELECT_STATE_SLOT_7:
case HK_SELECT_STATE_SLOT_8:
case HK_SELECT_STATE_SLOT_9:
case HK_SELECT_STATE_SLOT_10:
Label = wxString::Format(_("Select Slot %i"), Id - HK_SELECT_STATE_SLOT_1 + 1);
break;
default:
Label = wxString::Format(_("Undefined %i"), Id);
}
@ -1594,6 +1620,27 @@ void CFrame::OnFrameSkip(wxCommandEvent& event)
SConfig::GetInstance().m_FrameSkip = amount;
}
void CFrame::OnSelectSlot(wxCommandEvent& event)
{
g_saveSlot = event.GetId() - IDM_SELECTSLOT1 + 1;
Core::DisplayMessage(StringFromFormat("Selected slot %d", g_saveSlot), 1000);
}
void CFrame::OnLoadCurrentSlot(wxCommandEvent& event)
{
if (Core::IsRunningAndStarted())
{
State::Load(g_saveSlot);
}
}
void CFrame::OnSaveCurrentSlot(wxCommandEvent& event)
{
if (Core::IsRunningAndStarted())
{
State::Save(g_saveSlot);
}
}