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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
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76 changed files with 1895 additions and 794 deletions
13
Source/Core/DebuggerUICommon/Src/SConscript
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Source/Core/DebuggerUICommon/Src/SConscript
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# -*- python -*-
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Import('env')
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files = [
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'CodeView.cpp',
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'DebuggerUIUtil.cpp',
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]
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acenv = env.Clone()
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acenv.Append(CXXFLAGS = [ '-fPIC' ])
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acenv.StaticLibrary(env['local_libs'] + 'debugger_ui_util', files)
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