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HotkeyManager: Change defaults for GBA hotkeys so they don't conflict with common keyboard mappings.
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1 changed files with 3 additions and 3 deletions
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@ -463,9 +463,9 @@ void HotkeyManager::LoadDefaults(const ControllerInterface& ciface)
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set_key_expression(HK_UNDO_SAVE_STATE, hotkey_string({"Shift", "F12"}));
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// GBA
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set_key_expression(HK_GBA_LOAD, hotkey_string({"`Shift`", "`O`"}));
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set_key_expression(HK_GBA_UNLOAD, hotkey_string({"`Shift`", "`W`"}));
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set_key_expression(HK_GBA_RESET, hotkey_string({"`Shift`", "`R`"}));
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set_key_expression(HK_GBA_LOAD, hotkey_string({"`Ctrl`", "`Shift`", "`O`"}));
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set_key_expression(HK_GBA_UNLOAD, hotkey_string({"`Ctrl`", "`Shift`", "`W`"}));
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set_key_expression(HK_GBA_RESET, hotkey_string({"`Ctrl`", "`Shift`", "`R`"}));
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#ifdef _WIN32
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set_key_expression(HK_GBA_VOLUME_DOWN, "`SUBTRACT`");
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