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added the wiimote config to the dolphin.ini options.
also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game. I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@509 8ced0084-cf51-0410-be5f-012b33b47a6e
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7 changed files with 20 additions and 8 deletions
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@ -481,6 +481,13 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin
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);
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}
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void CFrame::OnPluginWiiMote(wxCommandEvent& WXUNUSED (event))
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{
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CPluginManager::GetInstance().OpenConfig(
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GetHandle(),
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin
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);
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}
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void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
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{
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