added the wiimote config to the dolphin.ini options.

also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game.
I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@509 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
daco65 2008-09-13 13:44:06 +00:00
commit af918f2e43
7 changed files with 20 additions and 8 deletions

View file

@ -481,6 +481,13 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin
);
}
void CFrame::OnPluginWiiMote(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin
);
}
void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
{