Fix the PadSimple and GCPad plugins so their dialogs close properly.

Get rid of g_FrameOpen variable in Wiimote plugin.  It isn't needed anymore.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4948 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice 2010-01-24 14:41:53 +00:00
commit afb82b1d8c
5 changed files with 10 additions and 17 deletions

View file

@ -76,7 +76,6 @@ WiimoteBasicConfigDialog::WiimoteBasicConfigDialog(wxWindow *parent, wxWindowID
void WiimoteBasicConfigDialog::OnClose(wxCloseEvent& event)
{
g_FrameOpen = false;
EndModal(wxID_CLOSE);
}

View file

@ -50,7 +50,6 @@ PLUGIN_GLOBALS* globals = NULL;
// General
bool g_EmulatorRunning = false;
u32 g_ISOId = 0;
bool g_FrameOpen = false;
bool g_SearchDeviceDone = false;
bool g_RealWiiMotePresent = false;
bool g_RealWiiMoteInitialized = false;
@ -184,9 +183,10 @@ void DllConfig(HWND _hParent)
#if defined(HAVE_WX) && HAVE_WX
m_BasicConfigFrame = new WiimoteBasicConfigDialog(GetParentedWxWindow(_hParent));
g_FrameOpen = true;
m_BasicConfigFrame->ShowModal();
m_BasicConfigFrame->Destroy();
delete m_BasicConfigFrame;
m_BasicConfigFrame = NULL;
#endif
}
@ -199,7 +199,7 @@ void Initialize(void *init)
// Update the GUI if the configuration window is already open
#if defined(HAVE_WX) && HAVE_WX
if (g_FrameOpen)
if (m_BasicConfigFrame)
{
// Save the settings
g_Config.Save();
@ -263,7 +263,6 @@ void DoState(unsigned char **ptr, int mode)
//p.Do(g_EmulatorRunning);
//p.Do(g_ISOId);
//p.Do(g_FrameOpen);
//p.Do(g_RealWiiMotePresent);
//p.Do(g_RealWiiMoteInitialized);
//p.Do(g_EmulatedWiiMoteInitialized);

View file

@ -61,7 +61,6 @@ struct SRecordingAll
// General
extern bool g_EmulatorRunning;
extern u32 g_ISOId;
extern bool g_FrameOpen;
extern bool g_SearchDeviceDone;
extern bool g_RealWiiMotePresent;
extern bool g_RealWiiMoteInitialized;