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Use precompiled headers for faster build of the DebuggerWX and Dolphin projects. Fix a silly memory leak in debug text in the GL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3846 8ced0084-cf51-0410-be5f-012b33b47a6e
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14 changed files with 613 additions and 139 deletions
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@ -19,9 +19,6 @@
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#define _RASTERFONT_H_
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class RasterFont {
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protected:
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int fontOffset;
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public:
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RasterFont();
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~RasterFont(void);
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@ -36,6 +33,10 @@ public:
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void printCenteredString(const char *s, double y, int screen_width, double z=0.0);
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void printMultilineText(const char *text, double x, double y, double z, int bbWidth, int bbHeight);
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private:
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int fontOffset;
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char *temp_buffer;
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enum {TEMP_BUFFER_SIZE = 64 * 1024};
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};
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#endif // _RASTERFONT_H_
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