Add geometry shader generator for stereo 3D.

This commit is contained in:
Jules Blok 2014-10-16 18:52:32 +02:00
parent 6670cacddc
commit b005f61a2e
13 changed files with 209 additions and 25 deletions

View file

@ -489,7 +489,7 @@ void VertexShaderManager::SetConstants()
PRIM_LOG("Projection: %f %f %f %f %f %f\n", rawProjection[0], rawProjection[1], rawProjection[2], rawProjection[3], rawProjection[4], rawProjection[5]);
if ((g_ActiveConfig.bFreeLook || g_ActiveConfig.bAnaglyphStereo ) && xfmem.projection.type == GX_PERSPECTIVE)
if (g_ActiveConfig.bFreeLook && xfmem.projection.type == GX_PERSPECTIVE)
{
Matrix44 mtxA;
Matrix44 mtxB;