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Replace BeginUI/EndUI
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18c799f0b6
commit
b007b8e104
4 changed files with 8 additions and 42 deletions
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@ -52,6 +52,9 @@ bool Presenter::Initialize()
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if (!m_onscreen_ui->Initialize(m_backbuffer_width, m_backbuffer_height, m_backbuffer_scale))
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return false;
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// Draw a blank frame (and complete OnScreenUI initialization)
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g_gfx->BindBackbuffer({{0.0f, 0.0f, 0.0f, 1.0f}});
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g_gfx->PresentBackbuffer();
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}
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return true;
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@ -77,7 +80,8 @@ void Presenter::CheckForConfigChanges(u32 changed_bits)
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{
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// Check for post-processing shader changes. Done up here as it doesn't affect anything outside
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// the post-processor. Note that options are applied every frame, so no need to check those.
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if (m_post_processor && m_post_processor->GetConfig()->GetShader() != g_ActiveConfig.sPostProcessingShader)
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if (m_post_processor &&
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m_post_processor->GetConfig()->GetShader() != g_ActiveConfig.sPostProcessingShader)
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{
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// The existing shader must not be in use when it's destroyed
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g_gfx->WaitForGPUIdle();
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@ -96,31 +100,6 @@ void Presenter::CheckForConfigChanges(u32 changed_bits)
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}
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}
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void Presenter::BeginUIFrame()
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{
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if (g_gfx->IsHeadless())
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return;
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g_gfx->BeginUtilityDrawing();
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g_gfx->BindBackbuffer({0.0f, 0.0f, 0.0f, 1.0f});
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}
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void Presenter::EndUIFrame()
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{
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m_onscreen_ui->Finalize();
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if (g_gfx->IsHeadless())
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{
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m_onscreen_ui->DrawImGui();
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std::lock_guard<std::mutex> guard(m_swap_mutex);
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g_gfx->PresentBackbuffer();
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g_gfx->EndUtilityDrawing();
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}
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m_onscreen_ui->BeginImGuiFrame(m_backbuffer_width, m_backbuffer_height);
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}
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std::tuple<MathUtil::Rectangle<int>, MathUtil::Rectangle<int>>
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Presenter::ConvertStereoRectangle(const MathUtil::Rectangle<int>& rc) const
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{
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