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Fifo: rewrite sync on idle skipping hack
Now it's done without a busy loop
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10 changed files with 30 additions and 39 deletions
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@ -41,6 +41,7 @@ void SyncGPU(SyncGPUReason reason, bool may_move_read_ptr = true);
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void PushFifoAuxBuffer(void* ptr, size_t size);
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void* PopFifoAuxBuffer(size_t size);
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void FlushGpu();
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void RunGpu();
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void RunGpuLoop();
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void ExitGpuLoop();
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