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SoundStream: rename Clear(mute) to SetRunning(running)
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10 changed files with 20 additions and 20 deletions
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@ -26,7 +26,7 @@ public:
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void SoundLoop() override;
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void Stop() override;
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void Update() override;
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void Clear(bool) override;
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void SetRunning(bool running) override;
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static bool isValid() { return true; }
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private:
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