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Vulkan: Remove parameters/members of single-instance classes
There's not a lot of point in passing these around or storing them (texture cache/state tracker mainly) as there will only ever be a single instance of the class. Also adds downcast helpers such as Vulkan::Renderer::GetInstance().
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ab9f539233
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21 changed files with 336 additions and 303 deletions
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@ -18,7 +18,6 @@ class BoundingBox;
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class FramebufferManager;
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class SwapChain;
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class StagingTexture2D;
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class StateTracker;
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class Texture2D;
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class RasterFont;
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@ -28,10 +27,11 @@ public:
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Renderer(std::unique_ptr<SwapChain> swap_chain);
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~Renderer();
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static Renderer* GetInstance();
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SwapChain* GetSwapChain() const { return m_swap_chain.get(); }
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StateTracker* GetStateTracker() const { return m_state_tracker.get(); }
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BoundingBox* GetBoundingBox() const { return m_bounding_box.get(); }
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bool Initialize(FramebufferManager* framebuffer_mgr);
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bool Initialize();
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void RenderText(const std::string& pstr, int left, int top, u32 color) override;
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u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
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@ -94,13 +94,11 @@ private:
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const TargetRectangle& src_rect, const Texture2D* src_tex, bool linear_filter);
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bool ResizeScreenshotBuffer(u32 new_width, u32 new_height);
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void DestroyScreenshotResources();
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FramebufferManager* m_framebuffer_mgr = nullptr;
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VkSemaphore m_image_available_semaphore = VK_NULL_HANDLE;
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VkSemaphore m_rendering_finished_semaphore = VK_NULL_HANDLE;
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std::unique_ptr<SwapChain> m_swap_chain;
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std::unique_ptr<StateTracker> m_state_tracker;
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std::unique_ptr<BoundingBox> m_bounding_box;
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std::unique_ptr<RasterFont> m_raster_font;
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