Revert "Don't add segfault handler in interpreter mode"

This commit is contained in:
Pierre Bourdon 2014-07-07 05:30:06 +02:00
commit b0b70381f7
23 changed files with 66 additions and 80 deletions

View file

@ -266,7 +266,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
std::lock_guard<std::recursive_mutex> lkg(m_crit.game);
packet >> m_current_game;
packet >> g_NetPlaySettings.m_CPUthread;
packet >> (u8&)g_NetPlaySettings.m_CPUcore;
packet >> g_NetPlaySettings.m_CPUcore;
packet >> g_NetPlaySettings.m_DSPEnableJIT;
packet >> g_NetPlaySettings.m_DSPHLE;
packet >> g_NetPlaySettings.m_WriteToMemcard;