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This release still fixed the hangs produced by fifo overflow without sacrifice performance.
For example you can test Tutorial moves at the beginning of The last history now is fluid 30/60. Shuffle2: I've delete the hacky line, I think is not necessary anymore. Additional some clean in CommandProcessor. Please test The Last Story and others games affected in the previous commits and give me a feedback.
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10 changed files with 41 additions and 28 deletions
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@ -250,6 +250,11 @@ bool VideoBackendHardware::Video_IsPossibleWaitingSetDrawDone()
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return CommandProcessor::isPossibleWaitingSetDrawDone;
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}
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bool VideoBackendHardware::Video_IsHiWatermarkActive()
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{
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return CommandProcessor::isHiWatermarkActive;
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}
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void VideoBackendHardware::Video_AbortFrame()
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{
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CommandProcessor::AbortFrame();
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