mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-12 20:11:39 +00:00
Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5913 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
3457ead880
commit
b175397cb7
28 changed files with 506 additions and 545 deletions
|
@ -32,7 +32,7 @@
|
|||
void Host_NotifyMapLoaded() {}
|
||||
void Host_UpdateBreakPointView() {}
|
||||
|
||||
BEGIN_EVENT_TABLE(DSPDebuggerLLE, wxFrame)
|
||||
BEGIN_EVENT_TABLE(DSPDebuggerLLE, wxPanel)
|
||||
EVT_CLOSE(DSPDebuggerLLE::OnClose)
|
||||
EVT_MENU_RANGE(ID_RUNTOOL, ID_STEPTOOL, DSPDebuggerLLE::OnChangeState)
|
||||
EVT_MENU(ID_SHOWPCTOOL, DSPDebuggerLLE::OnShowPC)
|
||||
|
@ -42,9 +42,8 @@ END_EVENT_TABLE()
|
|||
|
||||
|
||||
DSPDebuggerLLE::DSPDebuggerLLE(wxWindow* parent)
|
||||
: wxFrame(parent, wxID_ANY, _("DSP LLE Debugger"),
|
||||
wxDefaultPosition, wxSize(700, 800),
|
||||
wxDEFAULT_FRAME_STYLE)
|
||||
: wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(700, 800),
|
||||
wxTAB_TRAVERSAL, _("Sound"))
|
||||
, m_CachedStepCounter(-1)
|
||||
{
|
||||
// notify wxAUI which frame to use
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue