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Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5913 8ced0084-cf51-0410-be5f-012b33b47a6e
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28 changed files with 506 additions and 545 deletions
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@ -24,12 +24,6 @@
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#include "VideoCommon.h"
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#include "pluginspecs_video.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include "Debugger/Debugger.h"
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class GFXDebuggerOGL;
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extern GFXDebuggerOGL *m_DebuggerFrame;
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#endif
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// A global plugin specification
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extern PLUGIN_GLOBALS* globals;
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