NetPlay: Use std::array for the pad mappings

This commit is contained in:
Lioncash 2015-08-16 00:08:09 -04:00
commit b1af2a6bbc
4 changed files with 10 additions and 7 deletions

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@ -121,8 +121,8 @@ protected:
u32 m_current_game;
PadMapping m_pad_map[4];
PadMapping m_wiimote_map[4];
PadMappingArray m_pad_map;
PadMappingArray m_wiimote_map;
bool m_is_recording;