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NetPlay: Use std::array for the pad mappings
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4 changed files with 10 additions and 7 deletions
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@ -4,6 +4,7 @@
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#pragma once
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#include <array>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/HW/EXI_Device.h"
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@ -77,8 +78,9 @@ enum
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using NetWiimote = std::vector<u8>;
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using MessageId = u8;
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using PlayerId = u8;
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using PadMapping = s8;
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using FrameNum = u32;
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using PadMapping = s8;
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using PadMappingArray = std::array<PadMapping, 4>;
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namespace NetPlay
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{
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