Read game title from ini file, or titles.txt if it exists.

This commit is contained in:
Rachel Bryk 2014-10-22 17:25:00 -04:00
parent ce3a039eed
commit b1e14a65a2
4 changed files with 52 additions and 3 deletions

View file

@ -825,7 +825,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
paths[D_HIRESTEXTURES_IDX] = paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
paths[D_LOAD_IDX] = paths[D_USER_IDX] + LOAD_DIR DIR_SEP;
paths[D_HIRESTEXTURES_IDX] = paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
@ -922,6 +923,10 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
case D_LOGS_IDX:
paths[D_MAILLOGS_IDX] = paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
break;
case D_LOAD_IDX:
paths[D_HIRESTEXTURES_IDX] = paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
}
paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;