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Save frame skipping option, and allow loading it from game ini too.
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a18e8249a4
commit
b1f77d0191
4 changed files with 20 additions and 2 deletions
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@ -139,6 +139,8 @@ void CFrame::CreateMenu()
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emulationMenu->AppendSubMenu(skippingMenu, _("Frame S&kipping"));
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for(int i = 0; i < 10; i++)
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skippingMenu->Append(IDM_FRAMESKIP0 + i, wxString::Format(wxT("%i"), i), wxEmptyString, wxITEM_RADIO);
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skippingMenu->Check(IDM_FRAMESKIP0 + SConfig::GetInstance().m_FrameSkip, true);
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Movie::SetFrameSkipping(SConfig::GetInstance().m_FrameSkip);
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emulationMenu->AppendSeparator();
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emulationMenu->Append(IDM_SCREENSHOT, GetMenuLabel(HK_SCREENSHOT));
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@ -1547,6 +1549,7 @@ void CFrame::OnFrameSkip(wxCommandEvent& event)
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int amount = event.GetId() - IDM_FRAMESKIP0;
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Movie::SetFrameSkipping((unsigned int)amount);
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SConfig::GetInstance().m_FrameSkip = amount;
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}
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