diff --git a/Source/Core/Core/Slippi/SlippiNetplay.cpp b/Source/Core/Core/Slippi/SlippiNetplay.cpp index 22b0779482..b24db96de2 100644 --- a/Source/Core/Core/Slippi/SlippiNetplay.cpp +++ b/Source/Core/Core/Slippi/SlippiNetplay.cpp @@ -399,19 +399,19 @@ unsigned int SlippiNetplayClient::OnData(sf::Packet& packet, ENetPeer* peer) last_frame_acked[p_idx] = frame > last_frame_acked[p_idx] ? frame : last_frame_acked[p_idx]; // Remove old timings - while (!ack_timers[p_idx].empty() && ack_timers[p_idx].front().frame < frame) + while (!ack_timers[p_idx].Empty() && ack_timers[p_idx].Front().frame < frame) { - ack_timers[p_idx].pop(); + ack_timers[p_idx].Pop(); } // Don't get a ping if we do not have the right ack frame - if (ack_timers[p_idx].empty() || ack_timers[p_idx].front().frame != frame) + if (ack_timers[p_idx].Empty() || ack_timers[p_idx].Front().frame != frame) { break; } - auto send_time = ack_timers[p_idx].front().time_us; - ack_timers[p_idx].pop(); + auto send_time = ack_timers[p_idx].Front().time_us; + ack_timers[p_idx].Pop(); ping_us[p_idx] = Common::Timer::NowUs() - send_time; if (g_ActiveConfig.bShowNetPlayPing && frame % SLIPPI_PING_DISPLAY_INTERVAL == 0 && p_idx == 0) @@ -1072,8 +1072,7 @@ void SlippiNetplayClient::StartSlippiGame() last_frame_acked[i] = 0; // Reset ack timers - std::queue empty; - std::swap(ack_timers[i], empty); + ack_timers[i].Clear(); } is_desync_recovery = false; @@ -1161,7 +1160,7 @@ void SlippiNetplayClient::SendSlippiPad(std::unique_ptr pad) FrameTiming send_time; send_time.frame = frame; send_time.time_us = time; - ack_timers[i].emplace(send_time); + ack_timers[i].Push(send_time); } } diff --git a/Source/Core/Core/Slippi/SlippiNetplay.h b/Source/Core/Core/Slippi/SlippiNetplay.h index 5dbb5a27e3..d3b1f83845 100644 --- a/Source/Core/Core/Slippi/SlippiNetplay.h +++ b/Source/Core/Core/Slippi/SlippiNetplay.h @@ -258,7 +258,7 @@ protected: int32_t last_frame_acked[SLIPPI_REMOTE_PLAYER_MAX]; FrameOffsetData frame_offset_data[SLIPPI_REMOTE_PLAYER_MAX]; FrameTiming last_frame_timing[SLIPPI_REMOTE_PLAYER_MAX]; - std::array, SLIPPI_REMOTE_PLAYER_MAX> ack_timers; + std::array, SLIPPI_REMOTE_PLAYER_MAX> ack_timers; SlippiConnectStatus slippi_connect_status = SlippiConnectStatus::NET_CONNECT_STATUS_UNSET; std::vector failed_connections;